I would love to interview as much of you as possible for my research paper

FAST6191

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Remember I wrote "ONLY". If you ONLY play tablet or phone games I don't consider you a gamer. This is my personal opinion. If you are a gamer, then you have genuine interest in games. Meaning: You should probably know about the history of games. Knowing that games have generally been played on either a console or on a PC.
Say you started on tablet or phone but you're really into games, then at one time you'll start exploring pc or console games. If not, well then, you're not a gamer! :D

I didn't write that phone/tablet represent a "weaker" option. I wrote that "Casual gamers" play simpler and less impressive games.. Because that's what casual games are. They should be quick to get into and have simple rules. Tetris is a good example of a casual game. Word-games... Guess the song-games. These kind of games.

The FF6 for tablet/phone is an abomination for the eye to behold. May it get remade in a better fashion one day I hope.

Any real gamer should have a little interest in seeing what the next Doom looks like, what the next Warcraft looks like, what the next Super Mario looks like. All of these games are not available on phones or tablets for the reason that they simply aren't powerful enough and the fact that the they don't have the necessary input devices out of the box which a console or a pc usually has. I'm sure this can change in the future, but I don't see it changing anytime soon.

Then again, I'm an old fart enjoying retro games ;)

I could go long and this may end up going there but in the end I shall start with I disagree with basically all of that and whatever might have been accurate in that, be it in more absolute terms or in terms of general distribution, is rapidly going away.

"They should be quick to get into and have simple rules."
That is the aspiration of many a game, however simple rules does not mean simple strategies and in that lies complexity. For instance the word games would in turn have "spelling and grammar of the language(s) used", a seldom simple subject and definitely more complex (and probably more abstract) than any... war game that also allows you to play a character/squad like a action game that is also a RPG or something.

Would it be accurate to say that to you "tablet or phone games" is more of a genre/gameplay type than simply the device it is used to play it?

Anyway it looks like we have considerably different definitions of the terms involved, coupled with my dislike of terms like real and casual in this regard. Such things seldom make for great places to start a debate.

"either a console or on a PC"
No arcades? That is not what I wanted to bring up there though -- for me the lines and general computer science would probably call that fairly meaningless in the broad discussion here.

"[phones] aren't powerful enough and the fact that the they don't have the necessary input devices out of the box"
Phones are powerful enough to render full 3d (a fairly new development in the history of games), do proper 2d scrolling and other options, slideshow style screen to screen things, display text and work a logic engine behind it all. For my money everything beyond that is just a matter of coding prowess and

Input devices is an interesting one. I would argue that as such things can take real time and precise and/or binary input that everything else is just software.

"Any real gamer should have a little interest in seeing what the next Doom looks like, what the next Warcraft looks like, what the next Super Mario looks like. "
Though such a thing probably will not hurt, and may even be a reasonable strategy if you want to buy things sight unseen, various phrases like "art and not the artist" start creeping into my head -- a good game can come from anywhere.
 
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Super.Nova

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1. How do you describe a gamer?
A "gamer" is anyone whom plays software games on a regular basis.

2. What exactly do you consider as gaming piracy/who do you consider as a pirate?
Piracy is to acquire a game for free even though it's not nor on promotion and a "pirate" is anyone doing this.

3. Why do you think some gamers pirate/turn to piracy? Why is that the reason?
Mostly because it's free.
Some may not have much money to acquire all the games they like legitimately so they turn to piracy.
Some wouldn't like to pay more for a game when it's cheaper somewhere else or have it on another medium/console.

4. Do you consider a pirate an authentic gamer? Why should this pirate belong or not belong to the gamer subculture?
A pirate is essentially a gamer no matter how you put it though his/her means are questionable.

6. Are there any beliefs or ideologies about gaming that differ from gamers and pirate gamers?
Legitimate gamers truly value the effort developers put into their games while pirates don't have much moral objections towards their means to get and enjoy the game.

7. Could piracy affect gamers as a whole?
Some developers (especially new groups) may not raise enough funds due to decreased sales resulting in complete halt of their production line.
Many games nowadays fall into this category leaving loads of fans wishing for more or even a closure (e.g. Shenmue and Zero Escape).

8. Do you dislike or like gaming piracy? Explain.
I have no true opinion since I myself have committed piracy before to replay games I can no longer find (again, like Shenmue on the DreamCast even though I still have the disk but my console is bust).

9. What connotations have gamers been associated with as a result of gamer pirates’ practices?
I'm not sure I understand the question correctly, but if I do I'd say halting of game support.

10. Has piracy ever played a role in building a relationship/bond with another gamer in your lifetime? Could you tell us about the experience? If not, do you think it’s possible? Why?
I've made lots of friends via games in general, being pirated or not didn't matter much.
Those friends are by far the best I've ever had since our interests align to near perfection and I strongly believe it's possible to achieve such relationship even if it's based solely on pirated games because what matters is to find someone whom understands the world you live and enjoy.

11. Does piracy play a role in gamer relationships? How?
Moral differences towards this issue would play a role at some point though it differs depending on the level of affection and loyalty one holds towards the game under discussion.

12. Are your bonds stronger with gamers than they are with others in your life? Why? What is the foundation of this gamer-gamer relationship? Are any of these gamers pirates?
As I said before, they are the most possible to understand my joy and share it with me in playing a game, bonds with those friends are something I truly cherish.
And, yes, we've all pirated some games due to complete unavailability (I live in Saudi Arabia and many games would be prohibited from entering the borders for various but utterly stupid reasons. I highly don't recommend you to read further into this since you're likely to lower your IQ. In case you still want, check #2 and #9 here: ).

13. Who do you believe shapes a bigger percentage of gamer population: pirates or gamers?
It's a massively huge community divided ever so intricately that I can not guess for the life of me the answer for this question.
But if I were to judge from my own observation of my local gaming community, I'd say legitimate gamers are the majority.


Hope my answers would be of help to you.
Good luck : )
 
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ShinyLatios

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1. How do you describe a gamer?

Anyone who plays games on a generally decent level. (no, mobile games do not count.)
As long as you put some decent time in it and have atleast some bit of skill, you're good I suppose.

2. What exactly do you consider as gaming piracy/who do you consider as a pirate?

Simply put, when you don't buy games. like, at all. I can understand not having the money to buy a game on release and still wanting to play it. That's fine, go nuts. just make sure the developer gets something, sometime. If the game isn't available in stores anymore though, go nuts!

3. Why do you think some gamers pirate/turn to piracy? Why is that the reason?

Because IT'S FREE. durr. that or a general lack of money.

4. Do you consider a pirate an authentic gamer? Why should this pirate belong or not belong to the gamer subculture?

Honestly, it depends. This is coming from a former pirate, and I'd say... if you have the money but simply refuse to spend it on a game you play for so many hours, then no. I don't consider you one. On the other hand, if you're simply too poor to afford the games you love, then that might not be your fault. all things considered, usually a pirate isn't considered "authentic" for me. unless they can beat me in smash. A great deal of respect goes into smash for me.

5. Why is there no question #5?

Because it got skipped over. sorry.

6. Are there any beliefs or ideologies about gaming that differ from gamers and pirate gamers?

"regular" paying gamers tend to have a superiority complex towards pirate gamers. sadly.

7. Could piracy affect gamers as a whole?

DLC is my proof. Yes, I understand that expansions have been alive far longer, but the current state of DLC is my point. not DLC in general.

8. Do you dislike or like gaming piracy? Explain.

I dislike it due to the seperation you get between gamers sometimes and the DRM that alienates actual consumers. meanwhile, the pirates don't really feel that.

9. What connotations have gamers been associated with as a result of gamer pirates’ practices?

That we don't want to pay for games. apparently.

10. Has piracy ever played a role in building a relationship/bond with another gamer in your lifetime? Could you tell us about the experience? If not, do you think it’s possible? Why?

Thanks to piracy, I was able to get quite a few friends into games that normally wouldn't due to the fact that they simply "demo'd" it. afterwards, they did buy most of the games they played to get them into it.

11. Does piracy play a role in gamer relationships? How?

Yes, it's always easier to associate with the same "kind", so to say. a pirate will more easily be able to talk to another pirate, where a paying gamer will be more able to talk to another paying gamer.

12. Are your bonds stronger with gamers than they are with others in your life? Why? What is the foundation of this gamer-gamer relationship? Are any of these gamers pirates?

Ex-pirates, mostly! Most, if not all, my friends are gamers. It's much more easy to talk about games than anything else, after all! Games have something like movies... You can watch movies together and feel generally better than watching it alone, and you can play games together and have the same. the best thing about games though? You can also compete in them. I love friendly competition with my friends <3

13. Who do you believe shapes a bigger percentage of gamer population: pirates or gamers?

Pirate gamers. but that's not necessarily a bad thing.
 
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