Da-Bomb1 said:Well...I found that it seemed to get stuck on a picture after awhile, and wouldn't let me switch to another one. Also, it'd probably be nice to be able to have a browser so you can choose which image you wanna see..dunno how hard that'd be to do though. And do you think it's possible to increase the sensitivity? I found it to be incredibly finnicky...though I guess it's quite understandable, seeing as how the DS was never meant to use multitouch in the first place.
hmm no it is because this app is limited to loading 4 files yet. so if you choose the 5th one or 6th it stays on the 4th but "the file number = 6" so you have to go back to 5 and then to 4 and then to 3 to get another image, so yes you could see it as a bugDanTheManMS said:Da-Bomb1 said:Well...I found that it seemed to get stuck on a picture after awhile, and wouldn't let me switch to another one. Also, it'd probably be nice to be able to have a browser so you can choose which image you wanna see..dunno how hard that'd be to do though. And do you think it's possible to increase the sensitivity? I found it to be incredibly finnicky...though I guess it's quite understandable, seeing as how the DS was never meant to use multitouch in the first place.
It is rather finnicky, yes, but I'm thinking that perhaps all it needs is some calibration. The Colors! application indicates that different DS systems have different pressure sensitivities, and looking through the sourcecode to this multitouch program, it looks like there are a few "magic numbers" scattered about for threshold values and such. Perhaps if these magic numbers could be changed by the user, better results could be had.
It looks like he's using a PAlib-provided function to load the bitmap into memory and display it at a specific zoom level, and this function appears to only work with images with a maximum resolution of 256x192. I wonder if there's an easy way to increase the max resolution without rewriting the whole thing...
I too sometimes get the issue where it gets stuck on a specific picture, and I don't know why this is. Some bug in the file-reading code I suspect.
You've resurrected a thread from 5 years back, that might be the problem. All GBATemp downloads have moved on to FileTrip, use that for future reference.Hello. I am searching your program sources but it seem they are offline.
Could someone upload again ??
A lot of thanks
You've resurrected a thread from 5 years back, that might be the problem. All GBATemp downloads have moved on to FileTrip, use that for future reference.
http://filetrip.net/nds-downloads/applications/download-multitouch-photoviewer-2-0-f5916.html
I found no other files matching what you're looking for - you'll have to try and contact the original creator or use your Google-fu to find the source. It's not like it would be of much use to you though - the application was based on PALib which is grossly outdated at this point.Hi,excuse me for posting here , i found the creator had posted and i did thinking he could see .
Thanks for your answer , i would like ask something : i have download the post but it has only the binary ,no the sources (which was offline).
i have searched on filetrip but i dont see them
sorry and again excuse me
thanks
I found no other files matching what you're looking for - you'll have to try and contact the original creator or use your Google-fu to find the source. It's not like it would be of much use to you though - the application was based on PALib which is grossly outdated at this point.
I do warn you that all implementations of multitouch on the DS's screen are... uhm... "hit and miss" at best - it's simply a resistive screen and those aren't great at multitouch unless specifically designed to support it. It's actually easier to implement pressure sensitivity, but the results vary between the screens, making is application troublesome. Good luck in your search!A lot of thanks for all. I will try contact the author (on google only give me a link which is offline)
I know it use PALIB but i am interested only in the multitouch part he implemented (as i read it is diferent as Mtouch lib) and i would love try to update it and try to add dsi and 3ds screen support (i am doing some experiment with this screen and my arduino)
thanks for all
yours
daniel
I do warn you that all implementations of multitouch on the DS's screen are... uhm... "hit and miss" at best - it's simply a resistive screen and those aren't great at multitouch unless specifically designed to support it. It's actually easier to implement pressure sensitivity, but the results vary between the screens, making is application troublesome. Good luck in your search!