Sonic Mania decompilation project completed and released

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Rubberduckycooly, the person behind the many classic Sonic game decompilations, has released their latest project. After successfully decompiling Sonic 1, Sonic 2, and Sonic CD's mobile ports, they've completed reverse engineering Sonic Mania, in addition to having released a modding API for the game to go alongside it. This project works with all versions of Sonic Mania, including the original release, the 1.03 update, and the Plus update. In order to run the decompiler, you'll need a legit copy of the game, available across Windows, Switch, PS4, and XB1. According to the developer, this will be their final decompilation work, Sonic-related or otherwise, capping off their hard work on the Retro Engine series of Sonic titles.

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Cris1997XX

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An SNES, Genesis, or N64 port would be awesome, but I doubt it'll ever happen. Just wishful thinking... A man can dream, right 😉
You could make a massive "total conversion" hack of Sonic 3 & Knuckles, but adding Mania's new zones might be difficult and I doubt 4MB will be enough space
 

Arolandis

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Holy cow this is fantastic!

Would be awesome to have a PSP port, Android port, etc. or whatever this is possible to get ported to.
The thing that has me the most excited though is the modding API.

Best Sonic game ever.
 

Rednorka

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well what a pleasant surprise!

maybe someone can finally make a 3DS port that got officially cancelled real
(...depending on how good it runs on the console, since Sonic CD decompilation had few slowdowns even on New models)
 

lordelan

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Nice so this might give us two things:
- native ports on many systems including some Linux based handhelds like the RG351V
- mods (new levels, new characters (Mario lol) and so on)
I'll gladly take both.
 

Lv44ES_Burner

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Fuck Mania, this means that since Sonic Origins' base for Sonic 3 and Knuckles is the Mania version of the engine, a little further work can be done and we can have the Retro engine version of S3&K! A.I.R is great, and in almost every way superior, but having this kind of caps off the original trilogy for completeness' sake.
 
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RupeeClock

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Fuck Mania, this means that since Sonic Origins' base for Sonic 3 and Knuckles is the Mania version of the engine, a little further work can be done and we can have the Retro engine version of S3&K! A.I.R is great, and in almost every way superior, but having this kind of caps off the original trilogy for completeness' sake.
Rubberduckycooly probably knows something more about the workload involved, I also would've thought that the Origins RSDKv5 engine is about the same but extended upon.
But it might be that the Origins version of 3 has a ton more objects that needs decompiling, as well as its new physics engine called "Path Tracer".


One thing I'd like to know about this Mania decompilation is if it supports dynamic aspect ratio like the Android versions.
Sonic Mania I'm pretty sure is exclusively 16:9 and all game content is designed around it, such as the Flying Battery Zone Act 2 boss fight.
It would be an issue for porting the game to non-16:9 devices like the 3DS or Anbernic handhelds.

Aside from that, I wonder if someone will try something super ambitious like putting Sonic 1, 2, CD, and Mania all into a single game? That would be amazing, like an "Origins Plus Mania Plus", but probably won't happen.
 

MikaDubbz

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Fuck Mania, this means that since Sonic Origins' base for Sonic 3 and Knuckles is the Mania version of the engine, a little further work can be done and we can have the Retro engine version of S3&K! A.I.R is great, and in almost every way superior, but having this kind of caps off the original trilogy for completeness' sake.
Don't count on it. Directly from the Github:


Q: Will there be a decompilation for Sonic Origins/Sonic 3?

A: No. This is the last decompilation from us. This project took about 1.5 years to do, and doing Sonic 3 would take equally as long, if not longer, as Sonic 3 is not only larger in scope, but Origins' hybrid codebase makes it harder to read. We would also like to expand our horizons beyond sonic going forward, and we don't wish to spend forever just playing catchup with Sega's official releases.
 
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