Hacking Any Molecule's boot logo disabler for enso v5.1 mirrors?

OnceSetCannotBeChanged

Member
OP
Newcomer
Joined
Feb 1, 2020
Messages
10
Trophies
0
Age
24
XP
196
Country
Germany
All over the internet, there are only v5 and lower versions, but it seems like v5.1 is the latest one. And yes, everyone could just use enso ex but should you really? Accidents happen, and brick it is.

So, if anyone has v5.1 (or even higher who knows) lying arround, please share, this useful piece of software has to be conserved, who wouldn't like to have the Molecule logo only in recovery mode...
 

OnceSetCannotBeChanged

Member
OP
Newcomer
Joined
Feb 1, 2020
Messages
10
Trophies
0
Age
24
XP
196
Country
Germany
People can’t read and tell the difference between 3.60 and 3.65 and were installing the wrong version causing their Vita to get bricked.
And that is all what could cause a bricked vita? How can one be able to hack a vita, install enso, but not know what version he is on at the same time... So what was new in v5.1, any important bug fixes, or is v5 save to use? (using the right version on the right firmware)
 

DocKlokMan

Plugin Dev
Member
Joined
Apr 20, 2007
Messages
3,009
Trophies
2
Age
36
XP
4,571
Country
United States
And that is all what could cause a bricked vita? How can one be able to hack a vita, install enso, but not know what version he is on at the same time... So what was new in v5.1, any important bug fixes, or is v5 save to use? (using the right version on the right firmware)
When Enso 3.65 first came out you needed to do this thing where you downgraded to 3.60, then installed 3.65 Enso on top of 3.60 using https://github.com/TheOfficialFloW/update365. You couldn't install Enso directly on 3.65 at the time. I'll call this Enso 3.65 v1. Sometime later new exploits came out and you could install Enso on 3.65 directly without having to upgrade from 3.60 first using https://github.com/TheOfficialFloW/enso. I'll call this Enso v2.

Prior to Boot Logo Disabler 5.1, only v1 Enso 3.65 was supported and v2 was not. 5.1 added v2 support. So if you were on of the ones who installed Enso directly on 3.65 without upgrading from 3.60 first, then you'd need 5.1. Otherwise 5.0 would work.

Back when I was trying to remove the logo on my friend's Enso 3.65 v2 I could not find a version of 5.1, so I took an alternative approach. I downloaded the https://github.com/TheOfficialFloW/enso source code, removed the custom logo patching from second.c and then compiled a new fat.bin file. I then replaced the fat.bin that came with the official installer with my own custom one and then re-installed enso 3.65 and it removed the logo.
 

OnceSetCannotBeChanged

Member
OP
Newcomer
Joined
Feb 1, 2020
Messages
10
Trophies
0
Age
24
XP
196
Country
Germany
Prior to Boot Logo Disabler 5.1, only v1 Enso 3.65 was supported and v2 was not. 5.1 added v2 support. So if you were on of the ones who installed Enso directly on 3.65 without upgrading from 3.60 first, then you'd need 5.1. Otherwise 5.0 would work.

Back when I was trying to remove the logo on my friend's Enso 3.65 v2 I could not find a version of 5.1, so I took an alternative approach. I downloaded the https://github.com/TheOfficialFloW/enso source code, removed the custom logo patching from second.c and then compiled a new fat.bin file. I then replaced the fat.bin that came with the official installer with my own custom one and then re-installed enso 3.65 and it removed the logo.
Impressive knowledge, I must say. I will concider your custom installer solution If there is no v5.1 to be found soon. All that for a drop of PS logo... damn perfectionism.

--------------------- MERGED ---------------------------

Don't use it, I removed it for a reason.
Or maybe the creator himself makes v5.1 public again, but pointing out really good that there are seperate versions for 3.65 and 3.60, perhaps just for the time he is working on his new enso ex version...
 

OnceSetCannotBeChanged

Member
OP
Newcomer
Joined
Feb 1, 2020
Messages
10
Trophies
0
Age
24
XP
196
Country
Germany
I downloaded the https://github.com/TheOfficialFloW/enso source code, removed the custom logo patching from second.c and then compiled a new fat.bin file. I then replaced the fat.bin that came with the official installer with my own custom one and then re-installed enso 3.65 and it removed the logo.
What lines have you disabled or removed in second.c ? v5.1 is still nowhere to be found, and I really don't want to mess with the newest enso ex either.
 

DocKlokMan

Plugin Dev
Member
Joined
Apr 20, 2007
Messages
3,009
Trophies
2
Age
36
XP
4,571
Country
United States

OnceSetCannotBeChanged

Member
OP
Newcomer
Joined
Feb 1, 2020
Messages
10
Trophies
0
Age
24
XP
196
Country
Germany

DeadOneWalking

Well-Known Member
Member
Joined
Apr 26, 2018
Messages
103
Trophies
0
Age
41
XP
753
Country
United States
People can’t read and tell the difference between 3.60 and 3.65 and were installing the wrong version causing their Vita to get bricked.
I know I'm late to this, but that's just sad. Someone who goes and hacks there Vita, and doesn't know what version of the system they are using shouldn't be doing this stuff IMO.
Get someone else to do it for them who knows what's going on.
I got those lovely modifiers backed up, but I won't distribute them because of this stuff.
 

godreborn

Welcome to the Machine
Member
Joined
Oct 10, 2009
Messages
38,471
Trophies
3
XP
29,180
Country
United States
I know I'm late to this, but that's just sad. Someone who goes and hacks there Vita, and doesn't know what version of the system they are using shouldn't be doing this stuff IMO.
Get someone else to do it for them who knows what's going on.
I got those lovely modifiers backed up, but I won't distribute them because of this stuff.

it's like the o3ds and n3ds cia to downgrade for a9lh all over again. I think one of the apps or plugins creates a custom splash folder on ux0. that might be the safest without actually changing the boot logo, but I've heard the molecule logo will appear for a split second regardless, since it's not fast enough to replace it completely.
 

iCantThinkOfaName

Member
Newcomer
Joined
Jan 28, 2016
Messages
10
Trophies
0
Age
27
XP
82
Country
It works, thank you! Gonna change the health/ safety warning text now, which is a much more classy and not too obvious reminder that the vita is hacked, in my opinion.

Could you be so kind as to provide me with an idiots guide on how to do this myself? (Edit the code, compile the bin and vpk)?

or better yet send me the VPK with the aforementioned modifications? I too am a perfectionist and would love to get rid of the ugly molecule logo, thanks in advance!
 

toxic9

Well-Known Member
Member
Joined
Dec 13, 2016
Messages
819
Trophies
0
Age
44
XP
1,297
Country
can anyone provide a 5.1 mirror and/or the enso.vpk patched?
does the 5.1 contains two files for 3.60 and 3.65 version? Of a single one for both versions?
does anyone know if 5.1 version makes any modification to ur0:tai/boot_config.txt ???

thanks
 

toxic9

Well-Known Member
Member
Joined
Dec 13, 2016
Messages
819
Trophies
0
Age
44
XP
1,297
Country
Edit:
I found a mirror and I used it at my own risk!
It worked!

I uploaded the 5.1 version here.
If anyone want to try it, be careful as it can brick your device if not used correctly.
There are two versions: 3.60 and 3.65.
Be aware!
 

Attachments

  • ecblm.zip
    155.4 KB · Views: 199
Last edited by toxic9,
  • Wow
Reactions: chronoss

DocKlokMan

Plugin Dev
Member
Joined
Apr 20, 2007
Messages
3,009
Trophies
2
Age
36
XP
4,571
Country
United States
Would you be able to do a step by step guide on how to do this?
It’s been a while and setting up the build environment for Vita apps isn’t something I have time for but the post right above yours has the 5.1 file that the thread was started about. Just make sure you use the correct version (3.60 or 3.65 based on what’s listed in your Vita’s System Info screen).
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BigOnYa @ BigOnYa:
    Did you feed the hamster in your internet router? It prob died and is running slow now.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why did you start saying my pc has a hamster in the first place?
    +1
  • BigOnYa @ BigOnYa:
    Its actua!ly just a old joke, meaning its slow. Was just kidding around with you.
    +1
  • BigOnYa @ BigOnYa:
    I bet @AncientBoi has some hamsters hidden somewhere tho....
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I think Game streaming should work like this.... Local Hardware able the run the game fine, game engine and common assets stored locally, all FMV and music and textures could be streaming
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Some temporary storage
  • Xdqwerty @ Xdqwerty:
    also @BigOnYa im making some progress on my gdevelop project, implemented various mechanics
  • Psionic Roshambo @ Psionic Roshambo:
    They went all in on streaming, should have been more of a hybrid approach
    +1
  • BigOnYa @ BigOnYa:
    Or free government supplied high speed internet be nice also. Like Obama care. Xdqwerty that's cool, its time consuming but rewarding once done or playable, to see what you've made from scratch. Animations take forever, but worth it.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, although the bullets are a bit buggy
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Not to mention this would be a massive pain to pirate
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    and the visual aspect of the game is quite crude (the sprite that looks best is that of the protagonist just because he is a stickman with sunglasses)
    +1
  • BigOnYa @ BigOnYa:
    There is a bullets behaviour you assign to your character, that makes the code easier, under "behaviours"
  • Xdqwerty @ Xdqwerty:
    i meant that when the character is pointing to the right, the bullets spawn where they should, but when he is on the right, they move to the right but the spawn point is incorrect
  • BigOnYa @ BigOnYa:
    Itch.io has lots of free assets also. Under the bullets behavior tab, there is a "rotate bullets" option, can try that. Or in the code can try
    - fire bullet Player.X(PlayerDirection)
  • Xdqwerty @ Xdqwerty:
    im taking a break for today anyway
    +1
  • BigOnYa @ BigOnYa:
    YEa gotta after a while, looking at code for long periods will bug your eyes.
    +1
  • BigOnYa @ BigOnYa:
    That's cool tho, I'm proud of you going back to it, not giving up. It is difficult at first to learn, but fun once you get the hang of it. I think I've watched every tutorial video there is, but I still struggle sometimes to get stuff to work right. But gotta keep trying dif things, and eventually you will get it right.
    +1
  • K3Nv2 @ K3Nv2:
    Lol McDonald's has a grandma mcflurry
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, furry grandma?
  • BigOnYa @ BigOnYa:
    It sounds good actually, I like butterscotch
  • K3Nv2 @ K3Nv2:
    It sucked don't know wtf these little bits and pieces are they use now
    +1
    K3Nv2 @ K3Nv2: It sucked don't know wtf these little bits and pieces are they use now +1