Homebrew Citra - Unofficial \ Chinese builds discussion

drwhojan

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I did a copy over src folder attached, and some files need to be worked on still, for 3d-fun, re-based for latest Citra master to be worked on with

Thee issue left are

citra_qt main.cpp
Code:
void GMainWindow::OnDepthChanged(float v) {
    VideoCore::g_emu_window->DepthSliderChanged(v);
}

void GMainWindow::OnStereoscopeModeChanged(EmuWindow::StereoscopicMode mode) {
    VideoCore::g_emu_window->StereoscopicModeChanged(mode);
}

hid.cpp
Code:
SharedPage::shared_page.sliderstate_3d = VideoCore::g_emu_window->GetDepthSliderValue();

renderer_opengl cpp
Code:
render_window

677657.jpg


edit fixed files in source folder, new one attached.
 

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  • src.zip
    155 KB · Views: 164
Last edited by drwhojan, , Reason: typo fixes

drwhojan

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No think wrong with the MinGw build, Compiled for me Fine!, Seems it got stuck on MinGw only on Citra-Canary

Maybe best some mention it to them for a Re-Build check ?
https://github.com/citra-emu/citra/pull/4508

--------

@valentinvanelslande any help work on the 3d-fun are Stereoscopic Anaglyph ? ^^^

Seems renderer_opengl.cpp should now be
Code:
switch (render_window.GetStereoscopicMode()) {

Possible g.render_window is gone maybe just render_window, but possible VideoCore:: now OpenGL:: ..

Edit ok so it is VideoCore::g_renderer->
with use off #include "video_core/renderer_base.h"

Now to make a "has no member" in "RendererBase"

Would look grate on PM X/Y since now playable!, and 3D glasses.
------

Also Have a Merry Christmas all :)
 
Last edited by drwhojan, , Reason: Added Info
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drwhojan

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Realocted most to where it should be in
render_base.h /.cpp

Just stuck on

renderer_opengl.cpp
switch (render_window->GetStereoscopicMode()) {

5453435435.jpg


New one attached to override main master "src" folder.
 

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  • src.rar
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Last edited by drwhojan,
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warweeny

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drwhojan

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Release: Citra-CC-MSVC_28_12_2018
https://www21.zippyshare.com/v/Y4W2gtQD/file.html
Or
https://drive.google.com/open?id=1faA4J2rru0F8hf1z87hn8HBH9mZLA_RS

(Note) You "May" need to replace your own "User" folder

Fixes::
Citra Stereoscopic 3D Anaglyph - Mostly to be used with 3D Glasses
Pokemon X/Y / Others ?
N3DS Games
----------------------

Here you go guys, and with thanks to @valentinvanelslande for his help on the Stereoscopic 3D Anaglyph re-base!,
And wwylele for his original 3d-fun branch

(Note) Sometimes Anaglyph Side Slide bar needs a little re-tuggle if not shown.

3D-Fun src folder attached to copy / replace over new Citra master src folder

65645.jpg
 

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  • 3d-fun-src.zip
    152.6 KB · Views: 188
Last edited by drwhojan, , Reason: added file

drwhojan

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Last edited by drwhojan, , Reason: To ask

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