Hacking [RELEASE] WiiVC Injector Script (GC/Wii/Homebrew Support)

Sumea

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Madworld just goes to black screen as well.....
You definitely have a bad dump/bad conversion/bad download or region mismatch (playing pal iso on ntsc wii u or other way around)
Last thing can be fixed by patching the games video mode with any tool that can patch video modes of a wii disc. Others by redownloading.

I have personally dumped and packed with this script my own copy of MadWorld and it functions perfectly. No issues exiting the game or anything.
 

Frozen0tter

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You definitely have a bad dump/bad conversion/bad download or region mismatch (playing pal iso on ntsc wii u or other way around)
Last thing can be fixed by patching the games video mode with any tool that can patch video modes of a wii disc. Others by redownloading.

I have personally dumped and packed with this script my own copy of MadWorld and it functions perfectly. No issues exiting the game or anything.
Alright I’ll try a fresh copy and make sure it’s the right region. Thanks
 

kevinbrew

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has anyone got the [MLB Power Pros] and [Samurai shodown] to work? i have patched video mode and tried multiple games but i just get a black screen
 
Last edited by kevinbrew,

TeconMoon

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@KhaderWelaye had you thinked about implement a way to set a ESRB/PEGI option to allow the use of parental control with injected WiiVC?
Never thought about it before, I'll investigate where that might be stored in the meta.xml. The meta.xml can be a monster and it's not practical to go line-by-line editing values and installing titles to find things, but it may be what's necessary to find it (like someone did to find where the TitleID was that the system used to determine what manual to load)

--------------------- MERGED ---------------------------

@KhaderWelaye Can you include the -instancc option in your script?
Would be nice in Sonic Colors...

Edit: Ok nevermind, I found the .bat file.

It is implemented in the re-write, hopefully I can finish implementing the last of its features and finish debugging soon™ ;)
 

relauby

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I'm having an issue with the script. I've been using it with no issue for a while now, but all of a sudden nfs2iso2nfs started crashing, so I decided to redownload the script and try again. Still though, I always get nfs2iso2nfs.exe has stopped working. It only happens when trying to do a wiiware game with the boot.dol. I also saw a few pages ago that someone said this could happen if your hard drive has too much stuff on it, so I tried cleaning up the hard drive but it still didn't work. I have the log attached.
 

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  • log.txt
    67.7 KB · Views: 244

dj_skual

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Never thought about it before, I'll investigate where that might be stored in the meta.xml. The meta.xml can be a monster and it's not practical to go line-by-line editing values and installing titles to find things, but it may be what's necessary to find it (like someone did to find where the TitleID was that the system used to determine what manual to load)
it's here in the meta:
Code:
<pc_cero type="unsignedInt" length="4">128</pc_cero>
  <pc_esrb type="unsignedInt" length="4">128</pc_esrb>
  <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc>
  <pc_usk type="unsignedInt" length="4">6</pc_usk>
  <pc_pegi_gen type="unsignedInt" length="4">7</pc_pegi_gen>
  <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin>
  <pc_pegi_prt type="unsignedInt" length="4">6</pc_pegi_prt>
  <pc_pegi_bbfc type="unsignedInt" length="4">7</pc_pegi_bbfc>
  <pc_cob type="unsignedInt" length="4">8</pc_cob>
  <pc_grb type="unsignedInt" length="4">128</pc_grb>
  <pc_cgsrr type="unsignedInt" length="4">128</pc_cgsrr>
  <pc_oflc type="unsignedInt" length="4">8</pc_oflc>

hope this could help...
 

dj_skual

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Never thought about it before, I'll investigate where that might be stored in the meta.xml. The meta.xml can be a monster and it's not practical to go line-by-line editing values and installing titles to find things, but it may be what's necessary to find it (like someone did to find where the TitleID was that the system used to determine what manual to load)

here the code for the what was setted in the joined img
Code:
<pc_cero type="unsignedInt" length="4">18</pc_cero>
  <pc_esrb type="unsignedInt" length="4">17</pc_esrb>
  <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc>
  <pc_usk type="unsignedInt" length="4">18</pc_usk>
  <pc_pegi_gen type="unsignedInt" length="4">18</pc_pegi_gen>
  <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin>
  <pc_pegi_prt type="unsignedInt" length="4">18</pc_pegi_prt>
  <pc_pegi_bbfc type="unsignedInt" length="4">18</pc_pegi_bbfc>
  <pc_cob type="unsignedInt" length="4">18</pc_cob>
  <pc_grb type="unsignedInt" length="4">18</pc_grb>
  <pc_cgsrr type="unsignedInt" length="4">18</pc_cgsrr>
  <pc_oflc type="unsignedInt" length="4">13</pc_oflc>

--------------------- MERGED ---------------------------

other value for capture2:
Code:
<pc_cero type="unsignedInt" length="4">17</pc_cero>
  <pc_esrb type="unsignedInt" length="4">13</pc_esrb>
  <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc>
  <pc_usk type="unsignedInt" length="4">16</pc_usk>
  <pc_pegi_gen type="unsignedInt" length="4">16</pc_pegi_gen>
  <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin>
  <pc_pegi_prt type="unsignedInt" length="4">16</pc_pegi_prt>
  <pc_pegi_bbfc type="unsignedInt" length="4">16</pc_pegi_bbfc>
  <pc_cob type="unsignedInt" length="4">15</pc_cob>
  <pc_grb type="unsignedInt" length="4">15</pc_grb>
  <pc_cgsrr type="unsignedInt" length="4">12</pc_cgsrr>
  <pc_oflc type="unsignedInt" length="4">8</pc_oflc>

--------------------- MERGED ---------------------------

for capture3:
Code:
<pc_cero type="unsignedInt" length="4">15</pc_cero>
  <pc_esrb type="unsignedInt" length="4">10</pc_esrb>
  <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc>
  <pc_usk type="unsignedInt" length="4">12</pc_usk>
  <pc_pegi_gen type="unsignedInt" length="4">12</pc_pegi_gen>
  <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin>
  <pc_pegi_prt type="unsignedInt" length="4">12</pc_pegi_prt>
  <pc_pegi_bbfc type="unsignedInt" length="4">15</pc_pegi_bbfc>
  <pc_cob type="unsignedInt" length="4">13</pc_cob>
  <pc_grb type="unsignedInt" length="4">12</pc_grb>
  <pc_cgsrr type="unsignedInt" length="4">6</pc_cgsrr>
  <pc_oflc type="unsignedInt" length="4">0</pc_oflc>

--------------------- MERGED ---------------------------

capture4:
Code:
<pc_cero type="unsignedInt" length="4">12</pc_cero>
  <pc_esrb type="unsignedInt" length="4">6</pc_esrb>
  <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc>
  <pc_usk type="unsignedInt" length="4">6</pc_usk>
  <pc_pegi_gen type="unsignedInt" length="4">7</pc_pegi_gen>
  <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin>
  <pc_pegi_prt type="unsignedInt" length="4">6</pc_pegi_prt>
  <pc_pegi_bbfc type="unsignedInt" length="4">12</pc_pegi_bbfc>
  <pc_cob type="unsignedInt" length="4">8</pc_cob>
  <pc_grb type="unsignedInt" length="4">0</pc_grb>
  <pc_cgsrr type="unsignedInt" length="4">0</pc_cgsrr>
  <pc_oflc type="unsignedInt" length="4">128</pc_oflc>

--------------------- MERGED ---------------------------

capture5:
Code:
<pc_cero type="unsignedInt" length="4">0</pc_cero>
  <pc_esrb type="unsignedInt" length="4">3</pc_esrb>
  <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc>
  <pc_usk type="unsignedInt" length="4">0</pc_usk>
  <pc_pegi_gen type="unsignedInt" length="4">3</pc_pegi_gen>
  <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin>
  <pc_pegi_prt type="unsignedInt" length="4">4</pc_pegi_prt>
  <pc_pegi_bbfc type="unsignedInt" length="4">8</pc_pegi_bbfc>
  <pc_cob type="unsignedInt" length="4">0</pc_cob>
  <pc_grb type="unsignedInt" length="4">128</pc_grb>
  <pc_cgsrr type="unsignedInt" length="4">128</pc_cgsrr>
  <pc_oflc type="unsignedInt" length="4">128</pc_oflc>

--------------------- MERGED ---------------------------

capture6:
Code:
<pc_cero type="unsignedInt" length="4">128</pc_cero>
  <pc_esrb type="unsignedInt" length="4">128</pc_esrb>
  <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc>
  <pc_usk type="unsignedInt" length="4">128</pc_usk>
  <pc_pegi_gen type="unsignedInt" length="4">128</pc_pegi_gen>
  <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin>
  <pc_pegi_prt type="unsignedInt" length="4">128</pc_pegi_prt>
  <pc_pegi_bbfc type="unsignedInt" length="4">7</pc_pegi_bbfc>
  <pc_cob type="unsignedInt" length="4">128</pc_cob>
  <pc_grb type="unsignedInt" length="4">128</pc_grb>
  <pc_cgsrr type="unsignedInt" length="4">128</pc_cgsrr>
  <pc_oflc type="unsignedInt" length="4">128</pc_oflc>

--------------------- MERGED ---------------------------

capture7:
Code:
<pc_cero type="unsignedInt" length="4">128</pc_cero>
  <pc_esrb type="unsignedInt" length="4">128</pc_esrb>
  <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc>
  <pc_usk type="unsignedInt" length="4">128</pc_usk>
  <pc_pegi_gen type="unsignedInt" length="4">128</pc_pegi_gen>
  <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin>
  <pc_pegi_prt type="unsignedInt" length="4">128</pc_pegi_prt>
  <pc_pegi_bbfc type="unsignedInt" length="4">4</pc_pegi_bbfc>
  <pc_cob type="unsignedInt" length="4">128</pc_cob>
  <pc_grb type="unsignedInt" length="4">128</pc_grb>
  <pc_cgsrr type="unsignedInt" length="4">128</pc_cgsrr>
  <pc_oflc type="unsignedInt" length="4">128</pc_oflc>

--------------------- MERGED ---------------------------

capture8:
Code:
<pc_cero type="unsignedInt" length="4">128</pc_cero>
  <pc_esrb type="unsignedInt" length="4">128</pc_esrb>
  <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc>
  <pc_usk type="unsignedInt" length="4">128</pc_usk>
  <pc_pegi_gen type="unsignedInt" length="4">128</pc_pegi_gen>
  <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin>
  <pc_pegi_prt type="unsignedInt" length="4">128</pc_pegi_prt>
  <pc_pegi_bbfc type="unsignedInt" length="4">3</pc_pegi_bbfc>
  <pc_cob type="unsignedInt" length="4">128</pc_cob>
  <pc_grb type="unsignedInt" length="4">128</pc_grb>
  <pc_cgsrr type="unsignedInt" length="4">128</pc_cgsrr>
  <pc_oflc type="unsignedInt" length="4">128</pc_oflc>

--------------------- MERGED ---------------------------

capture9:
Code:
<pc_cero type="unsignedInt" length="4">128</pc_cero>
  <pc_esrb type="unsignedInt" length="4">128</pc_esrb>
  <pc_bbfc type="unsignedInt" length="4">192</pc_bbfc>
  <pc_usk type="unsignedInt" length="4">128</pc_usk>
  <pc_pegi_gen type="unsignedInt" length="4">128</pc_pegi_gen>
  <pc_pegi_fin type="unsignedInt" length="4">192</pc_pegi_fin>
  <pc_pegi_prt type="unsignedInt" length="4">128</pc_pegi_prt>
  <pc_pegi_bbfc type="unsignedInt" length="4">128</pc_pegi_bbfc>
  <pc_cob type="unsignedInt" length="4">128</pc_cob>
  <pc_grb type="unsignedInt" length="4">128</pc_grb>
  <pc_cgsrr type="unsignedInt" length="4">128</pc_cgsrr>
  <pc_oflc type="unsignedInt" length="4">128</pc_oflc>

--------------------- MERGED ---------------------------

Hope this will help you... now you know all values ;)
 

Attachments

  • Capture.PNG
    Capture.PNG
    5.1 KB · Views: 215
  • Capture2.PNG
    Capture2.PNG
    5.7 KB · Views: 233
  • Capture3.PNG
    Capture3.PNG
    5 KB · Views: 230
  • Capture4.PNG
    Capture4.PNG
    4.8 KB · Views: 225
  • Capture5.PNG
    Capture5.PNG
    4.7 KB · Views: 221
  • Capture6.PNG
    Capture6.PNG
    4.1 KB · Views: 216
  • Capture7.PNG
    Capture7.PNG
    4.2 KB · Views: 215
  • Capture8.PNG
    Capture8.PNG
    4.2 KB · Views: 229
  • Capture9.PNG
    Capture9.PNG
    3.9 KB · Views: 225

TeconMoon

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I'm having an issue with the script. I've been using it with no issue for a while now, but all of a sudden nfs2iso2nfs started crashing, so I decided to redownload the script and try again. Still though, I always get nfs2iso2nfs.exe has stopped working. It only happens when trying to do a wiiware game with the boot.dol. I also saw a few pages ago that someone said this could happen if your hard drive has too much stuff on it, so I tried cleaning up the hard drive but it still didn't work. I have the log attached.

redownload the script, key files seem to be missing according to wit:

!! Can't read file: TEMP/sys/main.dol
!! -> No such file or directory [2]
 

relauby

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redownload the script, key files seem to be missing according to wit:

!! Can't read file: TEMP/sys/main.dol
!! -> No such file or directory [2]

I just re-downloaded it (on a new computer, too) and found the exact same thing happened. Here's the log again.
 

Attachments

  • log.txt
    64.8 KB · Views: 623

TheBeastGamer25

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@KhaderWelaye This is not relating to the script exactly, but I am making a script for a different purpose, and using JNUSTool works, but I want it to stop opening that GUI asking what files it should download. I pass it all the same parameters you do, the title ID and the title key, and it doesn't start downloading like it does for you, it opens a window asking me what files.
 

Dayfid

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I'm sure it was asked before but randomly when I'm playing Paper Mario: The Thousand Year Door, my controls will switch to a different layout. Does anyone know why this is happening? lol

Edit: Figured it out a few minutes later. lol Pressing Select changes the controls I guess.
 
Last edited by Dayfid,

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