Essentially if everyone didn't just focus on call of duty modding, GTA v modding, halo modding, and piracy, Homebrew is Terrible due most of the publicity came because people just wanted mod online on xbl, pirate games because (most) lived with Mom and Dad and can't afford to pay for their own games, other would troll people as well charging wayyy too much money for these lobbies (I remember back when people paid $100-$200usd for someone to host a mw2 lobby which is stupid and asinine and you're an idiot if you paid for it imho) which is why most people wanted a jtag(and now rgh) so they could cash in, there wasn't any openess, everyone was scared their mods would be leaked and cant make money from it, and ALOT of asinine drama due to person A took menu source from person B and put his name on so person B got butthurt and quit development on 360/mods. Jtag/rgh main goal was to get xell running and run linux, tmbinc and his crew originally developed xell and jtag was for launching Linux and using libxenon for writing homebrew, but 360 scene became full of essentially PC modders who's only interest was to pirate and mod Xbox live and make money from it, really it's the lack of good info into the 360 hardware and programming, so even if you're capable of writing Homebrew, once you start digging people (people who actually know 360 coding) well straight up tell you "figure it out yourself" which is why Homebrew died, IMHO 360 doesn't have an open homebrew community, unless they feel some kind of way about you.... otherwise you have back engineer everything yourself with what info you can still find.