Goal: I would like a way to see and launch all of my games to include virtual console/wiiware, gamecube games, and wii games from usb loader gx. I would like the system to boot directly to Usb Loader GX. I would like 100% compatibility with all titles.
I currently have Usb Loader GX running correctly and successfully pointed to Nintedont for the gamecube games. I don't think I need any help here. I appear to be at or close to 100% compatibility.
I realize that Usb Loader GX has the ability to load virtual console/wiiware games when you enable "EmuNand Channels". However, to my knowledge, that does not have 100% compatibility (see:Wii_cIOS_EmuNAND_Compatibility_List).
As I understand it, the only ways to get full compatibility for virtual console/wiiware games is to:
1. Install wads directly to the Wii. This is not an option as there is only 512 Mb of internal storage on the wii. This won't work for my purposes.
2. Install wads to wii and move them to the SD. There is still a viewing limit of 240 titles (12 per screen over 20 screens)... yes, I tested it. I am not sure if there is an actual limit. Additionally, Usb Loader GX can't load them. This also appears to be a lack luster option.
3. Use *neek to emulate the complete system nand with ample storage. This option could work.
They following is an attempt at a working theory:
Please note: I have Bootmii installed as IOS. Bootmii as boot2 is not an option on my Wii.
I beleive that I can use Priiloader on my internal nand to forward to nSwitch which will automatically load into neek.
Neek will restart the system using the external nand.
All of my virtual console games will be installed on the external nand.
Priiloader, installed on the external nand, will boot to Usb Loader GX.
Usb Loader Gx is configured to show "Wii Games", "GC Games", and "Nand Channels".
In my mind, the boot process would go like this:
Power system on via wii remote or console - this will be the last user input until Usb Loader GX loads showing all games.
Priloader on internal nand loads to nSwitch.
nSwitch switches where the system read/writes for system memory
Priloader on external nand boots Usb Loader Gx
All games will be visable and playable.
Will this work to give me my desired effect?
Is there an easier way to get all games (virtual console/wiiware, game cube, and wii) working with unlimited storage?
I appologize if this information is already posted somewhere. I searched for answers extensively.
Thanks in advance for you help.
I currently have Usb Loader GX running correctly and successfully pointed to Nintedont for the gamecube games. I don't think I need any help here. I appear to be at or close to 100% compatibility.
I realize that Usb Loader GX has the ability to load virtual console/wiiware games when you enable "EmuNand Channels". However, to my knowledge, that does not have 100% compatibility (see:Wii_cIOS_EmuNAND_Compatibility_List).
As I understand it, the only ways to get full compatibility for virtual console/wiiware games is to:
1. Install wads directly to the Wii. This is not an option as there is only 512 Mb of internal storage on the wii. This won't work for my purposes.
2. Install wads to wii and move them to the SD. There is still a viewing limit of 240 titles (12 per screen over 20 screens)... yes, I tested it. I am not sure if there is an actual limit. Additionally, Usb Loader GX can't load them. This also appears to be a lack luster option.
3. Use *neek to emulate the complete system nand with ample storage. This option could work.
They following is an attempt at a working theory:
Please note: I have Bootmii installed as IOS. Bootmii as boot2 is not an option on my Wii.
I beleive that I can use Priiloader on my internal nand to forward to nSwitch which will automatically load into neek.
Neek will restart the system using the external nand.
All of my virtual console games will be installed on the external nand.
Priiloader, installed on the external nand, will boot to Usb Loader GX.
Usb Loader Gx is configured to show "Wii Games", "GC Games", and "Nand Channels".
In my mind, the boot process would go like this:
Power system on via wii remote or console - this will be the last user input until Usb Loader GX loads showing all games.
Priloader on internal nand loads to nSwitch.
nSwitch switches where the system read/writes for system memory
Priloader on external nand boots Usb Loader Gx
All games will be visable and playable.
Will this work to give me my desired effect?
Is there an easier way to get all games (virtual console/wiiware, game cube, and wii) working with unlimited storage?
I appologize if this information is already posted somewhere. I searched for answers extensively.
Thanks in advance for you help.