UPDATE: Regarding the recent 3DS banwave

fb-3ds-400x400.jpg

It appears that users are being banned from 3DS online services, en masse. There's no direct cause right now, and seemingly no linking factor. This post is meant as an announcement for users, to be wary, and that GBAtemp will keep you updated as soon as more info rolls in. If you have been banned, please post in the thread below, and we will try to keep tabs on the situation. To be extra sure, it can't hurt to turn off your 3DS's wireless capabilities, so you might as well do that for now.

Edit 1: it appears that e-Shop access isn't restricted if you are banned.

Edit 2: A caller to Nintendo reported that the company said this ban is due to "unauthorized software usage".

Edit 3: @LinkSoraZelda is collecting info. Contact him if you are banned.

Edit 4: Click and fill this out if you were BANNED.

Edit 5:
[11:28:19 PM] Clector: Curiously the page of that error in Nintendo Support website used to have this:Error Code: 002-0102 Situation: You receive the error code 002-0102 when attempting to connect online. What to Do: If you continue to experience this issue, please contact Nintendo by calling 1-800-255-3700. Representatives are available from 6 a.m. to 7 p.m., Pacific Time, 7 days a week.
[11:28:44 PM] Clector: Now it says this: What to Do: If you are experiencing this error code, your Nintendo 3DS family system has been banned due to unauthorized system modifications, play of unauthorized versions of one or more games, and/or connecting to the official game servers in violation of our terms of service. This ban is effective immediately and requests to remove the ban will not be processed.
Thanks to @Joom

Edit 6: Aurora Wright is taking another poll here

Edit 7: Not a lot is known but

There are bans happening, they are happening in all regions.
All models in the 3ds family seem to be candidates for banning.
There is no indication they will be anything other than permanent.
A game or DLC may end up being a cause but there is no one game or DLC that ties banned users together.
The cause or causes are as yet unknown, though it does seem to be related to modifications. Reports of unmodified consoles being banned are as yet unproven.
The banning is tied to something you can modify, thus you can unban. Doing it while the causes are unknown is likely only going to burn a working token though.
There are semi public tokens out there, Nintendo knows how to browse a forum as well as you so don't be surprised if they also get banned.
It does not seem to be limited to a given base firmware version, it does not seem to be limited to any one custom firmware type. There is some speculation that older hacking methods are not being hit as hard but nothing to confirm this yet.
The data collection could have happened this morning, or it could have been months in the making.
A simple check to see is checking your friends list, by itself it will not ban you.
Some are turning their wifi off. It is doubtful this will be of much use and being banned does not seem to come with any downsides that wifi being off will not also mimic.
You may have escaped a ban thus far but it could happen at any point. It could be that they stop in the future, it has happened on other consoles, but you would be living in hope rather than any particularly well founded logic.
The bans are done on the side of Nintendo's servers rather than your 3ds so there is also that.

If you hack your devices/games then their online functionality may be troubled. This has been known for decades, Nintendo seems to have finally caught up with that.

Please continue to share information with the thread or the links in previous edits.

Update 5/30

HOW TO HELP AVOID BANS (we think)​

If I was to guess from the information we have gathered since the ban wave, it seems likely that they are looking for TitleIDs that don't exist. Homebrew shows up in the activity log as the Download Play app, and fake CIA's show up as just ??????. That last one is what I'm guessing they are looking for.

If you are not banned yet or before you unban yourself, go into your friends list, choose settings, and turn off the option to "show friends what game you are playing." This will prevent you from playing games online with friends, so turn it back on when you wanna game with someone, but ALWAYS keep it off when running custom CIAs. Next, go into system settings -> internet settings -> spotpass, and turn off BOTH options. One is auto download software, the other sends system information to Nintendo. Also, make sure you don't have your favorite title set to something stupid like FBI or any other non-Nintendo CIA.

Its VERY likely that these options are what tipped off Nintendo, but we aren't 100% certain yet. The amount of banned people that had one of these options turned on was over 80% for each. If I was to assume that some of those people overlap, its very possible (but not confirmed) that 100% of banned people in the survey had at least one of those options turned on. I personally had all of them off and I have TONS of reasons for Nintendo to ban me.... yet I am not banned (yet).

Another bit of advice: Only run custom CIAs when offline, and after you close them, run a "legit" game like Smash Bros. or something before shutting down or going back online. This way your most recent title won't show up as a fake CIA

Current Theories as to what causes a ban
* SpotPass Settings: 8 users out of 46 users that were banned have SpotPass completely shut off, or SpotPass only (no friends list visibility)
* Firmware Version (Luma, Nintendo): Literally all reports ranged from 10.2+, I can get exact numbers for this if you'd like, but all firmwares were affected.
* Firmware Type (A9LH, B9S): 44 of the 126 B9S users that answered were banned, pattern was mirrored for A9LH users as well.
* Homebrew Titles such as FBI, HBL, Luma Updater, Themely, and freeShop: Literally about 98% of users both banned and unbanned had some combination of these applications installed. However the common ones were: FBI, HBL, LumaUpdater and NTR.
* Save Modification: Equal amounts of users on both sides have reported save modification in some form, either with PKSM or another save editor
* System Transfers: 188 users said that they had not previously system transfered, 61 of those users were banned; 16 users said they transferred from a hacked console, only three of them received a ban; 13 said they transferred from a stock system and likewise were banned. The rest of our sample did not answer this question.
* Activity Log Information: A majority of those who have not been banned have said they had NOT cleaned their activity logs. I can get exact numbers for this too on request.

This information is just what I've found. Like I said, there could be variables or things we haven't even checked for yet. But these are things that I feel should be disproven, at least with the current dataset we have.

  • From the information that we've gathered from some people that have used a packet sniffer such as WireShark, the following data is sent to Nintendo's online gaming servers as soon as the 3DS connects to the internet:
    • Amount of time spent online (timer stops when either the system is disconnected from the internet, or connection drops out, then starts the timer again in a new session when it reconnects to the internet).
    • The game being played and amount of time spent on it during that session.
    • The console's unique hexadecimal ID used in the LocalFriendCodeSeedB, along with it's RSA-signed signature.
    • The console's serial number in which is broadcasted from the SoC and is hard coded in the SoC.
    • Friend Code generated on the Nintendo 3DS system, if one has been generated.
    • Internet connection status (either online or offline).
    • The Nintendo Network ID, if there is one linked to it.
    • Even if the sending of SpotPass Information is switched off, or even hiding your currently playing games. It does not prevent the system from sending currently playing information to Nintendo's online gaming servers, it only hides it from your friends in your friend list (like being invisible on the forum, while mods and admins can still see you). Why? Because even people without a Friend Code on their system have been getting banned too!

  • The following data is NOT sent to Nintendo's online gaming servers:
    • The data from the Nintendo 3DS's Activity Log. Oddly enough, while Nintendo does explicitly state that they collect Activity Log data, they're actually referring to their own server's Activity Log, which always tracks every console's online activity, and keeps a record of them that is stored forever. And is only collected in increments of data through a timer and a currently playing list.
    • Games or apps that have not been played, regardless if they're legitimate or not. You only get tracked when you're online and using that game or app.
    • Using games or apps while offline. Even though it is stored on the 3DS console's Activity Log, that data is NOT sent to Nintendo's online gaming servers.
    • Custom Firmware. Though we can't rule out the possibility of them releasing a 3DS update in the future that adds such function to collect MD5 hashes of files and FIRM data and send them to Nintendo online gaming servers (which would also be updated in a maintenance).

  • Things that people think what happens with consoles, but really doesn't:
    • "LocalFriendCodeSeedB is transferred to the system upon doing a system transfer". This is false, the LocalFriendCodeSeedB remains on the system and does not move to another system.
    • "The console generates a LocalFriendCodeSeedB upon first startup". Again, this is false, the LocalFriendCodeSeedB is made during the manufacturing process at Foxconn. It is generated at the factory, flashed to the NAND flash memory storage, then created as an account on Nintendo's online gaming server and Nintendo eShop server immediately when being manufactured. It is absolutely impossible to generate a LocalFriendCodeSeedB and be able to connect to Nintendo's online gaming server and/or Nintendo eShop server, even if you knew the RSA generation key for it. You'd end up with Error Code 002-0102 "This console's online services have been restricted by Nintendo" if you even tried (the error can either mean two things: The hexadecimal ID doesn't exist on the server, or the request to access the hexadecimal ID has been denied which in other words... banned). So a LocalFriendCodeSeedB generator will NEVER happen! Because it's not worth doing, if it can't connect.
    • Switching off "Currently Playing" information. Once again, this does not hide your online activity from Nintendo's online gaming server, it only hides it from your friends.
    • Switching off SpotPass. Nope, this too doesn't hide your online activity from Nintendo's online gaming server, it only opts-out of receiving SpotPass data, sorry.

So pretty much the bottom line is, if anyone has been using custom apps and/or titles not installed through Nintendo eShop while online in the past, guess what? You're screwed! And it is only a matter of time before your console's unique hexadecimal ID in the LocalFriendCodeSeedB is banned from Nintendo's online gaming server. This will mean, your console can't access the Friend List or play any online functions in games.

If you have been online while using custom apps and/or titles not installed through Nintendo eShop and haven't been banned yet, that's because Nintendo hasn't caught up to you yet. They're still going through each unique hexadecimal ID's Activity Log on their server, and by Activity Log, I mean the Activity Log on their server, not the 3DS console's activity log. And it will be only a matter of time before you're banned too.

Thanks to @Platinum Lucario @MadMageKefka and @ShadowEO !
 

Treeko

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Alright I think I know the reason behind this ban wave, if you all didn't know there was this online championship series for pokemon vgc 2017 about a month ago in Japan, and they were suppose to give out prizes for participation this week which were the gen 3 starters along with their mega stones, I was going through my twitter feed and came across joe merrick the guy who runs serebii tweeting out about 24-28 hours ago how they were banning people who had modified pokemon and participated in the online series, they delayed the prizes for this, at first the bans were to not allow the people cheating from participating in vgc 2017, and later on they started banning the people who had hacked 3ds's aswell(In the same tournament), I believe this is what ignited this ban wave, we can effectively call this a pokemon SuMo ban wave 2.0, its root cause was pokemon once again, nintendo became salty and started banning people with suspicious online data/spotpass data theory people have been having, this would make sense because why else would they so suddenly start banning people at random, they had a reason to go after hackers because I guess they have finally realised how big the cheating is in competitive pokemon even in japan.
 
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munchy_cool

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Alright I think I know the reason behind this ban wave, if you all didn't know there was this online championship series for pokemon vgc 2017 about a month ago in Japan, and they were suppose to give out prizes for participation this week which were the gen 3 starters along with their mega stones, I was going through my twitter feed and came across joe merrick the guy who runs serebii tweeting out about 24-28 hours ago how they were banning people who had modified pokemon and participated in the online series, they delayed the prizes for this, at first the bans were to not allow the people cheating from participating in vgc 2017, and later on they started banning the people who had hacked 3ds's aswell, I believe this is what ignited this ban wave, we can effectively call this a pokemon SuMo ban wave 2.0, its root cause was pokemon once again, nintendo became salty and started banning people with suspicious online data/spotpass data theory people have been having, this would make sense because why else would they so suddenly start banning people at random, they had a reason to go after hackers because I guess they have finally realised how big the cheating is in competitive pokemon even in japan.
interesting theory ...
 

LunarXDiviner

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That is true.. and there's supposed to be another online competition this weekend. And it was just the hoenn starter megastones, not the starters themselves.
 

disasterwaiting

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People who compete in vgc have openly stated that they gen before. I don't think that's the case. The users banned from the tournament also have to pay back the travel rewards that they received.
 

Treeko

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That is true.. and there's supposed to be another online competition this weekend. And it was just the hoenn starter megastones, not the starters themselves.
Thanks for correcting, maybe I misread that but still this makes the most sense to me for these bans, they actively sniffed out people who had modified pokemon it would make sense for them to investigate further and hand out bans outside japan aswell.
 

SaberLilly

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Sighax 7.1 Luma + 11.4 (no hourly Luma Build)
Spotpass sharing is off, as in E-shop purchase history.
FBI, CHHM are Installed.
I've Installed about 5 game CIAs.
Save Game editors have not been used.
I have not cheated online at all.
I have never used the Freeshop or any of its forks.
I have also never used the 3DS unban trick to bypass an online ban.

I haven't been banned "yet" and I've been playing my system online since about when the banwave started, this is just my opinion, so take it with a grain of salt, but i think that the freeshop or its forks may be one of the big factors. Anyone else have a 3DS setup like mine and been banned?
 
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JerryShaw

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Interesting... But I actually want to know, how and from what Nintendo Server can detect the consoles' status, hacked or not. Is there record of banned but not hacked this time?
 

stl25

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I did, but that's the issue. I really only play games to play with other people anymore. Why else would I breed and train competitive pokemon? Never mind the people foolish enough to keep their good pokemon in Bank. They're screwed. (I don't, I never trusted Bank).
Banning people from accessing stuff like bank is kind of indefensible if they're going to let you access the eshop.


Unfortunately Nintendo is holding all the cards with Pokebank and things like it. Since you are not banned, seems like you have nothing to worry about. I mostly made these posts as there are now 160 pages of what/when/where/why/who questions and the answer is simple Ninty caught up and we got caught. What happens from here will play itself out, but all the griping about the ban is a mute point. If you are a legit user take the ban issue up with Nintendo. If you utilized hax calling Nintendo or complaining on these forums will help none of the parties involved. Some users got caught with their hand in the proverbial cookie jar.
 
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LunarXDiviner

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People who compete in vgc have openly stated that they gen before. I don't think that's the case. The users banned from the tournament also have to pay back the travel rewards that they received.
They've already banned a bunch of people from the Pokemon Global Link, which is what the online competitions go through, so yes they would ban people over it.
 

Treeko

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People who compete in vgc have openly stated that they gen before. I don't think that's the case. The users banned from the tournament also have to pay back the travel rewards that they received.
The events line up, the people who claimed they gen pokemon were always from the western side of competitive pokemon it never came to the attention of pokemon company japan, this is the first time they have ever banned people in japan and from a tournament altogether.
 

JerryShaw

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yes ...peeps with virgin consoles have been banned as well ..
OK, seems like not so simple.
I noticed a thing, before the ban wave, update 1.2 for SUN/MOON is out. But shouldn't be a reason.
I still keep mine not power on for days, since I am looking for jobs.
 

LunarXDiviner

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Yeah, I know.. all we can do is wait for Nintendo to forget about us again.
Though them still going after the 3DS hacking community when they don't care about Wii U makes me wonder if the 3DS is going to be around for a long while yet. Both a good and bad sign..
But yes, I'm not banned yet, I'm just hoping it won't change. At this point I think they know everything I have installed and maybe they just haven't gotten to me yet, if they're banning based on having CIAs.
 

disasterwaiting

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They've already banned a bunch of people from the Pokemon Global Link, which is what the online competitions go through, so yes they would ban people over it.
That would be a game ban though if anything, same thing happened when Cyber Gadget released. People received game bans for using outrageous pokemon on netplay, but it didn't effect anything else. Probably due to the fact that it could have come from anywhere.
 

stl25

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With competition comes the need for an advantage and in all forms of competition there are rules and consequences for violating those rules. It will never be and even playing field which is why online gaming is not a desire of mine. Cheating is demoralizing to the legit player. I cheat in my offline gaming and choose not to online game on 3DS because I am not blind to the fact that cheating and mods exist. Me cheating offline only harms my experience not the online community. Still I am wrong to cheat but it does not affect my stance on the online ban wave. Sony, Microsoft and Nintendo all know they are fighting a never ending battle with online competitive play. The question is how low can they keep making money from legit players getting fed up and realize it is not likely to ever be fixed. Hence online gaming does not appeal to me (DLC maps, costumes, skins). Great money makers for the Big 3 and they do not refund your money because of cheaters.
 
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shadow910512

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i've been gone for a while and i do miss alot on new info
mainly b9s and banwave
hope mine doesnt get banned
didnt online play and connecting to the internet for 2 months
 

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