No, only horses can be registeredso you cant register them normaly?
No, only horses can be registeredso you cant register them normaly?
Neither the BotwTrainer.exe nor the breath.exe are working for me on the US game. BotwTrainer.exe won't load a thing, while breath.exe says "Connected!" when I press Connect, but clicking "Load current Values" or trying to set ruppees does nothing. Halp.
That's Champion's Tunic I believe.Oh, after getting it in-game, it looks like Amor_116_Upper is the Chosen tunic, or however is in English, the one Link is wearing at those posters, the blue shirt. I tried to set it to Lower but I didn't get the pants, so I guess they have a different ID. Does anyone know other parts that doesn't have a specific set? Like the monsters heads, but for shirts and pants.
Latest TCPGecko, yes. My Wii U's IP is static, so yes. Which ports should I open for this hack? I've only opened 8001, 300, and 80.You have the latest tcpgecko running in the background before you load the game up on the wiiU correct?
You also entered in the correct IP address of the wiiU?
Lastly, do you have any firewall program running? Norton was blocking the program for me at first, but, once I trusted the program it connected no problem.
Latest TCPGecko, yes. My Wii U's IP is static, so yes. Which ports should I open for this hack? I've only opened 8001, 300, and 80.
Disable AVIRA, AVAST and Firewall (These 3 interfered with Splathax when I set it up back then IIRC). No dice. codehandler.bin must be inside the tcpgecko folder inside "apps", correct?I think it connects to port 21 on the wiiU. At least that's the port that FTPiiu connects through, might be the same.
Maybe temporarily disable firewall and see if that helps?
See if you can ping the WiiU. Open a command prompt (cmd.exe) on your PC and type ping WIIU IP. Say your WiiU IP is 192.168.1.43 then you would simply type ping 192.168.1.43 and see if you get a response back.
I edited my past post. I've already got it working. Just needed a Wii U restart after disabling all my Firewall stuff.Correct. You should have the following the tcpgecko folder (it's own folder in the "apps" folder):
tcpgecko.elf
icon.png
meta.xml
codehandler.bin (here)
When you started tcpgecko, you selected "X", right?
Just confirming that Port 21 enabling is the way to go. I've got all my firewalls up and it works with this port enabled.I think it connects to port 21 on the wiiU. At least that's the port that FTPiiu connects through, might be the same.
Maybe temporarily disable firewall and see if that helps?
Is it possible to register a Skeleton horse (or another animal) using a cheat code? View attachment 80779
anyone have a cheat for modding horses? would love to have epona without the amiibo
you missed my point entirely. thanks for being completely no help. now people will think the question was answered and I won't get a reason why this will never work. I know it requires tcpgecko with cosmocourtney's codehandler and at the moment tcpgecko with loadiine is unstable however I read somewhere that loadiine might support tcpgecko one day. however, for the time being seeing as loadiine has pygecko support i was hoping a pygecko connecting version of this trainer could exist? thanksMocha CFW is not persistent. You can launch it through Homebrew Launcher which you launch over Browserhax so the Wii U remains completely untouched.
Of course it will remain touched when you install something but you can always remove it completely through system settings - > data management.
I don't think there will ever be a trainer for the Loadiine version.
Thanks.
Once I modify something in game and save, the next time I play (assuming no DLCs installed) will it require some sort of hack or will it just open like always before?
Farming materials is too much time consuming, this will surely help.