Nintendo talks about Breath of The Wild WiiU and Switch version differences

breath1-1484349894491_large.jpg

The house of Mario has spoken; the Switch will run the upcoming Zelda installment at 900p while the WiiU will be stuck at 720p, both running the game at 30fps.

In a statement provided to IGN, Nintendo explained the following “key facts” about each version:
  • Both launch on the same day, March 3.
  • Both have a frame rate of 30fps.
  • Both versions of the game offer the same content.
  • On a TV, the Nintendo Switch version of the game renders in 900p while the Wii U version renders in 720p.
  • The Nintendo Switch version has higher-quality environmental sounds. As a result, the sound of steps, water, grass, etc. are more realistic and enhance the game’s Open-Air feel.
  • The physical copy of the Wii U version will require 3GB of available memory on the Wii U system or an external drive.
  • Some icons, such as onscreen buttons, differ between the two versions.
  • A Special Edition and Master Edition of the Wii U version are not available.

This might come to a disappointment to many who would expect the upcoming (their preordered?) console to run one of the most anticipated game of the year at a glorious 1080p/60fps. Nevertheless, it should be noted that this decision has probably been made to ensure the gamer's best experience and shouldn't foretell the gameplay.

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Shadowfied

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Should there be special options to make 4:3 movies 16:9 (magically adding more info on left and right)?
If we think about video games as art, the creator(s) should have control over how the final product is experienced. Having it be infinity configured by the end user destroys the authors intent.

NOTE: I'm mainly trying to provide a different way of thinking about frame rates. I'm sick of hearing "PC Master Race" bitch about not having 60fps and that anything below is "wrong".

PCMR is correct when it comes to frame rate though. There is nothing cinematic or aesthetic with a certain frame rate. We are just so used to movies being 24, that we associate it with movies. Games are supposed to run at a high frame rate to correspond to user input. There is a reason 60 is a standard for games.

If a game needs to be technically crippled in order to achieve a certain feeling, it's doing it wrong. That's not how you achieve an aesthetic, a mood, or a certain artstyle.
 
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Burnt Lasagna

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PCMR is correct when it comes to frame rate though. There is nothing cinematic or aesthetic with a certain frame rate. We are just so used to movies being 24, that we associate it with movies. Games are supposed to run at a high frame rate to correspond to user input. There is a reason 60 is a standard for games.

If a game needs to be technically crippled in order to achieve a certain feeling, it's doing it wrong. That's not how you achieve an aesthetic, a mood, or a certain artstyle.
Do you think TV Soap Operas look great? Do you think 60fps should be the standard for Movies?
Are all the movies that are still in 24fps "crippled"? If we filmed everything at 600fps, would that make things better?

EDIT: Also, there is no standard frame rate for games. It's generally all over the place from game to game.
 
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kehkou

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Modern gamers are spoiled. I remember the eye bleed when I played a game in 480i for the first time. 720p is more than enough for me. Anything higher doesn't really make it any funner for me, just computationally more expensive. Heck, I don't even think my TVs support 1080, just 768p.
 

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Do you think TV Soap Operas look great? Do you think 60fps should be the standard for Movies?
Are all the movies that are still in 24fps "crippled"? If we filmed everything at 600fps, would that make things better?
Yes. I think high frame rate movies look good. I actually really enjoy watching movies @ 144Hz with SVP and having them interpolated.

Fun fact for you, MANY MANY modern TVs interpolate frames by default, making movies and TV look way smoother already.
 
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Xiphiidae

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Do you think TV Soap Operas look great? Do you think 60fps should be the standard for Movies?
Are all the movies that are still in 24fps "crippled"?
I think so. The only reason why television/films are less than 30fps is due to convention (and hence people finding 60fps 'inauthentic').

At any rate, we're talking about a game, not movies or television.

Modern gamers are spoiled. I remember the eye bleed when I played a game in 480i for the first time. 720p is more than enough for me. Anything higher doesn't really make it any funner for me, just computationally more expensive. Heck, I don't even think my TVs support 1080, just 768p.
People having a different preference to you is being spoiled? Okay then.
 
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sonicmanipulation

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For a single player game 30fps should be fine. 1080p would have been preferable but im sure plenty of xb1 games run at 900p also if that. It is a little concerning and hope the switch isnt too under powered. Maybe its 900p 30fps to accomdate the capture features that should be in it at some point.
 

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Wasn't directing it toward you. I just don't like the "If its not 1080p60fps, its the worst game in the world!" mentality. Then again I was around during the 8-bit days.
I didn't say you did. I'm just saying that you should understand that people are going to feel differently than you do. Just because you don't care about 1080p or 60fps (to be honest I don't care too much either, but I understand and respect the views of those who do), doesn't mean that it shouldn't matter to anyone. Some people care and that doesn't make them spoiled.
 
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Yes. I think high frame rate movies look good. I actually really enjoy watching movies @ 144Hz with SVP and having them interpolated.

Fun fact for you, MANY MANY modern TVs interpolate frames by default, making movies and TV look way smoother already.
TVs also have a 24hz mode that ensures a perfect 24fps.
Interpolating frames looks like shit. You have to be insane to leave this on.
 

Kioku

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I think so. The only reason why television/films are less than 30fps is due to convention (and hence people finding 60fps 'inauthentic').

At any rate, we're talking about a game, not movies or television.


People having a different preference to you is being spoiled? Okay then.

No, modern gamers are, in fact, spoiled. Why? We didn't cry and whine about framerates and resolutions back then. Nowadays, it's a fad to cry about every little detail in any game. Whether it's how bad the graphics are. How low and the choppy the frames are.. and everything in between. It's not a preference, it's a sense of entitlement.
 

kehkou

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I didn't say you did. I'm just saying that you should understand that people are going to feel differently than you do. Just because you do not care about 1080p or 60fps (to be honest I don't care too much, but I understand and respect the views of those who do), doesn't mean that it shouldn't matter to anyone. Some people care.
Yeah, it just a preference, not a LAW lol. I get you. Some do it for gameplay, some for eye candy. I should put out there that I don't HATE HD games (they are beautiful) just that it is not an absolute necessity for me. I'm sure I'm not the only human who thinks so.
 
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Are people honestly defending sub 60 fps? With the level technology is at there is no excuse for Nintendo to be releasing a console that can't even push the standard for modern games. Then again this is Gbatemp where everyone defends Nintendo to the grave because they can't do anything wrong.
 

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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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