ROM Hack [Release] SUMOHaX - Pokemon Sun/Moon NTR Plugin [Version 1.1 Supported]

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RyDog

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Just updated the plugin with support for spawning the first 121 Pokemon. I have attached my current tool + progress to this reply as well in case anyone wants to help out.

You can download the new plugin in the OP.

Once you enable/turn on a pokemon hold select while walking in tall grass to spawn the mon

82ujt.png
Really cool! Instead wouldn't it be better if you had it read from the number of Master balls you have to change the wild Pokemon? it was already done in the X/Y/ORAS plugin, so if you look at its source I bet you could do it.
 
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Really cool! Instead wouldn't it be better if you had it read from the number of Master balls you have to change the wild Pokemon? it was already done in the X/Y/ORAS plugin, so if you look at its source I bet you could do it.
It's possible. If its requested enough I will look into it. Currently this works fine and is easier imo :)
 
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dsrules

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Really cool! Instead wouldn't it be better if you had it read from the number of Master balls you have to change the wild Pokemon? it was already done in the X/Y/ORAS plugin, so if you look at its source I bet you could do it.
item quantity value is different from oras
 

RyDog

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It's possible. If its requested enough I will look into it. Currently this works fine and is easier imo :)
yup, easier for you but for the end user, you have to scroll a lot to get your pokemon. Maybe a suggestion is to categorize them by letter into spoilers? I'm pretty sure you can do spoiler in spoiler on gateshark2ntr
item quantity value is different from oras
How different is it? I haven't even opened my sun/moon copy and I can't use these plugins since I'm a o3DS user, but Ive got a brand new gateway to create cheats with :)
 
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yup, easier for you but for the end user, you have to scroll a lot to get your pokemon. Maybe a suggestion is to categorize them by letter into spoilers? I'm pretty sure you can do spoiler in spoiler on gateshark2ntr

How different is it? I haven't even opened my sun/moon copy and I can't use these plugins since I'm a o3DS user, but Ive got a brand new gateway to create cheats with :)
You can indeed. The only issue is alphabetizing is a shit ton of work too. This code is 2k+ lines thus far
 
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How about Pokédex number? You can do 1-50, 51-100, 101-150 and so on :P
Thats easier. Since it is already separated by numbers. I will look into that once I get more organization in once I get more pokemon :P

functionality first lol
 
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dsrules

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How different is it? I haven't even opened my sun/moon copy and I can't use these plugins since I'm a o3DS user, but Ive got a brand new gateway to create cheats with :)
for example xxyy , xxy is quantity xyy is item value
anyways, you could use other replacement like money
 

Tsuunho_san

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.... so sad... I have an old3dsxl... But, in the future it would be possible to use this cheats in an old3ds or I'm dreaming?
 

Clydefrosch

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why are you doing one cheat per pokemon? can't you just use items and their amount to set level/ability and spawned pokemon like they did in every other gen?
like hit select to get X master, hyper and super balls.
master balls determin pokemon spawned by national dex number
hyper ball determine level
superball determins abiliy 1, 2 or 3 or whatever else
hit R to load those values, then initiate battle and go.

--------------------- MERGED ---------------------------

Thank you OP!!! But too bad I have the Old 3DS :(

Is it possible to make it work for O3DS???
.... so sad... I have an old3dsxl... But, in the future it would be possible to use this cheats in an old3ds or I'm dreaming?

its impossible.
they use additional ram by shutting down home menu function on o3ds. this extra ram is what ntr would need to run cheats.
so its not possible.
 
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KunoichiZ

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Thank you OP!!! But too bad I have the Old 3DS :(

Is it possible to make it work for O3DS???
.... so sad... I have an old3dsxl... But, in the future it would be possible to use this cheats in an old3ds or I'm dreaming?
You're both dreaming. These will never work on an Old 3DS / Old 3DS XL because Sun and Moon use extended memory, like when you go back to the Home Menu after playing Smash 4 on an Old 3DS.
 
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why are you doing one cheat per pokemon? can't you just use items and their amount to set level/ability and spawned pokemon like they did in every other gen?
like hit select to get X master, hyper and super balls.
master balls determin pokemon spawned by national dex number
hyper ball determine level
superball determins abiliy 1, 2 or 3 or whatever else
hit R to load those values, then initiate battle and go.

--------------------- MERGED ---------------------------




its impossible.
they use additional ram by shutting down home menu function on o3ds. this extra ram is what ntr would need to run cheats.
so its not possible.
Its possible if we find new values. You can't simply use the old method from ORAS or X/Y

You gotta start somewhere eh? Start small and simple and eventually work your way up. I already mentioned that I will look into alternatives for everything once I get the first 721 pokemon in
 

RyDog

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Thank you OP!!! But too bad I have the Old 3DS :(

Is it possible to make it work for O3DS???
.... so sad... I have an old3dsxl... But, in the future it would be possible to use this cheats in an old3ds or I'm dreaming?
Start investing in a n3DS or a gateway.
It is still possible for NTR to work on extended memory mode, but very unlikely to happen
 
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