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A Codetype that allows you to execute PPC assembly codeWhat does ASM codetypes mean?
A Codetype that allows you to execute PPC assembly codeWhat does ASM codetypes mean?
Only the offline one isThe squish code is already here somewhere
You can execute PowerPC assembly. Here's the instruction set as a reference http://www.ds.ewi.tudelft.nl/vakken/in1006/instruction-set/What does ASM codetypes mean?
To find a code with a timer must search in 32-bit or 16-bit (Or 6) ?Timer
32 bitTo find a code with a timer must search in 32-bit or 16-bit (Or 6) ?
Name Modifier [CosmoCortney]
31148BA0 QQQQRRRR
31148BA4 SSSSTTTT
31148BA8 UUUUVVVV
31148BAC WWWWXXXX
31148BAB YYYYZZZZ
* unicode
Once I have found a way to create the ASM codetypes i'll be thinking of making the cdehandler capable of executingcheats once a specific gme has been loaded. so TCPGecko would need to load the codes of a .txt or whatever file.
I've definitely made Shulk codes. Must have forgot to post them, haha. Well yeah, I'll update them tonight and post some more too.@Macopride64 Did you by any chance update the Character Specific codes? Do you plan to make more of them? I'd also like to have a code to make Shulk's Monado Techniques last longer or even permanent. Is this possible?
I don't found... I used "less than" and "greater than" I have to continue like this ?32 bit
Yes, keep going until you get only 1-2 addressesI don't found... I used "less than" and "greater than" I have to continue like this ?
That probably won't happen so start poking when it's below 100 results or something?Yes, keep going until you get only 1-2 addresses
@CosmoCortney I seem to be having an issue with the new codehandler. Using the codetype documentation namely the load and store float options:
30000000 LLLLLLLL
RANGE_ST RANGE_EN
31000000 QQQQQQQQ <- Whenever this line is used, the whole thing fails to work
131S000R KKKKKKKK
D0000000 DEADCAFE
The above is just the Store float option, but of course you know that XD. The load float and store float works well without that 31000000 line. So a single pointer works really well for this. However when you got a pointer in pointer or a pointer that needs the 31000000, just using that in the line, just fails to even load or store any floats.
Is this a bug of some sort?
I've definitely made Shulk codes. Must have forgot to post them, haha. Well yeah, I'll update them tonight and post some more too.
Ok Thanks !Yes, keep going until you get only 1-2 addresses
I got below 10 when making always crushedThat probably won't happen so start poking when it's below 100 results or something?