Hacking Post your WiiU cheat codes here!

Korados

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I used your trainers now, Shinzuya, and they work! Thank you for your help. I looked at the code
database and noticed that there are just a few codes for Mario Kart 8 and apparently none
for Super Smash Bros.' newest version. Or are there more databases? In a Youtube video by Bully I saw how
he used some codes for MK8 4.1 which aren't here. But unfortunately, I don't know where to find them.
 
Last edited by Korados,

GamePil

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I used your trainers now, Shinzuya, and they work! Thank you for your help. I looked at the code
database and noticed that there are just a few codes for Mario Kart 8 and apparently none
for Super Smash Bros.' newest version. Or are there more databases? In a Youtube video by Bully I saw how
he used some codes for MK8 4.1 which aren't here. But unfortunately, I don't know where to find them.
i don't even know if they are public. People don't like sharing Mario Kart 8 Codes that could potentualy ruin Online
 

Korados

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Okay. I would never use cheats online. Strange that they didn't make them public because back then when Mario Kart Wii
was released, nobody cared if the codes would ruin Online. The code database seems so empty, why is that? Are the games
too difficult to hack?
 

GamePil

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Okay. I would never use cheats online. Strange that they didn't make them public because back then when Mario Kart Wii
was released, nobody cared if the codes would ruin Online. The code database seems so empty, why is that? Are the games
too difficult to hack?
That is the reason they dont wanna share it. They dont want online to get ruined like in MK Wii.
I dont think it is to difficult to hack, you may be able to find some codes yourself.
 

CosmoCortney

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The code database seems so empty, why is that? Are the games
too difficult to hack?
There're less people in the Wii U scene than in the Wii scene.
Another reason is that important features such as like as breakpoints are missing.
Additionally we don't have a good way to run assembly cheat codes.
I'm trying to change this by adding 2 code types to the codehandler that allow you to write assembly code. I just have to figure out how to enable the kern_write permission. But it shouldn't be too hard thanks to what Bully has figured out.
(then it would theoretically be possible to load cheats from an SD card, but first things first).

The next release of the codehandler will allow you to make cheats time-dependent which is a pretty cool feature :)
 
Last edited by CosmoCortney,

Korados

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Okay, thank you for this information! Well, I'm looking forward to all improvements. :)

EDIT: But I have one more question: What is this amibu.net? Some of Bully's videos are supposed to link to a database there but I only get a picture which reads "amibu".
 
Last edited by Korados,

Dekirai

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The Legend of Zelda: The Wind Waker HD
Cheat documentation.
(Includes all Cheats which are in my Trainer, except a few)
Thanks to:
@CosmoCortney
@TheWord21

Code:
#Current Rupees
0x15073BC4 0x00001388 // 5000 Rupees

#Wallet
0x15073BD2 0x00000002
*0 = Normal Wallet
*1 = Adult's Wallet
*2 = Giant's Wallet

#Maximal Hearts
0x15073BC1 0x00000050 // Have 20 Hearts

#Current Hearts
0x15073BC3 0x00000050 // Full Hearts

#Maximal Magic
0x15073BD3 0x00000020 // Have max Magic

#Current Magic
0x15073BD4 0x00000020 // Full Magic

#Have Telescope
0x15073BFC 0x00000020

#Have Tingle Bottle
0x15073C03 0x00000021

#Have Wind Waker
0x15073BFE 0x00000022

#Have Hero Bag
0x15073C00 0x00000024

#Have Grappling Hook
0x15073BFF 0x00000025

#Have Picto Box
0x15073C04 0x00000026

#Have Power Bracelets
0x15073BD0 0x00000028
0x15073C76 0x00000001 // Icon

#Have Iron Boots
0x15073C05 0x00000029

#Have Magic Armor
0x15073C06 0x0000002A

#Have Bait Bag
0x15073C07 0x0000002C

#Have Boomerang
0x15073C01 0x0000002D

#Have Hookshot
0x15073C0F 0x0000002F

#Have Delivery Bag
0x15073C0E 0x00000030

#Have Bombs
0x15073C09 0x00000031

#Have Skull Hammer
0x15073C10 0x00000033

#Have Deku Leaf
0x15073C02 0x00000034

#Have Hero's Bow
0x15073C08 0x00000035
*0x36 = with Light

#Have Hero's Charm
0x15073C78 0x00000001

#Have Swift Sail
0x15073BFD 0x00000077

#Have all Melodies
0x15073C7D 0x0000003F

#Have completed Triforce
0x15073C7E 0x000000FF

#Have all Pearls
0x15073C7F 0x00000007

#Have Hero's Sword
0x15073BCE 0x00000038
*39 = Master Sword
*3A = Master Sword V2
*3E = Master Sword V3

#Have Hero's Shield
0x15073BCF 0x0000003A
*3C = Mirror Shield

#Current Arrows
0x15073C29 0x00000063
*99 Arrows
*FF for 255 Arrows

#Arrow Quiver Modifier
0x15073C2F 0x00000063
*99 Arrows
*FF for 255 Arrows

#Current Bombs
0x15073C2A 0x00000063
*99 Bombs
*FF for 255 Bombs

#Bomb Bag Modifier
0x15073C30 0x00000063
*99 Bombs
*FF for 255 Bombs

#Item in Bottle 1
0x15073C0A 0x000000??

#Item in Bottle 2
0x15073C0B 0x000000??

#Item in Bottle 3
0x15073C0C 0x000000??

#Item in Bottle 4
0x15073C0D 0x000000??

#Equiped Item in Slot "R"
0x10976E6D 0x000000??

#Mailbag Slot 1
0x15073C46 0x000000??

#Mailbag Slot 2
0x15073C47 0x000000??

#Mailbag Slot 3
0x15073C48 0x000000??

#Mailbag Slot 4
0x15073C49 0x000000??

#Mailbag Slot 5
0x15073C4A 0x000000??

#Mailbag Slot 6
0x15073C4B 0x000000??

#Mailbag Slot 7
0x15073C4C 0x000000??

#Mailbag Slot 8
0x15073C4D 0x000000??

#Dungeon Key Items
0x15074358 0x????????
*0x0A000000 = 10 Keys
*0x00390000 = Map
*0x003A0000 = Compass
*0x003C0000 = Boss Key
*0x0A3B0000 = 10 Keys, Map & Compass
*0x0A3F0000 = 10 Keys, Map, Compass & Boss Key

#Current Air
0x10976DFC 0x00000384 // Default Air
*0xDFF = Super Swim

#Hookshot Range
0x1051392C 0x45800000 // reaches really far

#Hookshot shoots fast
0x105138C0 0x42000000

#Link Z Coordinate
0x1096EF4C 0x????????
*47000000 will make you fly very high

#Daytime Modifier
0x15073BE4 0x43200000
*0x43000000 = Dawn
*0x43200000 = Day
*0x3F800000 = Night

#Weather Modifier
0x0x10978CF4 0x0000FFFF
*0x0000FFFF = Normal
*0x0001FFFF = Cloudy
*0x0002FFFF = Cloudy & Foggy

#Have 99 Necklaces
0x15073C5C 0x00000063

#Have 99 Boko Seeds
0x15073C5D 0x00000063

#Have 99 Feathers
0x15073C5E 0x00000063

#Have 99 Knight Belts
0x15073C5F 0x00000063

#Have 99 Red Jelly
0x15073C60 0x00000063

#Have 99 Green Jelly
0x15073C61 0x00000063

#Have 99 Blue Jelly
0x15073C62 0x00000063

#Have 99 Butterflys
0x15073C63 0x00000063

#Lightning Modifier
0x26917454 0x40400000

#Link Lightning Modifier
0x26917448 0x3F800000

#Sky Modifier
0x26917438 0xBB150000

#Link Skin Modifier
0x26917418 0xRRGGBBFF
*RR = RED
*GG = GREEN
*BB = BLUE


Bottle Items
Code:
0x50 = Empty
0x51 = Red Elixier
0x52 = Green Elixier
0x53 = Blue Elixier
0x54 = Soup (Half)
0x55 = Soup
0x56 = Water
0x57 = Fairy
0x58 = Forest Firefly
0x59 = Forest Water
*0x15073C24 0x0104D2F0 // Forest Water Timer - Starts to decrease after entering other room

Item List
Code:
0x20 = Telescope
0x22 = Wind Waker
0x25 = Grappling Hook
0x26 = Picto Box
0x29 = Iron Boots
0x2F = Hookshot
0x31 = Bombs
0x33 = Skull Hammer
0x35 = Bow & Arrow with Fire & Ice
0x36 = Bow & Arrow with Fire, Ice & Light
0x2A = Magic Armor
0x2D = Boomerang
0x34 = Deku Leaf
0x50 = Empty
0x51 = Red Elixier
0x52 = Green Elixier
0x53 = Blue Elixier
0x54 = Soup (Half)
0x55 = Soup
0x56 = Water
0x57 = Fairy
0x58 = Forest Firefly
0x59 = Forest Water
0x77 = Swift Sail | Turbo Sail
 
Last edited by Dekirai,

BullyWiiPlaza

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Okay, thank you for this information! Well, I'm looking forward to all improvements. :)

EDIT: But I have one more question: What is this amibu.net? Some of Bully's videos are supposed to link to a database there but I only get a picture which reads "amibu".
It used to be a code database but it has been taken down or something...
 

RandomUser

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Is there any way it is possible to condense a pointer in pointer codes?
For example:
Code:
Normal Pointer in Pointer codes
00220000 456789AB
40000000 50000000
00000024 00000000
40000000 50000000
00000004 00010000

00220000 456789AB
40000000 50000000
00000024 00000000
40000000 50000000
00000008 00010000

00220000 456789AB
40000000 50000000
00000024 00000000
40000000 50000000
0000000B 00010000
Notice the last lines? Each pointer is just 4 away from each other and everything else remains the same
So instead of creating a full set of pointers as shown above, again I ask if it is possible to condense them?
It was possibe with the Wii codes like this:
Code:
00220000 456789AB
40000000 50000000
00000024 00000000
40000000 50000000
00000004 00010000
00000008 00010000
0000000B 00010000
Not so with this codehandler.
 
Last edited by RandomUser,

CuriousTommy

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Not so with this codehandler.
It's possible, but you need to download the new version of the code hander. (Based off of how the code structure looks, it seems like you are using the old code handler)

Here is an example taken from part of my powerup modifier code:
Code:
30000000 108BEE14 // Load Pointer
10000000 40000000 // Range
31000000 000000AC // Add Offset
30100000 00000000 // Load Pointer
10000000 40000000 // Range
31000000 00002880 // Add Offset
00120000 0000000X // Write Value with an offset of 0
00120004 0000000X // Write Value with an offset of 4

I recommend you read the cafe code types in the original post to understand this code more.
 
Last edited by CuriousTommy,
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RandomUser

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It's possible, but you need to download the new version of the code hander. (Based off of how the code structure looks, it seems like you are using the old code handler)

Here is an example taken from part of my powerup modifier code:
Code:
30000000 108BEE14 // Load Pointer
10000000 40000000 // Range
31000000 000000AC // Add Offset
30100000 00000000 // Load Pointer
10000000 40000000 // Range
31000000 00002880 // Add Offset
00120000 0000000X // Write Value with an offset of 0
00120004 0000000X // Write Value with an offset of 4

I recommend you read the cafe code types in the original post to understand this code more.
Thanks I believe this is what I was looking for and I think you explained it better then the documentation did. Here I thought the website was down, it was for me for a while, but I guess its back up.
Do'h I was using the old code handler, I have them both on one SD card so I can choose which one I want to use. Now that I may be forced to use the new one, I see a lot of porting in my future:sad:.
 

DarkFlare69

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Thanks I believe this is what I was looking for and I think you explained it better then the documentation did. Here I thought the website was down, it was for me for a while, but I guess its back up.
Do'h I was using the old code handler, I have them both on one SD card so I can choose which one I want to use. Now that I may be forced to use the new one, I see a lot of porting in my future:sad:.
The offsets for me were +2000 (On Mario Kart 8), they may be like that for you too. So porting isn't too difficult, just takes a little bit depending on how many codes you have
 

Divengerss.

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yes, my friend used a leaked cheat code for an item hack during a entire night, and he have now the error 102-2812 when he try to connect online :(

I thing someone report his NNID with a proof or something
Ok, I had the same thing but it's good ...
 

Harmonia

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yes MK8 has a sort of "anti-cheat" system. Not against every hacked item but for things like blues and shocks. I think some people made a code that worked around it a bit? Not sure though.
 

RandomUser

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The offsets for me were +2000 (On Mario Kart 8), they may be like that for you too. So porting isn't too difficult, just takes a little bit depending on how many codes you have
Mine was all -6000 from old to new, yes Negative 6000. I have an issue though, How do I input a newly formatted pointer in JGeckoU, it does not seem to like it.
 

BullyWiiPlaza

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