D
Deleted User
Guest
OP
Hello there, GBATemp forum users.
Most of you won't know me, as I only just signed up to the forums.
I have gone on a "quest" to port essentially all Browserhax-based Wii U software to the HBL, to provide everyone with a more pleasant access experience. Here's what I have so far:
C@VE by @SonyUSA has been ported to HBL, and can be downloaded here.
TicTacToe by @rw-r-r_0644 has also been fully ported, and can be downloaded here.
Keyboard by @cmdj13 has not only been ported to HBL, but packaged in a way that it can be included in any OSScreen-based project. Download the example project here and see the repository here for the source code.
Projects I have yet to port, but plan to:
* MysteriU by @ryuutseku85
* Cafiine (the only remaining software dependent on kexploit31)
Anything else you want me to port to HBL? Let me know in the comments/PM.
Most of you won't know me, as I only just signed up to the forums.
I have gone on a "quest" to port essentially all Browserhax-based Wii U software to the HBL, to provide everyone with a more pleasant access experience. Here's what I have so far:
C@VE by @SonyUSA has been ported to HBL, and can be downloaded here.
TicTacToe by @rw-r-r_0644 has also been fully ported, and can be downloaded here.
Keyboard by @cmdj13 has not only been ported to HBL, but packaged in a way that it can be included in any OSScreen-based project. Download the example project here and see the repository here for the source code.
Projects I have yet to port, but plan to:
* MysteriU by @ryuutseku85
* Cafiine (the only remaining software dependent on kexploit31)
Anything else you want me to port to HBL? Let me know in the comments/PM.
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