Homebrew [Request] New project ideas

Gocario

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Retrieve elements from the library (sidebar) is now possible.
Sidebar contains every elements discovered (final elements too).
You can use Up & Down to move within the sidebar, and Start to exit.
Other buttons are for debugging. You can still have some fun with the A.
Version 1.2.0-beta available here.

I started to work on the save/load functionality.

scr_3.png
 
Last edited by Gocario,

lolzvid

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Is it possible to create an HTML5 interpreter too?

I think it would help massively when creating games and apps, and it isn't very heavy in performance.
 

MasterFeizz

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Progress report: Text editor is done but I need to implement a better keyboard and I'm also implementing my game engine to make homebrew development easier and overcome performance problems generated with too many draw calls from javascript
 

Gocario

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The Minesweeper is now on Github: https://github.com/gocario/Minesweeper/
There is a currently a v1.0.0-beta in the release tab, which allow to try the game.
Only 20 mines are generated for a play.

Keys:
X -> Start a new game.
Touch(Up) -> Discover the tile.
Touch(Up) while holding L/R -> Place a flag on the tile.

What is currently activated to debug:
Topscreen -> console
A -> Discover 4 tiles.
Y -> Discover the whole minesfield.
 
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How about a simple LUA program that lists the zip files in a server, and when one is selected, downloads and extracts it?
Just for schedule homebrew downloads to my 3ds...
 

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