I think we need a mod to rename the title to all VC, and then give multiple editing rights to OP so we can keep a list of tests. Or start a spreadsheet like the Loadiine compatibility thread.
Yep I have the same problem, even using the .inis made by ninty.Don't worry m8 they all seem the same as a base file, I have Paper Mario, SM64 & DK64 all do the same I even bought the other 2 thinking it was PM at fault!. I can only get Banjo Kazooie working so far don't really know how @VinsCool is doing it tbh? I have tried with the correct config files, copy & pasted also tested with a blank file still the same results on all the games for me, most wont even load and some you just get a title and it freezes!
oh it is! noted as biohazard 2 in inis!Damnit Nintendo, why didn't you add a configuration file for Resident Evil 2.
I swear it, if that thing was playable, I would gladly overwrite the entire DK64 file with RE2. xD
Did you change the header of the US one for the (J) one?oh it is! noted as biohazard 2 in inis!
but doesn't work.
for informations, i used donjey kong 64 and mario golf as bases, while pedro702 used sin and punishment
After reading all of this, I think I'll just stick to the VC titles in my regular Wii's emunand lol
Tried all regions, all versions, and header swaping. NothingDid you change the header of the US one for the (J) one?
Try injecting the PSX versionTried all regions, all versions, and header swaping. Nothing
goldeneye works perfectly the jap version that is, the us and pal dont.We need golden eye working lol.
i used dk to test almost all those games i posted compatibility list abode, people forget to replace the ini file or renamed it wrong and doest get replaced, of course if your not using an ini file the dk native ini file is used and of course it will rbeak stuff adding all those things.Stupid question:
Is it just me or is dk64 really unuseful aus a base?
Didnt get any Game to work
manny games need special ini files to even boot you got to mess around it took me like 2 hours to get castelvania to boot becuase getting kernel and cafiine running after a freeze to try again takes allot of time.Don't worry m8 they all seem the same as a base file, I have Paper Mario, SM64 & DK64 all do the same I even bought the other 2 thinking it was PM at fault!. I can only get Banjo Kazooie working so far don't really know how @VinsCool is doing it tbh? I have tried with the correct config files, copy & pasted also tested with a blank file still the same results on all the games for me, most wont even load and some you just get a title and it freezes!
what ini files have you tryed made by ninty btw? i think the only ones that dont work are biohazard 2 and blast territory, remenber inis are mostly made for the jap version and most of the time dont work in the U or E versions.Yep I have the same problem, even using the .inis made by ninty.
And the one's than run have some gliches.
like vinscool said nintendo did made one but it still freezes console on boot it might be incomplete or not working on the rev they released.maybe with some tweaking who knows.Damnit Nintendo, why didn't you add a configuration file for Resident Evil 2.
I swear it, if that thing was playable, I would gladly overwrite the entire DK64 file with RE2. xD
Maybe after a psx emulator is released lol.Try injecting the PSX version
^Thisgoldeneye works perfectly the jap version that is, the us and pal dont.
i used dk to test almost all those games i posted compatibility list abode, people forget to replace the ini file or renamed it wrong and doest get replaced, of course if your not using an ini file the dk native ini file is used and of course it will rbeak stuff adding all those things.
manny games need special ini files to even boot you got to mess around it took me like 2 hours to get castelvania to boot becuase getting kernel and cafiine running after a freeze to try again takes allot of time.
what ini files have you tryed made by ninty btw? i think the only ones that dont work are biohazard 2 and blast territory, remenber inis are mostly made for the jap version and most of the time dont work in the U or E versions.
like vinscool said nintendo did made one but it still freezes console on boot it might be incomplete or not working on the rev they released.maybe with some tweaking who knows.
sigh, do you want me to post more pictures?I have read your list and i do agree with that but not Vinscools list, I'm sorry but I smell a bit of bullshit!
srs what guides do you want? its a matter of replacing the rom and see if it works if it doesnt thats it, if you wanted to try more snes inject get more VC snes game from e shop what doesnt work on on rom might work on others.I give up, I just totally give up on even trying to do this, the process is too bloody convoluted, there aren't even any easy-to-follow guides.
^This
sigh, do you want me to post more pictures?
Mario Golf works flawlessly
US version aslo works with JAP header applied
Golden eye Jap is working fine, very minor GFX issues.
thats the wiiu gamepad lol.There all on 3ds's and the first is an original. Sorry bud but I think your talking out your back end.
^This
sigh, do you want me to post more pictures?
Mario Golf works flawlessly
US version aslo works with JAP header applied
Golden eye Jap is working fine, very minor GFX issues.
Donkey Kong 64 and Mario Golf workswhat base game did you use with golden eye?