Win 3.0 may work with this. Anything newer requires more than an 8086 processor.You can download win 3.1 at winworldpc.com the beta and abandonware site
Win 3.0 may work with this. Anything newer requires more than an 8086 processor.You can download win 3.1 at winworldpc.com the beta and abandonware site
Haha you're welcome! I've never used 8086tiny (DOSBOX user), so I'll have to look into it when I have more free time. I will be EXTREMELY happy to be able to play Out of This World after 3DOS has some time worked on!
Again, keep in mind this is just a 8086 emulator, DSx86 emulated a 80286. So there may be compatibility issues and not the speed won't be amazing.And this is siiiick, loved dsx86, now we got beginnings of something new, great work.
I don't know exactly what your saying. Does this mean I can play Duke Nukem 3D on my 3DS? After graphics are supported with SDL?It's "functional", but it doesn't have input support(*should* be fairly easy to do) and only supports text mode(which is strange at times due to the terminal output for the 3DS/ctrulib not having "ANSI escape?", which I think 8086tiny uses for some printing. If anyone knows how to convert this to just ASCII or whatever, let me know ), but graphics are supported using SDL, so it shouldn't be too hard make that work.
Out of this world's on the eshop dude, Another World.
And this is siiiick, loved dsx86, now we got beginnings of something new, great work.
Win 3.0 may work with this. Anything newer requires more than an 8086 processor.
I don't know exactly what your saying. Does this mean I can play Duke Nukem 3D on my 3DS? After graphics are supported with SDL?
Which means no. Duke nukem requires a 386 possibly a 486.As long as it supports an 8086, then yes.
A soft Keyboard is already implemented, but really buggy and unprecise to use yet.You are now required to add keyboard support or die.
thanks, management
It isn't Hard to find, just do a quick google for it next time.mhm
and WHERE IS THAT?
Touchscreen, but it is REALY WIP, if you tap to long, it puts out to much letters, and because all letters are so near together, you don't press the correct Letter most of the time.is it the one where you click the buttons or does it use the touch screen.
I'm having a lot trouble getting this to build, does anyone have an unofficial build.It isn't Hard to find, just do a quick google for it next time.
https://github.com/shutterbug2000/3DOS
do you run linux/osx?I'm having a lot trouble getting this to build, does anyone have an unofficial build.
You're right but, why??do you run linux/osx?
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Guys, it DOESNT BUILD ON OSX AND LINUX.
nastys@ULNS:~/Scrivania/3DOS-master$ make
main.c
arm-none-eabi-gcc -MMD -MP -MF /home/nastys/Scrivania/3DOS-master/build/main.d -g -Wall -O2 -mword-relocations -fomit-frame-pointer -ffast-math -march=armv6k -mtune=mpcore -mfloat-abi=hard -I/home/nastys/Scrivania/3DOS-master/include -I/opt/devkitpro/libctru/include -I/home/nastys/Scrivania/3DOS-master/build -DARM11 -D_3DS -DNO_GRAPHICS -O3 -fsigned-char -std=c99 -c /home/nastys/Scrivania/3DOS-master/source/main.c -o main.o
In file included from /opt/devkitpro/libctru/include/3ds.h:9:0,
from /home/nastys/Scrivania/3DOS-master/source/main.c:12:
/opt/devkitpro/libctru/include/3ds/svc.h: In function 'getThreadLocalStorage':
/opt/devkitpro/libctru/include/3ds/svc.h:181:2: error: 'asm' undeclared (first use in this function)
asm volatile("mrc p15, 0, %[data], c13, c0, 3" : [data] "=r" (ret));
^
/opt/devkitpro/libctru/include/3ds/svc.h:181:2: note: each undeclared identifier is reported only once for each function it appears in
/opt/devkitpro/libctru/include/3ds/svc.h:181:6: error: expected ';' before 'volatile'
asm volatile("mrc p15, 0, %[data], c13, c0, 3" : [data] "=r" (ret));
^
[...]
It builds fine for me on Windows. I can upload an offical build tomorrow, sadly not now because i'm not on the PC right now. Maybe shutterbug can upload one in the meanwhile.I'm having a lot trouble getting this to build, does anyone have an unofficial build.
"make" fails because there are several errors in /opt/devkitpro/libctru/include/3ds/svc.hit relies on build.bat and clean.bat