Games get delayed man, just look, it always is good for the game too. Just think what Duke Nukem would have been if it DIDN'T get delayed.
Just think what Duke Nukem would have been if it DIDN'T get delayed.
You mean it'd be fun, like the super-hyped 2001 build?Games get delayed man, just look, it always is good for the game too. Just think what Duke Nukem would have been if it DIDN'T get delayed.
I see what you did there...Games get delayed man, just look, it always is good for the game too. Just think what Duke Nukem would have been if it DIDN'T get delayed.
I would argue that less people would buy the PS3/360 versions because there isn't much of a market for 2D platformers unlike Nintendo systems.No offense but if you were worried about the game performing poorly, making multiplat was the only way it would've done better. As much as we hate to admit it, the Wii U isn't selling stellar, and more people would buy the PS3/360 versions most likely.
Didn't origins do just fine on the PS3 and 360 though?I would argue that less people would buy the PS3/360 versions because there isn't much of a market for 2D platformers unlike Nintendo systems.
What Ubisoft should have did was release the game as a timed exclusive to satisfy the Nintendo fans and casuals who would have got it while later releasing it on the 360/PS3/PC to maximize sales.
Also, for everyone complaining about the delay - you guys have nothing on Valve fans. Half-Life 3's been delayed so hard it hasn't even been announced.
Delays suck, sure, but maybe some perspective would be nice.
No, it didn't do well but it was still profitable.Didn't origins do just fine on the PS3 and 360 though?
Did the Wii version do any better?No, it didn't do well but it was still profitable.
Don't know for sure but it probably did considering the huge platformer market on the Wii.Did the Wii version do any better?
Inb4SoulXSaying"LOLVGCHARTZ!"
lol vgchartzhttp://www.vgchartz.com/gamedb/?name=rayman origins
wii version did alot worse
the game itself was a bit of a flop across all systems