Well I played the demo and I'm not exactly pleased or disappointed. The framerate is noticeably lower than the other versions but is still perfectly playable (solid 30FPS vs. 60). The quality of the assets and the sound aren't that great but I assume that's because they compressed it for the demo. Frankly, Ubisoft did yet another lazy port considering Rayman Origins could easily run on a 3DS in 60FPS (it's not a demanding game). It's still Rayman Origins and if you want to play a portable version, this isn't a bad choice. Oh and there should totally be a zoom button.
How can you "up the resolution"? The 3DS screen is 400x240, you can't change that.Oh cool, glad I'm not the only one who thinks this demo blows. The controls are too slippery and unresponsive for a platforming game. And I'm sorry, but they should have just remade the whole game for the 3DS. Keep the art style, but up the resolution or something, everything is so fucking small on the screen. And that's not the 3DS' fault, it's more of it just being a bad port.
Wrong word. I meant like make the game less blurry and shit, zoom in a little bit and stuff.