Worked like a charm. Instructions say it needs to play on a PS emulator. Adrenaline was my first and only pick. I ran it through PSX2PSP just like any other PS1 game that I've put on my Vita. I was shocked that there was even a Game ID for it, as...
Just came in: https://github.com/gl00mm/Blasphemous_PSVITA You will need the assets from the Steam release to make it work.
Hello again and today i finished my "Odin Sphere Hd textures project" Almost all texturers have been updated probably 99%, but due to sheer ammount of cutscenes and areas I may missed some textures ,so if you find some please report it and send...
Why is it needed to spoof to the latest PS Vita FW on "HENkaku Settings" every time a new FW is out since I can access the PSN with my PS Vita downgraded to 3.60 FW and spoofed (by default) to 3.73 (and not to 3.74)? I already unchecked the...
Hello. I've bumped into quite a problem recently and after exhausting some options I guess it's time to write it down here. Until recently, about 22nd of April QCMA on Linux Fedora worked like it should for years. Transferring screenshots by...
Okay so I have the PSOne classics downloaded and they're inside the pspemu/GAME/XXPSOne Games (C) folder - Mainly Crash Bandicoot games (CTR, Crash 1-3) But every time I boot into one of them the games start and the intros appear but there's no...
i have a ps vita and a 128 gb sd card. i think it will be able to be ported. as xbox 360 has three core cpu and ps vita has quad core cpu. so can someone port it
Hello peeps, I have bought a new SD card to upgrade from 64 GB to around 268 GB The problem right now is that, whether the SD card is mounted directly on the PC or accessed Via Vita shell My PC Shows that there around 58.4 GB worth of Data on it...