ROM Hack [XY/ORAS/SM] Custom 3D Models / Textures Sharing Thread

weezer176

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you have a picture of this actually?

Brother i send the photos thats what happend when i just replace the files. There is another file that i have to replace??... in a foro i found something about the "SKELLETON" of the pokemons where i found that files??
 

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dradonhunter11

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Brother i send the photos thats what happend when i just replace the files. There is another file that i have to replace??... in a foro i found something about the "SKELLETON" of the pokemons where i found that files??
well, if you replace all file between the 2 .147 file it should be ok
 

weezer176

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no, everything in this order
Start of a pokemon
.147 (model)
.150 (Animation part?)
.164 (Normal texture)
.164 (Shiny texture)
.164 (Idk, animation part?)
.146
.155
.147 (Model animation?)

AAAAAAAAAAAAAAAAAAAAAAA BROTHERRRRRR THANK YOU FOR THAT INFORMATION IT WORKSSSSS FINALLY!!!!. U are a genius brother, how did u know the description of each file, exists some wiki or something like that???... by the way Im Omar, im continue to practice to hack pokemon AZ, where can i find u brother?? when i finish some models i want to share with u !!!! :D. Im beggining to work in ASH but i dont know yet how it works XD.... but thanks really for that information
 

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dradonhunter11

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AAAAAAAAAAAAAAAAAAAAAAA BROTHERRRRRR THANK YOU FOR THAT INFORMATION IT WORKSSSSS FINALLY!!!!. U are a genius brother, how did u know the description of each file, exists some wiki or something like that???... by the way Im Omar, im continue to practice to hack pokemon AZ, where can i find u brother?? when i finish some models i want to share with u !!!! :D. Im beggining to work in ASH but i dont know yet how it works XD.... but thanks really for that information
start a conversation with me and I will say where you can find me (well, on my website and skype)

edit: Primal magikarp will have to wait, it still crash the game
 
Last edited by dradonhunter11,

weezer176

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AAA brother one more question did u know how to change the image of the pokemon in the bag of pokemons??? like a greninja for a castform o something like that??
 

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Bjnido35

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Sorry if this isn't the right place for this, but I have a question about the Pokémon hacked models and textures before I get into all this. Can you in some way, shape, or form, make a texture for a specific Pokémon? Like say if I want to use a Shadow Lugia texture, does it HAVE to be for ALL Lugia's my game will read from? Is there any way to just add them and not put over another?

Thanks.
 

dradonhunter11

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Sorry if this isn't the right place for this, but I have a question about the Pokémon hacked models and textures before I get into all this. Can you in some way, shape, or form, make a texture for a specific Pokémon? Like say if I want to use a Shadow Lugia texture, does it HAVE to be for ALL Lugia's my game will read from? Is there any way to just add them and not put over another?

Thanks.
short answer, no
long answer, replace shiny texture with the shiny one
you can't add form in game for now
 

weezer176

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Can someone help me with my primal magikarp, it crash the game everytime I try to see it (First custom model)
Hi brother maybe i can help. I can try probe ur model in my game.

--------------------- MERGED ---------------------------

Use png2bclim with above listed location of the box sprites.
Hi Kaphotics, we need to compile the project for use the png2bclim??? Another question maybe do u have a tutorial how to used ??
 

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