It might have originally been a mod chip, but with the release of the RCM jig exploit it was no longer neededSo its not a modchip after all. So what about that solder/solderless nonsense?
The microSD card is not hot-swappable, your Switch will tell you to reboot to insert or remove it. Some type of homebrew to access the SD card through USB or wireless would be needed.I never had to turn off my switch ; Question if i make all this process once , and the just add or delete games from the micro sim card do i have to do the boot process all over again ? or it will read the new game once i insert de micro sim card ?
This IS the solderless version.So its not a modchip after all. So what about that solder/solderless nonsense?
Maybe it was referring to permanent mods to enter RCM and Jigs?So its not a modchip after all. So what about that solder/solderless nonsense?
Yeah lets carry usb disks with usHopefully they will support a usb loader of some time at some point. Really don't want to have to drop that kind of money on a huge SD card.
So you dont care about homebrew at launch? Who knows when they will support that..could be months, or longer...it's good enough for me
i paid for shipping hope they ship it as soon they have it in stock. bought two so i can sell the other one LOL
I sent a pm to Gary over at MC, maybe he knows something. Will report back if any useful info comes out.At least one more question remains unanswered... What about title updates? Cartridge dumps are outdated and bugged in most cases. It would be nice if there was a way to install title updates, from Nintendo CDN (like 3ds cfw) or external sorces (like x360 rgh).
I personally don't give a damn about homebrew, I want to load Bbb dumps, that's enough for me.So you dont care about homebrew at launch? Who knows when they will support that..could be months, or longer...