You know, you could just let us know when you got the codes.
Btw ; all codes are ready to use, i just like to inform members who are interested in about my progress.Ok ,i know what you mean.
"Do not spam this Area"
# Title: Sword Art Online: Hollow Realization
# Region: USA
# Version: 3.20
# Type: NoNpDrm
# ID: PCSE00903
_V0 All Skills Level 2000
$B200 00000001 00000000
$4100 0007885A 00004E20
$0018 0000000C 00000000
_V0 Unlock all EX Skills
$B200 00000001 00000000
$4000 00078859 00000002
$0018 0000000C 00000000
Those codes are like... actual codes.Hey guys still working on cheats every now and then when i get the chance, but life has me super busy lately, just wanted to ask my fellow vitacheat hunters if they could take a look at titan souls game and find inf hp/invincible cheat or any other cheats. I've been looking into this game on and off for the past 2 years, I've tried every searching method i can think of with no luck at all. There is a mai version of the codes but i don't understand the a100/a200 codes. If you guys could take a look at it i would greatly appreciate it!
The codes worked for us as well, but one of the version (mai, I think) had some codes that weren't available on NoNpDRM.Those codes are like... actual codes.
So, most of what we make around here is value modification, really. The A100/A200 codes are designed to modify actual programming.
We do "38 is now 9999," those codes are "Change [function] to [something else]."
The way those codes are usually created is by decrypting the game itself, running it through a decompiler (hopefully you have the right programming language stuff!), then looking at the actual code of the game and creating a hexadecimal version of that command using... f**king magic, I dunno.
@Yohoki and @Smoker1: The God of War codes you're looking at... what firmware you on? The codes in the database still work fine for me in both games.
Probably need the fonts file. DL the zip file off the github and install it that way instead.Ho guys,i've a little problem:after update vitacheat z06 beta for 3.65+ with autoplugins II,when open the text don't see correctly.How to solve or fix this?
I try to disintall and reinstall the plugin,but don't solve!
Ho guys,i've a little problem:after update vitacheat z06 beta for 3.65+ with autoplugins II,when open the text don't see correctly.How to solve or fix this?
I try to disintall and reinstall the plugin,but don't solve!
It's an issue with Autoplugin2. Their installer has only the kernel and user plugins installed, but not the font file. I've added an issue to correct it. In the mean time, here's the font.dat file separately. It goes in ux0:vitacheat/font .Ho guys,i've a little problem:after update vitacheat z06 beta for 3.65+ with autoplugins II,when open the text don't see correctly.How to solve or fix this?
I try to disintall and reinstall the plugin,but don't solve!
It's an issue with Autoplugin2. Their installer has only the kernel and user plugins installed, but not the font file. I've added an issue to correct it. In the mean time, here's the font.dat file separately. It goes in ux0:vitacheat/font .
https://github.com/ONElua/AutoPlugin2/files/4283758/font.zip
I've figured out the issue.
Autoplugin2 installs vitacheat's kernel to ur0:tai/ instead of ur0:vitacheat/ . This isn't normally and issue unless you've manually installed vitacheat before. Updating via Autoplugin2 after manually installing vitacheat will cause 2 vitacheat plugins to be active at the same time, garbling the text.
To fix:
in vitashell, delete these files/folders:
ur0:vitacheat/ folder
ux0:vitacheat/ folder
ur0:tai/vitacheat.skprx
ux0:tai/vitacheat.skprx
open your "tai/config.txt" and delete any lines mentioning vitacheat
Reinstall vitacheat via AutoPlugin2