Tom Clancy's Ghost Recon Wildlands - We Are Ghosts trailer released
Developed by Ubisoft Paris, Tom Clancy’s Ghost Recon Wildlands is the first military shooter set in a massive and responsive open-world, entirely playable in single-player or up to four-player co-op. Players will discover Bolivia a few years from now, a country transformed by the vicious Santa Blanca drug cartel into a narco-state.
Sent behind enemy lines, the Ghosts will have to cripple the Santa Blanca cartel’s operation, breaking alliances between the drug lords and the corrupt government, and saving the Bolivian population from the cruelty of El Sueño, Santa Blanca’s ruthless leader. To do so, players will have total freedom of choice to complete missions how they choose and watch as the world reacts to their actions.
“As part of the Tom Clancy franchise, authenticity is one of the key pillars which will bring the Wildlands to life in our latest instalment in the franchise,” said Eric Couzian, Creative Director on Tom Clancy’s Ghost Recon Wildlands. “Our goal has been to build the Ghosts as credible Spec Ops, so players have a range of options in facing not only the deadly cartels, but also the roughness of the multifaceted Bolivian landscape. Ghosts are survivors and hunters, they can blend in all sorts of environments, leaving no trace except in the heads of their terrified enemies. We want players to feel this power.”
Sent behind enemy lines, the Ghosts will have to cripple the Santa Blanca cartel’s operation, breaking alliances between the drug lords and the corrupt government, and saving the Bolivian population from the cruelty of El Sueño, Santa Blanca’s ruthless leader. To do so, players will have total freedom of choice to complete missions how they choose and watch as the world reacts to their actions.
“As part of the Tom Clancy franchise, authenticity is one of the key pillars which will bring the Wildlands to life in our latest instalment in the franchise,” said Eric Couzian, Creative Director on Tom Clancy’s Ghost Recon Wildlands. “Our goal has been to build the Ghosts as credible Spec Ops, so players have a range of options in facing not only the deadly cartels, but also the roughness of the multifaceted Bolivian landscape. Ghosts are survivors and hunters, they can blend in all sorts of environments, leaving no trace except in the heads of their terrified enemies. We want players to feel this power.”