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Went through and beat it. Can't wait to see what comes from this. Hopefully it doesn't die too quickly.
I would love to see a 3DS port tbh !A lot of people are confused it seems, this is not emulated, it's running native on PC. Right now it works perfectly in widescreen (you can cap the frame-rate with RivaTuner or you GPU control panel) and up to 4k. Xinput controller works out of the box too, waiting for a high-res UI, save states and options menu for FPS, Resolutions and controls and it's just a perfect N64 remaster.
That has no real relevance in patents. That would only really come into play if someone being sued by Nintendo wanted to claim they abandoned their property (something Nintendo knows all too well -- their Kirby character was named for a lawyer defending them when the theoretical owners of King Kong came knocking about Donkey Kong and the final court result noted king kong and kong were used by all sorts in the general public).They can't play with the fact they released the game on Wii on the VC for exemple ?
As someone mentioned before, this project has been around for a while. Source code is here: https://github.com/n64decomp/sm64I have the feeling that having the binaries be released before the source code is risky.
I am aware, I was referring in particular to the port.As someone mentioned before, this project has been around for a while. Source code is here: https://github.com/n64decomp/sm64
I doubt we'll have the source for the port specifically until the project is considered complete, or maybe even ever.I have the feeling that having the binaries be released before the source code is risky.
Also, if you're worried about viruses, you can check the executable with VirusTotal.
I've seen claims in spanish forums that the program makes some "dodgy calls" on the system and that it has virus.Because people capable of translating decompiled "this is our first go on new hardware" code to modern PC compatible code could not dodge something as simple as virustotal?
Normally I hate make disclaimers but what they hey. I have not seen this program, and indeed have no more info than what is on this thread already. Nobody has suggested it is a dodgy file, much less given reason to suspect it from what I have seen.
That said I imagine the reason for not dropping code right now is probably more desire to not create 5000 forks immediately when stuff is still to be done.
Might be a hot take here, but something about those pixellized UI icons is just so iconic that I wouldn't want to see them replaced by something high res.waiting for a high-res UI
Didn't even think to check the n64decomp site. Perfect Dark, Goldeneye and Majora's Mask? Oh my.