Rogue Legacy is getting a sequel this summer

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After teasing the game's existence on April Fools Day, developer Cellar Door Games has shown they weren't joking: Rogue Legacy 2 has been officially revealed. Just like its 2013 predecessor, Rogue Legacy 2 will be a "rogue-lite", where players explore a procedurally generated castle, attempting to get as far as possible until you die, where you're forced to select a new character with varying traits that change up the gameplay. The game has been confirmed for release on Steam, sometime this summer.

Rogue Legacy is back! But now it's got a 2 in front of it!

Rogue Legacy 2 is a genealogical Rogue-LITE. That means it has all the trappings of a typical rogue-like (randomized runs, changing characters, and more), but with persistent upgrades, and persistent dead heirs. In this game, the grind is optional. Play well and you can dive deeper into the depths of the ever-changing world. Or don't! Who cares! With hardcore platforming mixed with a deep RPG system, everyone can win eventually.

...And really, isn't having that kind of choice the best? <3

Here's what Rogue Legacy 2 IS:

  • A procedurally generated adventure. The entire kingdom changes with every life, so no two runs are the same.
  • Rogue-LITE. Build your manor, improve your legacy, and make each child stronger than the last. The game can be beaten at level 1, but that doesn't mean it has to.
  • Universal Healthcare. Every child is unique. Some might have Synethesia, others might be a pacifist, and some could just be a little chubby. Through the powers of Socialism, traits which have more debilitating effects on gameplay now give gold bonuses!
  • Castle Permanence. It's a rogue-like where bosses stay dead.
  • Every class (and there's a lot!) now have their own unique set of armaments. Take down foes from afar with your bow as the nimble Ranger, or get up and close with the massive Battleaxe as the Barbarian.
  • Stack Runes. Runes can now stack to infinity. It'll take a while, but if you wanted to have penta jump, and lifesteal, and hyperspeed you can!
  • AND THERE'S A WHOLE LOT MORE. But we're working on it, and we'd still like to keep a few secrets in our back pocket. :)

This store page may be temporary, but Rogue Legacy is forever!

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MarkDarkness

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FAST6191

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I did really like the original. Hopefully this shows us something even better as I am rather lacking for choices for things like it right now.
 

mightymuffy

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Huh, I honestly thought this was something they announced like...ages ago, guess I was just thinking of something else I guess.
Spelunky 2? Despite being a fair bit different I do kind of mix them up myself....in a good way, both are definitely fabulous games.
(actually Spelunky 2 has gone a bit quiet...)

Anyway, great news for me!! I've played through this game on PS4, Xbox One, PC and more recently on Switch, all to 'New Game++' (if you think the game's tough at first, good God...) - love the original that much.... roll on release date!
 

FAST6191

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I had a ton of fun playing this a few years ago. This is the perfect game to play with someone else and taking turns.
I could see getting some nice pickups that carry through being "wasted" or neglecting to hold a level causing more rifts in friendships than accidentally pressing fire when passing the controller in worms and bomberman combined.
 

lampdemon

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I could see getting some nice pickups that carry through being "wasted" or neglecting to hold a level causing more rifts in friendships than accidentally pressing fire when passing the controller in worms and bomberman combined.
I don't see why people would get mad for something so silly, I guess you could set rules to play the game a certain way.
 

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