I should also point out that the servers used for the Nintendo Switch are hosted by DeNA, Nintendo is more so borrowing them. So Nintendo has to pay loyalty fees for hosting their content on their server. Oh and good servers for better multiplayer you say? PSN didn't improve on performance when it required users to pay for their online multiplayer.
Really? Running a server isn't free? Just because they have to cover the costs to pay their employee for the maintenance? Not every business does that. The most likely scenario in which would require a business to relay costs onto their consumers to cover costs, would actually be because a business has signed a contract to the business that needs to use that enterprise's servers. So to cut costs, they have to relay it onto the consumers. Otherwise if they really were buying server hardware for themselves, they wouldn't have any need to relay the costs onto the consumer, because they can already afford it.
Either way, I'm gonna be the server thief. Muahahahahaha XD