I'd like to know too, I don't have time to test, but it will be great for Mame games when it does.Hmmm wonder if screen rotation is in this. Hopefully but doubt it. I'll have to go check
I'd like to know too, I don't have time to test, but it will be great for Mame games when it does.
mame still does not have screen rotation on 1.4 the only difference I have noticed in all the 1.4 emus is that you can now save your game in cave story using NXEngine where previously it would crash in all previous versions
Yes it has been on the buildbot thingy for a few days now.Wait, 1.4.0 is out?
Yes it has been on the buildbot thingy for a few days now.
nothing apart from now being able to save in NXEngine as far as I have discovered.Huh, admittedly I haven't tested out the builds in nearly a month, mostly because I haven't seen anything Wii U related in the GitHub change log. Nothing really compels me to update the builds as nothing much has changed, no?
nothing apart from now being able to save in NXEngine as far as I have discovered.
1.4.0 is more stable. The older ones used to crash too often when I was messing through the menus and such.
Any notable feature changes? I haven't tested new builds in some time.
Nothing that know of. Still no multi controller support
Don't worry for multiplayer support, it will eventually come
Yeah, not really all that compelled to update, to be blunt, I was kinda hoping for more support with Wii U Pro controller, guess that's not happening anytime. I really don't like the game pad as controls, but that's just me. Oh well.
It seems I'm not able to save my configuration with the 1.4 release. Is anyone else having this issue? Everything was working fine with a nightly from like a month ago, but now any change I make to the settings doesn't seem to stick after loading the emulator again. I did delete the previous config files to make a fresh install, though.
Me too.. Wii U Pro controller support is the only thing that i want.. to play some good old arcade games with my girlfriend.
Hell yes!! That was not something I expected to see today!So other controller types have been added then ?
https://github.com/libretro/RetroArch/commit/8cb692622a887b448e6bdcd1171946974d36515f