Not to be confused with 3DSRemoteDesktop. RD3DS does the same thing but, err, better.
If you already tried 3DSRemoteDesktop and want to know what RD3DS does better:
- Possibly better or at least more stable framerate? I think? I didn't really compare.
- Option menu *HOLD START AND SELECT TO OPEN*, with a couple of quality options.
- Err... Oh, right. Handles connections and disconnections better. Sometimes it fucks up but mostly you should be able to leave the server running and connect/disconnect multiple times, or viceversa.
- Server doesn't close with Esc. If you want to close it just close it. With the little red X.
- Client doesn't partially obscure the screen with a message.
- The first row of pixels is not at the end...
- 100% C. Not sure that's something to be proud about, but...
Planned:
- Try to optimize framerate as much as possible (try UDP, maybe dxgi, play around with different compression methods...).
- Map 3DS buttons to keyboard keys.
- Study the source code for 3DSController and integrate it maybe?
- Save client settings?
- Have server settings. Currently the port is hardcoded.
- Capture fullscreen applications. Not sure how.
I don't guarantee I'll keep working on it though. I've been known to randomly lose interest in stuff.
The download includes the client (.3dsx and .cia) and 32 and 64 bit verions of the server (.exe).
Also as a note, the client won't work with Citra. If, for whatever reason, you want a version that works with Citra, I can prepare one for you. I used the crap out of Citra during development.
Download here: https://www.dropbox.com/s/vg5akqa9nzx2kz9/rd3ds-alpha.zip?dl=0
Quick troubleshooting section:
If you already tried 3DSRemoteDesktop and want to know what RD3DS does better:
- Possibly better or at least more stable framerate? I think? I didn't really compare.
- Option menu *HOLD START AND SELECT TO OPEN*, with a couple of quality options.
- Err... Oh, right. Handles connections and disconnections better. Sometimes it fucks up but mostly you should be able to leave the server running and connect/disconnect multiple times, or viceversa.
- Server doesn't close with Esc. If you want to close it just close it. With the little red X.
- Client doesn't partially obscure the screen with a message.
- The first row of pixels is not at the end...
- 100% C. Not sure that's something to be proud about, but...
Planned:
- Try to optimize framerate as much as possible (try UDP, maybe dxgi, play around with different compression methods...).
- Map 3DS buttons to keyboard keys.
- Study the source code for 3DSController and integrate it maybe?
- Save client settings?
- Have server settings. Currently the port is hardcoded.
- Capture fullscreen applications. Not sure how.
I don't guarantee I'll keep working on it though. I've been known to randomly lose interest in stuff.
The download includes the client (.3dsx and .cia) and 32 and 64 bit verions of the server (.exe).
Also as a note, the client won't work with Citra. If, for whatever reason, you want a version that works with Citra, I can prepare one for you. I used the crap out of Citra during development.
Download here: https://www.dropbox.com/s/vg5akqa9nzx2kz9/rd3ds-alpha.zip?dl=0
Quick troubleshooting section:
Say your IP is 192.168.1.20, you'd enter 192.168.001.020.
Last edited by Shinitai,