ps4 goldhen gamemods final fantasy remake

spinzer0

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Hi friends hope everyone is fine.

It may be a super dumb question but how can i manage to add gamemods from nexus mods for example to final fantasy vii remake via goldhen ?

I've heard about goldhen plugins , itzemflow but looks like it's for patches not mods. Also appolo seems like a gamesave mods/editor not really mods.

Can someone give me a hint on this please dear wizards.

thanks.
 
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godreborn

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a lot of mods are through saves, so maybe apollo can do this. I think you can decrypt the save with apollo, modify the game with a save editor, then reencrypt the game with apollo. I do not know if apollo can modify the save directly.
 

spinzer0

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Thanks dude for the very quick answer.

Looks great but looks like it works with very specific cheats/mods :

Also the goldhen patch repo litteraly : Custom Game Patches for PlayStation 4 Games.

Not sure i can "convert" some zipped mod into a patch/cheat on my own.

It's obscure to me.
 
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godreborn

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Thanks dude for the very quick answer.

Looks great but looks like it works with very specific cheats/mods :

Also the goldhen patch repo litteraly : Custom Game Patches for PlayStation 4 Games.

Not sure i can "convert" some zipped mod into a patch/cheat on my own.

It's obscure to me.
dunno. I don't even play my ps4 anymore. I've moved on to the ps5. plus, I've never added cheats, but I do know that's generally the way it works. it probably works that way for mods as well, unless you have to decrypt the game. the 60fps mods, many of them require decrypting the game itself, modifying the code with an app, then repackaging it. fkae pkg generator's orbis-pub-gen will reencrypt the files within the pkg, so you don't have to reencrypt them.
 

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