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Poll: what do you think of VR gaming?
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<blockquote data-quote="FAST6191" data-source="post: 7633144" data-attributes="member: 32303"><p>Scaled up the very same thing that allows you to "feel" the balls rolling in the Switch controllers could approximate weight at different distances (to say nothing of being able to move a segment to a distance from the base object to actually gain some moment) and surface textures responding/altering to different stimuli is also possible (see something like electroactive polymers, wind a bunch together so you can promote just the behaviours you want in fairly high resolution). To that end you could give some people a couple of "cubes" and some gloves that morph into what you think you are seeing.</p><p></p><p></p><p></p><p>A true 3d first person perspective is a rare thing, and working to it another (trying to direct your viewers in a game, never mind considering the whole 360 scene, is far harder than with a film camera for instance. That might be one of the reasons the games suck as nobody has really ever had to figure out how to do that before.</p><p></p><p>"No idea what's going on around you"</p><p>While certainly not perfect in every situation there are plenty where it is very desirable.</p><p></p><p>I would certainly like to see AR take off as it would allow me to do all sorts of really cool things but I don't think it has to come at the demise of VR.</p></blockquote><p></p>
[QUOTE="FAST6191, post: 7633144, member: 32303"] Scaled up the very same thing that allows you to "feel" the balls rolling in the Switch controllers could approximate weight at different distances (to say nothing of being able to move a segment to a distance from the base object to actually gain some moment) and surface textures responding/altering to different stimuli is also possible (see something like electroactive polymers, wind a bunch together so you can promote just the behaviours you want in fairly high resolution). To that end you could give some people a couple of "cubes" and some gloves that morph into what you think you are seeing. A true 3d first person perspective is a rare thing, and working to it another (trying to direct your viewers in a game, never mind considering the whole 360 scene, is far harder than with a film camera for instance. That might be one of the reasons the games suck as nobody has really ever had to figure out how to do that before. "No idea what's going on around you" While certainly not perfect in every situation there are plenty where it is very desirable. I would certainly like to see AR take off as it would allow me to do all sorts of really cool things but I don't think it has to come at the demise of VR. [/QUOTE]
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Mondooooo
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BakerMan
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The snack that smiles back, Ballsack!
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SylverReZ
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Not only is it that, but Archive sometimes have this posted. I had to report that directly to the Wayback Machine guys to take their account down.
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Fucking vile.
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Mondooooo
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of course
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Mondooooo
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what's the fanfic name?
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SylverReZ
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https://www.youtube.com/shorts/IGY5Zu1OpmA
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SylverReZ
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https://www.youtube.com/watch?v=pCYyXcb_pJk
Lol spiderman dong
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https://youtu.be/86HNVHp9ts4?si=ZtnzsnhlNxNN-Fnu
+1
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K3Nv2
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Andy didn't get any catholic toys because they wouldn't go limp when they saw him
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SylverReZ
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@K3Nv2
, Woody's got wood.
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K3Nv2
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Woody had bo peep Disney just decided to nix the priest Armstrong
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SylverReZ
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https://www.youtube.com/watch?v=FgwfObY-WDQ
+1
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How are yall doing?
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@salazarcosplay
, Good.
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Still a few hours left until I can go home and play some more Stellar Blade :'(
+1
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@Skelletonike
first time I hear of stellar blade
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You infidel.
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what's that game about? is it just another horny game?
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@BakerMan
, No
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https://www.msn.com/en-gb/news/offb...uber-after-stellar-blade-argument/ar-AA1nVLda
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just completed the super gore nest master level on DOOM Eternal
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no deaths
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no cheats
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none
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im fucking motivated
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im fucking motivated
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