Pokemon Sacred Sword & King's Shield

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NEW ROMHACK RELEASED - DO NOT USE SACRED SWORD/KING'S SHIELD

BETA RELEASE V. 1, By Kobazco & Phives, with help from Drayano
Works for both Sword & Shield
NO POST GAME
YES, YOU NEED A MODDED SWITCH
Follow here for updates (Twitter)
THIS ROMHACK IS CURRENTLY BEING ENTIRELY REWORKED. AS SUCH, THIS CURRENT VERSION/ROMHACK IS NOT SUPPORTED PAST SWORD/SHIELD 1.0, AND NO UPDATES WILL MADE. I AM USING THIS THREAD TO SHOWCASE UPDATES ON THE REWORK, WHICH WILL BE A MUCH MUCH MORE INDEPTH EXPERIENCE. PLEASE BE PATIENT UNTIL THE REWORK COMES OUT.

NOTICE: I likely will not be updating this mod to work with new patches until all of (or maybe just one of) the DLC is out. When the DLC releases, we will have a LOT more Pokemon to work for in terms of team building and editing wild Pokemon. With that in mind, I hope everyone looks forward to the DLC. Until then if you want to use this mod, please make sure you are on the base version of the game.
Context time! I made popular (But not too indepth) romhacks for SM & USUM, most notably Rising Sun & Waxing Moon. However, this time, things are different! This time I bring to you all a fully featured difficulty hack. Hundreds of Pokemon have had their Hidden Abilities made easily obtainable, stats buffed, abilities buffed, and enhanced movesets! For all of these changes & more, see the gdrive folder with the download and all documentation.

Changes:
  • All important trainers have 6 Pokemon and and are much more difficult. (Hop begins to have 6 after the 1st gym)
  • Important trainers also have manually changed movesets, abilities, natures, and even IVs and EVs assigned. They also have the smartest AI assigned to them.
  • Level curve expected to naturally provide you with high level Pokemon. Trainers will have Pokemon around and usually slightly higher leveled than that of your own. (GROSSLY SUBJECT TO CHANGE, PLEASE RELAY TO ME WHAT THE LEVEL CURVE IS LIKE IN YOUR EXPERIENCE. THIS SHOULD NOT REQUIRE AN INSANE AMOUNT OF GRINDING)
  • Hundreds of Pokemon have had their stats buffed, hidden abilities made available, and enhanced movesets. Some even have type changes, or completely new abilities available.
  • Evolution methods changed for trade Pokemon. See documentation.

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Videos:

Disclaimer & Important Information
  • The post game is currently unedited.
  • The wild Pokemon are currently unedited in terms of level and where they appear.
  • This has been made in mind with the exp share enabled and usage of Max Raid battles to gain exp candies. If you are falling behind in levels, go to the wild area and grind on raids. The no EXP share patch is completely optional and this hack was not made with it in mind.
  • This is a first beta release, please give any and all feedback, especially on the existing level curve.
  • I AM NOT RESPONSIBLE FOR ANY BANNED CONSOLES. OBVIOUSLY DO NOT PLAY ONLINE WHILE USING THIS ROMHACK.
Instructions:
  • Download the Pokemon Sacred Sword & Kings Shield.rar in the gdrive folder.
  • Rename the folder in the .zip file to the proper titleid if needed. Sword: 0100abf008968000 Shield: 01008db008c2c000
  • Place this titleid folder in atmosphere\titles or sxos\titles depending on what cfw you use.
  • Launch the game with CFW active!
  • If you want only the trainer edits, go into the romfs folder and delete the folder titled "pml"
Credits:
  • Kurt & SciresM for creating & updating pkNX
  • Phives for doing the majority of the work on the implemented Pokemon changes.
  • Drayano for allowing us to use this Renegade Platinum changes and provide guidance when asked.
 
Last edited by Kobazco,

Kobazco

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Development is honestly going pretty smooth. Wild encounters are I'd say 90% finished, and we've edited trainers up until the 6th Gym.

We plan on releasing with the Post game finished this time, but NOT the Isle of Armor/Crown Tundra. Those will be a future update.

Every day for the past few weeks I've been making good progress, and hopefully things will continue that way.
 
Last edited by Kobazco,
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Cyberjynx

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Development is honestly going pretty smooth. Wild encounters are I'd say 90% finished, and we've edited trainers up until the 6th Gym.

We plan on releasing with the Post game finished this time, but NOT the Isle of Armor/Crown Tundra. Those will be a future update.

Every day for the past few weeks I've been making good progress, and hopefully things will continue that way.
Wow, thanks so much! Thank you for your hard work!
 

Luxmoa

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Development is honestly going pretty smooth. Wild encounters are I'd say 90% finished, and we've edited trainers up until the 6th Gym.

We plan on releasing with the Post game finished this time, but NOT the Isle of Armor/Crown Tundra. Those will be a future update.

Every day for the past few weeks I've been making good progress, and hopefully things will continue that way.


That's amazing news. When you say an update for the dlc- would we have to start a new game for that?
 

JerryUSA

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looks incredible!!! huge huge huge fan of this work. out of curiosity, will it be possible to download this off of a shop on a title manager like tinfoil?
 

DoubleDate

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I have a question regarding this game. Is this a whole reworked Pokemon game based of Sword and Shield? What are the differences between this release and the original games?
 

Kobazco

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I have a question regarding this game. Is this a whole reworked Pokemon game based of Sword and Shield? What are the differences between this release and the original games?

The currently released version is a difficulty hack of Sword/Shield. I personally would not recommend playing it, as we are reworking the romhack currently and are spending a lot of time on it. When the new one comes out, the post will detail what it is.
 
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Hylianzero

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One thing a lot of hacks fail to include is the Cherish Ball. Please make them openly available some how. One of my favorite things is matching the POkeball to the capture and the lack of solid red is always sad.
 

Kobazco

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This is just a reminder to everyone that things are being worked on and going rather smoothly. We're really taking our time to playtest and make sure things are as good as they can be. My playtesting file has 39 hours at this point, at the 7th gym!
E2g46bBVkAEWgzE
 
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Kobazco

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So there was an exploit using day skipping in order to quickly gain a flat amount of EXP and EVs that would very easily break the game's exp curve. So as a solution, I just decided to flat out intentionally break poke jobs.

Video here
3355debbada8d4677ccf03e4066c73de.png
 

Vanstyle

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Great work! im following along and glad to see it going on!
i would be happy to donate to your work when you are done!
 

Kobazco

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Development of the main game is done. Need to playtest the last parts of it, then do post game edits which is barely anything.

I want to say we are close but there's still quite a few quality of life improvements and other stuff I want to make sure are polished and ready.
 
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