I've been trying to figure out how Pikmin 4 is being datamined and I would like to do it myself as well. I have extracted the RomFS of the Pikmin 4 Demo and i have 5 files. Carrot4-Switch.pak, Carrot4-Switch.ucas, Carrot4-Switch.utoc, global.ucas, and global.utoc. I'm assuming most of the assets are in the pak file and i tried using UnrealPak (seeing as this game uses Unreal Engine 4) but to no avail. Help please.