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Nintendo Switch's First Live Appearance, Running Breath of the Wild
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<blockquote data-quote="Tigran" data-source="post: 6913142" data-attributes="member: 4246"><p>Oh look.. Someone with nothing to add to the thread making pointless posts.</p><p></p><p>Now onto something actually relevant, The Switch version does -not- have the framedrop as the Wii U version did.</p><p></p><p>Although to be fair, we don't know if the framerate problem is still in the wii U version or not. </p><p></p><p>We also know that Unlike the Xbone which natively runs it's games in 900p, that the Wii U has indeed run games natively at 1080p. So if the Switch is more powerful than the Wii U, it should do fine.</p><p></p><p>*Hell.. Lets be honest.. If they turned off the Tablet for the Wii U version of Breath of the Wild, then some of the framedrops would likely go away because it would free up resources for the game directly.</p></blockquote><p></p>
[QUOTE="Tigran, post: 6913142, member: 4246"] Oh look.. Someone with nothing to add to the thread making pointless posts. Now onto something actually relevant, The Switch version does -not- have the framedrop as the Wii U version did. Although to be fair, we don't know if the framerate problem is still in the wii U version or not. We also know that Unlike the Xbone which natively runs it's games in 900p, that the Wii U has indeed run games natively at 1080p. So if the Switch is more powerful than the Wii U, it should do fine. *Hell.. Lets be honest.. If they turned off the Tablet for the Wii U version of Breath of the Wild, then some of the framedrops would likely go away because it would free up resources for the game directly. [/QUOTE]
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