Hacking new exploit for wii !!

l0l0l

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QUOTE said:
Pour installer HBC sur votre WII 4.3 Vierge avec la faille Yu-Gi-HO:

Il vous faut pour votre Hack:
* Une Wii avec un firmware 4.3 !
* Une Carte SD d'au moins 1Go formatée en FAT32
* Le jeu Yu-Gi-Ho (PAL)
* De la patience et de l'attention

ET ON Y VA:

1) Télécharger YU-GI-OH 5D Exploit
2) Mettez votre Wii en 60HZ.
3) Jouez au moins une fois au jeu YU-GI-OH 5D Wheelie Breaker.
4) Supprimez la sauvegarde du jeu présent dans votre Wii.
5) Mettez le fichier data.bin présent dans le dossier /externdebuger vers votre carte sd à l'emplacement /private/wii/title/RYOP/.
6) Télécharger et copiez le boot.elf de Loadmii 0.3 à la racine de votre SD.
7) Télécharger et Copiez le contenu de Hackmii Installer 0.8 dans /apps/Hackmii/ sur votre SD.
8) Télécharger et copier le contenu de Pimp my wii 2.00 dans /apps/Pimp my wii/ sur votre SD.
9) Télécharger et copier le contenu de MMM 13.2 (Multi-Mod-Manager) dans /apps/MMM/
10) Copiez la sauvegarde vers la Wii: "Options Wii" -> "Gestion des données" -> "Données de sauvegarde" -> "Wii" -> "Console" puis cliquez sur l'icône de Yu Gi Oh et faites "copier".
10) Lancez le jeu YU-GI-OH 5D Wheelie Breaker et chargez la sauvegarde ...
11) Loadmii 0.3 se lance, choisissez MMM.
12) MMM 13.2 se lance avec Loadmii 0.3 (1 fois sur 5 il y aura un écran noir mais ca finira par démarrer)
13) Lancez App Manager = Hackmii (1 fois sur 2 que ca démarre avec un écran vert au début mais patience 10 secondes environs)

SI CECI NE FONCTIONNE PAS, ALORS RÉESSAYEZ, IL M'A FALLU LE FAIRE 3 FOIS DE SUITE.
SI TOUT VA ET QUE HACKMII INSTALLER S'EST LANCER ALORS SUIVEZ LE TUTO DE CELUI-CI POUR POURSUIVRE.

14) Dés que HACKMII INSTALLER est fini, lancer Pimp-My-Wii 2.00 (J'insiste sur cette version car moi Pimp-My-Wii 2.01 beug)et continuez avec le tuto de celui-ci

SI VOTRE MANETTE WII SE DÉSYNCHRONISE, PRENEZ ET BRANCHEZ UNE MANETTE GAME CUBE.

Voila comment j'ai procédé pour l'installation et le hack de ma 4.3

Bonne chance a tous et en espérant que vous y arriviez car apparemment il y a différentes façons de procéder car tout le monde n'a pas fais de la même façon.

Dernière édition il y a 3 jours par yoyo02800.

here the complete version work...

u need the exploit and this only :

6) Télécharger et copiez le boot.elf de Loadmii 0.3 à la racine de votre SD.
7) Télécharger et Copiez le contenu de Hackmii Installer 0.8 dans /apps/Hackmii/ sur votre SD.

and HERE the full tutorial with pack WHO WORK, not a rlz with 2 tools
biggrin.gif


french forum
 

--=ZerO=--

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airline38 said:
l0l0l said:
hummm

hi all, i'm not sure this RLZ is ok for all... that just a screen and some video are not complete so u can't see realy if this rlz work... for me she don't work that a fake alpha
biggrin.gif


Wii 4.3 E & wodejukebox, game Yu Gi Oh PAL french version. i use the pack rlz here, result : black screen.


a guy have delete boot elf and put hackmii 08 and the .elf from zelda for start hack and he say work it now.. but only one
biggrin.gif


wode feedback rlz Yu Gi Oh

For 4.3E with PAL exploit of Yu-Gi-Oh 5Ds , I had tested and confirmed it worked.

There are 2 important things I don't know if you may or may not notice.

1. U can't put Hackmii installer boot.elf in the SD card. It won't work. (Loadmii or Wii Homebrew Launcher is OK)

2. U have to use Save Game Manager (or something like this) to install the SaveData.dat to your Wii console .

These above are different from using the JPN exploit by WiiCrazy.

I have to add something!
The actual release of the Wii Homebrew Launcher does not work. You have to use version 0.7.

http://dl.qj.net/download/wii-homebrew-launcher-v07.html

It can start HackMii installer 0.8 as a "App".

And don't forget to set your PAL Wii to 480i Mode... It's the most important point of all for using the PAL Hack.

http://forum.wii-homebrew.com/board42-krea...src/#post209881
 

XICO2KX

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I was trying to learn about the "internals" of this exploit but I didn't find much...
tongue.gif
closedeyes.gif

For example, the data.bin save file is encrypted, right?
rolleyes.gif

What tool do you use to modify its contents, and still leave it usable, then?
huh.gif

And how do you figure out what kind of data structures or information does the game store inside it?
unsure.gif

Can someone please give me some hints about this, so I can learn some more cool stuff?
bow.gif
happy.gif
 

WiiCrazy

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XICO2KX said:
I was trying to learn about the "internals" of this exploit but I didn't find much...
tongue.gif
closedeyes.gif

For example, the data.bin save file is encrypted, right?
rolleyes.gif

What tool do you use to modify its contents, and still leave it usable, then?
huh.gif

And how do you figure out what kind of data structures or information does the game store inside it?
unsure.gif

Can someone please give me some hints about this, so I can learn some more cool stuff?
bow.gif
happy.gif

For data.bin's internals you can use FE100 under windows or Segher's command line tools under linux. Afaik game doesn't use checksums on save file content so you just go ahead and modify it... Best place to test is using Dolphin or with a wii using uLoader as that loaders can store save files on usb storage...
 

XICO2KX

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WiiCrazy said:
For data.bin's internals you can use FE100 under windows or Segher's command line tools under linux. Afaik game doesn't use checksums on save file content so you just go ahead and modify it... Best place to test is using Dolphin or with a wii using uLoader as that loaders can store save files on usb storage...
Thank for the tips, WiiCrazy!
yay.gif

Just a few more questions, if you don't mind...
rolleyes.gif

Do the save files modified by FE100 using the keys from a console work on a different console?
unsure.gif

The Dolphin Emulator Debugger seems like a really nice tool!
biggrin.gif

Do you know if the save files created by it can be transferred to a real Wii?
tongue.gif
 

FIX94

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XICO2KX said:
Thank for the tips, WiiCrazy!
yay.gif

Just a few more questions, if you don't mind...
rolleyes.gif

I'm not WiiCrazy, but I can answer you
laugh.gif

QUOTE said:
Do the save files modified by FE100 using the keys from a console work on a different console?
unsure.gif

Yes, the keys are general keys, it will work on every wii without problems.
QUOTE
The Dolphin Emulator Debugger seems like a really nice tool!
biggrin.gif

Do you know if the save files created by it can be transferred to a real Wii?
tongue.gif
Every save file from dolphin, wii or gamecube, also work on a real console (I transfered many saves and it worked every time)
 

SifJar

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WiiCrazy said:
XICO2KX said:
I was trying to learn about the "internals" of this exploit but I didn't find much...
tongue.gif
closedeyes.gif

For example, the data.bin save file is encrypted, right?
rolleyes.gif

What tool do you use to modify its contents, and still leave it usable, then?
huh.gif

And how do you figure out what kind of data structures or information does the game store inside it?
unsure.gif

Can someone please give me some hints about this, so I can learn some more cool stuff?
bow.gif
happy.gif

For data.bin's internals you can use FE100 under windows or Segher's command line tools under linux. Afaik game doesn't use checksums on save file content so you just go ahead and modify it... Best place to test is using Dolphin or with a wii using uLoader as that loaders can store save files on usb storage...

Riivolution can also save directly to SD/USB with retail games.
 

XICO2KX

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Thanks for the tips, FIX94 and SifJar!
wink.gif

When I have a little free time, I'll play a bit with all this new stuff!
cool.gif
 

SifJar

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Sorry to be WAY off-topic here, but the way you format posts really annoys me. Bolding things for no real reason, put random stuff in colour or italic or underlined, or all three to "emphasise" key points...its unnecessary and distracting in my opinion. Just to let you know.
 

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