Bugfix 2.1 is up. Nothing major. If the game wasn't working for you on official hardware, or if you played pearl and it didn't work, I may have the fix for you there.
Nope, not yet, unfortunately.Just out of curiosity would it be possible to implement a level cap for gyms to prevent overlevelling.
Of course. I gotchu. We just had a major breakthrough on trainers so we have to roll everything back, but small fixes like this will be easy while we're working.Oh, right! When the trainer adjustment goes live, would it be possible to sneak in an adjustment to pokeball prices like in Renegade Platinum? There's so many more friends to catch this time around...
I got wiped by the first couple trainers when we were doing some testing, so I'd say so.so does this mod bring challenge to the game?
As far as I know, yes, but I'm going to drop a patch with a couple things repacked to ensure compatibility tn.is it compatible with 1.1.2?
https://discord.gg/luminescent
Beta 3 is being tested in Team Luminescent's discord. Scripting is now possible, so expect as full of a recreation of Renegade Platinum as physically possible in the coming weeks.
From our FAQ: "If you are on Atmosphere and it doesn't work (especially if one part works and other don't), set the Archive bit in Hekate to fix this. "Select Tools > Arch bit • RCM • Touch • Partition > Fix Archive Bit." "I`m triyng to test the Beta using Atmosphere and as far as im concerned i did everything as told to intsall it (copyiing the romfs folder into a folder named like the games title ID and put this folder into the folder atmosphere>contents. But i dont get the new title Screen. Is there any other way in early game to detect if the mod is applyied correctly?
Adding some:Evolution table is EvolveTable.txt in romfs/StreamingAssets/AssetAssistant/Pml/personal_masterdatas
[0] 0 UInt16 data - this value specifies the evolution type
1 = friendship evo
4 = levelup evo
5 = no evo
6 = trade evo
8 = stone evo