Fixed it. I just had the wrong common key. Let's see now then... Thanks.Should come back on after a min or so. if not, are you getting Eur or Us?
Fixed it. I just had the wrong common key. Let's see now then... Thanks.Should come back on after a min or so. if not, are you getting Eur or Us?
Hm. The newest should of fixed the Update folder. Well, give this a test:Okay, so I've been trying to boot Mario Kart 8 with updates to no avail.
Settings:
Loadiine release 1c4b32c
> Updates folder "v64", Mii Maker Mode, deleted the filelist.txt so loadiine created it before booting, Extra save on, DLC off.
Answered a bunch of times already... When we finally get access to the IOSU.Will Loadiine ever be able to load games off of USB?
No dice. Options: Save Unique, Mii Maker.Hm. The newest should of fixed the Update folder. Well, give this a test:
Back up your core game and then merge the Update files into the core game's folders and see if it works then
Oh, teaches me to read the compat list. According to that, updates don't work on Mii Maker mode, but in Smash Disk mode.No dice. Options: Save Unique, Mii Maker.
Oh lordy, at least I now know. How do I boot Smash Disk mode though? It never worked for me last I tried. I do own it physically.Oh, teaches me to read the compat list. According to that, updates don't work on Mii Maker mode, but in Smash Disk mode.
yeah. You need either the eShop version or the physical disk to get Smash mode to launch. If it kicks you to Mii Maker after selecting Smash launch, just go and start the game yourself. Should work then.Oh lordy, at least I now know. How do I boot Smash Disk mode though? It never worked for me last I tried. I do own it physically.
I deleted the filelist.txt and used update v64 smash mode/unique save. It also manages to quick the game without crashing nowOkay, so I've been trying to boot Mario Kart 8 with updates to no avail.
Settings:
Loadiine release 1c4b32c
> Updates folder "v64", Mii Maker Mode, deleted the filelist.txt so loadiine created it before booting, Extra save on, Savegame: Unique, DLC off.
I've been loading loadiine with tghe local server method (kexploit10>loadiine).
Yes! Now it works. Just a question though: I have to keep the Smash Disc in the console to boot through Smash method right?yeah. You need either the eShop version or the physical disk to get Smash mode to launch. If it kicks you to Mii Maker after selecting Smash launch, just go and start the game yourself. Should work then.
Same for me. it did work without crashing.I deleted the filelist.txt and used update v64 smash mode/unique save. It also manages to quick the game without crashing now
I rarely take mine out, unless I'm doing a Super Mario Maker stage/Review. If it's in, specially on the newer versions of Loadiine, it'll auto launch the Smash disk.Yes! Now it works. Just a question though: I have to keep the Smash Disc in the console to boot through Smash method right?
Yes, we had that problem too. Seems it is just taking a little longer to load the game files, and that is causing the long pause.Anyone else playing Mario Party 10 (ABAE01 w/ update v16) and getting occasional freezing after completing mini-games? Pressing the home button, then resume unfreezes it for me, but wondering if it happens to anyone else. I didn't see it mentioned on the wiki.
Yes, we had that problem too. Seems it is just taking a little longer to load the game files, and that is causing the long pause.
Not yet.Is there a way to force language in games like Super Smash Bros?
Okay, so I've been trying to boot Mario Kart 8 with updates to no avail.
> Updates folder "v64", Mii Maker Mode