@Cyan could you please add the following info in the first post (sorry for my bad english i'm german):
for debugging purposes in loadiine_gx2.cfg on sd-card you can enable 2 services:
1. UdpDebugReader which tracks debug messages from loadiineGX start of the games
line in loadiine_gx2.cfg on sd-card:
DebugLoggerIP=xxx.xxx.xxx.xxx
you need to set xxx.xxx.xxx.xxx to the IP of the PC who is listening
then you have to start first on pc before running loadiineGX and press f after start:
https://github.com/dimok789/loadiine_gx2/blob/master/udp_debug_reader/UdpDebugReader.exe
2. loadiine_server which tracks what files are loaded during gameplay to check if the game is loading or it crashes before running the game
lines in loadiine_gx2.cfg on sd-card:
GameLogServer=1
GameLogServerIp=xxx.xxx.xxx.xxx
you need to set xxx.xxx.xxx.xxx to the IP of the PC who is listening
then you have to start first on pc before running loadiineGX:
https://github.com/dimok789/loadiine_gx2/blob/master/server/loadiine_server.exe
edit:
for the 2. point is important if you dont start the server on PC it blocks your start of the game with a black screen, so every start you do you will have to start the server (it can be disabled in the gui settings under -> game->log server control -> off)
for the 1. you can enable it all the time it doesnt matters if the server is not started
i hope it helps getting more informations when someone says xxx is not running