The DS4 is actually the best wired controller I found. Except that it isn't supposed to be wired (and according to what you said, it does an awful job at being wireless?) so that's why it's too expensive and too power-hungry for my needs... but apart from that, it has all the buttons I need and even more.
If you're thinking of analogue triggers, they're probably going to skip that since Switch doesn't use analogue triggers as Nintendo once again stuck with digital triggers for god knows why.Seems like that Hori controller works too (if it has 4 triggers, I can't see with that angle)
Wut? I have two V1 DS4 (they don't have the additional light on the touchpad) and they work flawlessly on my Pi.The V2 series of DualShock 4 are now able to be played wired whereas the V1 seemed to have an issue with it.
I'm fine with digital (though analog is better) as long as there are 4 of themIf you're thinking of analogue triggers, they're probably going to skip that since Switch doesn't use analogue triggers as Nintendo once again stuck with digital triggers for god knows why.
It's not retarded.
Here's a comparison of Hori's d-pads versus Xbox 360:
I imagine they went with digital because like the only genre that actually uses analog triggers is racing games.The V2 series of DualShock 4 are now able to be played wired whereas the V1 seemed to have an issue with it.
If you're thinking of analogue triggers, they're probably going to skip that since Switch doesn't use analogue triggers as Nintendo once again stuck with digital triggers for god knows why.
I imagine they went with digital because like the only genre that actually uses analog triggers is racing games.
Not really. Shooters use analogue triggers too.I imagine they went with digital because like the only genre that actually uses analog triggers is racing games.
What are they used for? I don't play shooters often, but from what I remember, it was just things like "aim down sights", "throw grenade" and "shoot", which didn't really need any analog inputs. Not that I don't believe you, I'm just curious now.Not really. Shooters use analogue triggers too.
If that were really the reason, then Microsoft and Sony wouldn't use analogue triggers anymore. Nintendo is just being backwards once again.
To aim precisely and if you really want to shoot or take it back, it allows the user to control whereas digital triggers don't.What are they used for? I don't play shooters often, but from what I remember, it was just things like "aim down sights", "throw grenade" and "shoot", which didn't really need any analog inputs. Not that I don't believe you, I'm just curious now.
Yup.To aim precisely and if you really want to shoot or take it back, it allows the user to control whereas digital triggers don't.
Press a digital trigger and there it goes.
I really like using analogue triggers on GTA for driving and shooting it's something that Rockstar has perfected after so many different titles. Sniper Elite, Need for Speed, Gran Turismo, Forza, Battlefield, Call of Duty (4), etc all make great use of it.Yup.
And that's pretty much why I prefer digital buttons. Low travel, fast responses. That's also why 95% of Hori controllers go full digital.
Yah, I know... Some shooters and racing games need it and bla bla.. But me personally, never felt needing an analog trigger, nor even once (this kinda of stuff obviously depends a bit on personal preference though).
I can see that... There's no one product fits all scenario when talking about controllers.. That's why Hori makes controllers for competitive play (mainly fighting games). It's a niche controller.. And as so, I don't think the analog trigger's discussion being that relevantI really like using analogue triggers on GTA for driving and shooting it's something that Rockstar has perfected after so many different titles. Sniper Elite, Need for Speed, Gran Turismo, Forza, Battlefield, Call of Duty (4), etc all make great use of it.
For a niche controller it should have a proper d-pad.I can see that... There's no one product fits all scenario when talking about controllers.. That's why Hori makes controllers for competitive play (mainly fighting games). It's a niche controller.. And as so, I don't think the analog trigger's discussion being that relevant
I don't agree with your opinion that it may be bad.. But you already know thatFor a niche controller it should have a proper d-pad.
Does it honestly look like that d-pad's any good to you?I don't agree with your opinion that it may be bad.. But you already know that
It's pretty much as close as we're going to get to "proper" since even the normal pro controller acts differently than most traditional controllers (in terms of the Dpad).For a niche controller it should have a proper d-pad.
Does it honestly look like that d-pad's any good to you?
It looks like a floating circle to me, like the one on x360.Here: http://gbatemp.net/threads/horis-very-own-nintendo-switch-pro-controller.459610/page-3#post-7066638
Read my post bra... I have no need to be repeating myself
The circle is separate from the actual Dpad, unlike x360 controllers. You can really tell because of the two different shades of gray.It looks like a floating circle to me, like the one on x360.
I kind of can't see what you're talking about. My fault probably.