[Help] Custom Virtual Console WADs (Like N64)

Kirbyranitar

Member
OP
Newcomer
Joined
Feb 5, 2021
Messages
14
Trophies
0
Location
Massachusetts
Website
solo.to
XP
156
Country
United States
There's this Paper Mario rom hack I wanted to try out, but Project64 kept crashing whenever I play it, Mupen64 won't even open at all, and RetroArch refuses to read any of my inputs properly. (And don't get me started with the Wii Homebrew N64 Emulators.) So, I would like to know if anybody can make a Wii WAD of the Paper Mario hack for me, because it is now the only way for me to simply play the game without anything glitching out. I will repay anybody with 2 blue sky invite codes if they do (incase anyone is out there wanting to leave Twitter.)

Here is the link to the hack: Click here.
 

Kirbyranitar

Member
OP
Newcomer
Joined
Feb 5, 2021
Messages
14
Trophies
0
Location
Massachusetts
Website
solo.to
XP
156
Country
United States
If you can't get it to run in a PC emulator injecting it into a VC wad is highly unlikely to work better. That said, if you want to try yourself you can use https://gbatemp.net/threads/release-friishproduce-multiplatform-wad-injector.632028/

I recommend injecting the patched rom into the original game's wad, to start.
I did exactly that. In fact, this was the first out of three programs I used, and seeing that this is a more update to date version, I gave it a second shot, and I was SOOO CLOSE (too close) into being able to play it. The WAD was created and installed successfully, but the game itself won’t even load.

I hate resorting to bribery, but I rather have someone do it for me in exchange for an Art Commission, or Bluesky Invite Codes.
Post automatically merged:

i use wiiflow lite and it works with wii64.dol
I don’t really trust anything Wii64-related since that emulator never updates. I tried downloading it anyway (as well as Not64) to play the rom off of those only so the video can constantly flicker like it’s no tomorrow.

It has to be a WAD or nothing at all.
 
Last edited by Kirbyranitar,
  • Like
Reactions: SaulFabre

drag4you

Well-Known Member
Newcomer
Joined
Mar 27, 2020
Messages
66
Trophies
0
Age
29
XP
1,487
Country
Mexico
I did exactly that. In fact, this was the first out of three programs I used, and seeing that this is a more update to date version, I gave it a second shot, and I was SOOO CLOSE (too close) into being able to play it. The WAD was created and installed successfully, but the game itself won’t even load.

I hate resorting to bribery, but I rather have someone do it for me in exchange for an Art Commission, or Bluesky Invite Codes.
Post automatically merged:


I don’t really trust anything Wii64-related since that emulator never updates. I tried downloading it anyway (as well as Not64) to play the rom off of those only so the video can constantly flicker like it’s no tomorrow.

It has to be a WAD or nothing at all.
I'm right now playing it on Not64 and its alright. Have some sound issues and some places have missing textures but the game runs good overall.

I tried injecting the rom to the paper mario wad to see if it runs and nope.

Hey @SaulFabre Any news on n64 emulation on the Wii? I know you are not the person to ask but you know more about these things.
 
  • Like
Reactions: SaulFabre

SaulFabre

I like Yoshis and the Wii/Wii U scene.
Member
Joined
Feb 6, 2019
Messages
3,180
Trophies
2
Age
25
Location
Ecuador
Website
saulfabreg-wiivc.blogspot.com
XP
7,815
Country
Ecuador
I'm right now playing it on Not64 and its alright. Have some sound issues and some places have missing textures but the game runs good overall.

I tried injecting the rom to the paper mario wad to see if it runs and nope.

Hey @SaulFabre Any news on n64 emulation on the Wii? I know you are not the person to ask but you know more about these things.
We're stuck in N64 emulation progress on Wii sadly :,(

Both Wii64 and Not64 aren't getting updated since long ago... (Wii64 had its last update in 2021 and Not64 got its last update in 2022)
 
  • Like
Reactions: drag4you

Kirbyranitar

Member
OP
Newcomer
Joined
Feb 5, 2021
Messages
14
Trophies
0
Location
Massachusetts
Website
solo.to
XP
156
Country
United States
We're stuck in N64 emulation progress on Wii sadly :,(

Both Wii64 and Not64 aren't getting updated since long ago... (Wii64 had its last update in 2021 and Not64 got its last update in 2022)
Well, that is just sad. I’m guessing it will be no different if it’s through the Wii U menu’s Homebrew Channel; that is if such an emulator even exists, which I know it won’t at the end of the day.

Guess there’s not even a need to ask if a custom Wii U virtual console injection would work better or not.
 
  • Like
Reactions: SaulFabre

Exidous

Well-Known Member
Member
Joined
Mar 2, 2021
Messages
328
Trophies
0
Age
44
XP
707
Country
United States
Uh, just to clarify

I'm right now playing it on Not64 and its alright.

@drag4you are you saying you're playing the Paper Mario rom hack OP is interested in on Not64 on Wii hardware successfully?

If so, @Kirbyranitar should try Not64. And maybe double check that the rom hack is being applied correctly - if it works on Not64 it really should work on Mupen on a PC.
 
  • Like
Reactions: SaulFabre

drag4you

Well-Known Member
Newcomer
Joined
Mar 27, 2020
Messages
66
Trophies
0
Age
29
XP
1,487
Country
Mexico

Kirbyranitar

Member
OP
Newcomer
Joined
Feb 5, 2021
Messages
14
Trophies
0
Location
Massachusetts
Website
solo.to
XP
156
Country
United States
Uh, just to clarify



@drag4you are you saying you're playing the Paper Mario rom hack OP is interested in on Not64 on Wii hardware successfully?

If so, @Kirbyranitar should try Not64. And maybe double check that the rom hack is being applied correctly - if it works on Not64 it really should work on Mupen on a PC.
The problem I had with Mupen64 unlike any other emulator, is that the program (the emulator) itself won’t even open, making me unable to try to see if the game works well after Project64 failed.

I also tried it on Not64, and everything kept flickering to the point where it nothing shows up on my capture card.
 

grandosegood

Well-Known Member
Member
Joined
Oct 5, 2017
Messages
340
Trophies
0
Age
36
XP
935
Country
United States
are you sure you've used a good rom to patch the game? often, i find that a bad dump may result in the patched version of the game not run right.

on wii u, you might be able to inject it into mario golf, donkey kong 64 or paper mario itself.
 
  • Like
Reactions: SaulFabre

Kirbyranitar

Member
OP
Newcomer
Joined
Feb 5, 2021
Messages
14
Trophies
0
Location
Massachusetts
Website
solo.to
XP
156
Country
United States
are you sure you've used a good rom to patch the game? often, i find that a bad dump may result in the patched version of the game not run right.

on wii u, you might be able to inject it into mario golf, donkey kong 64 or paper mario itself.
I got the base Paper Mario rom from Vimm’s Lair since that’s where I get most of my roms nowadays, and I wouldn’t know what program to use to create a Wii U virtual console injection.
 
  • Like
Reactions: SaulFabre

SaulFabre

I like Yoshis and the Wii/Wii U scene.
Member
Joined
Feb 6, 2019
Messages
3,180
Trophies
2
Age
25
Location
Ecuador
Website
saulfabreg-wiivc.blogspot.com
XP
7,815
Country
Ecuador
I got the base Paper Mario rom from Vimm’s Lair since that’s where I get most of my roms nowadays, and I wouldn’t know what program to use to create a Wii U virtual console injection.
try using roms from No-Intro database (just google for them).
 

SaulFabre

I like Yoshis and the Wii/Wii U scene.
Member
Joined
Feb 6, 2019
Messages
3,180
Trophies
2
Age
25
Location
Ecuador
Website
saulfabreg-wiivc.blogspot.com
XP
7,815
Country
Ecuador
Does your hack require the Expansion Pak to be enabled? FriishProduce has an option for enable it on N64 Wii VC WAD injects.

If it still doesn't work then i think because the VC emu hates custom injected code on the games.
 

SaulFabre

I like Yoshis and the Wii/Wii U scene.
Member
Joined
Feb 6, 2019
Messages
3,180
Trophies
2
Age
25
Location
Ecuador
Website
saulfabreg-wiivc.blogspot.com
XP
7,815
Country
Ecuador
Have you tried patching a clean, USA rom of Paper Mario with the latest version of TTYD64?

To be clear, the hack Paper Mario TTYD64 is made by elDexter.

Link to latest patch: https://github.com/eldexterr/ttyd64

i could try these after patching the rom with the latest patch:
Use FriishProduce, inject the patched rom into Paper Mario WAD, and enable the options "Expansion Pak (8 MB)", "Fix crashes" and "Allocate ROM" options. That's all what i can say for these, since i didn't test it.
 
  • Like
Reactions: NestorM

Kirbyranitar

Member
OP
Newcomer
Joined
Feb 5, 2021
Messages
14
Trophies
0
Location
Massachusetts
Website
solo.to
XP
156
Country
United States
Have you tried patching a clean, USA rom of Paper Mario with the latest version of TTYD64?

To be clear, the hack Paper Mario TTYD64 is made by elDexter.

Link to latest patch: https://github.com/eldexterr/ttyd64

i could try these after patching the rom with the latest patch:
Use FriishProduce, inject the patched rom into Paper Mario WAD, and enable the options "Expansion Pak (8 MB)", "Fix crashes" and "Allocate ROM" options. That's all what i can say for these, since i didn't test it.
Out of all of the options you list, I only see "Expansion Pak (8MB)." The only other options are not exactly what you said. Instead I got "Fix brightness" and "Clear all preinstalled VC textures." Not to mention that I keep getting an error message that says "component 'comdlg32.ocx' or one of it's dependencies not correctly register or missing."
Post automatically merged:

Out of all of the options you list, I only see "Expansion Pak (8MB)." The only other options are not exactly what you said. Instead I got "Fix brightness" and "Clear all preinstalled VC textures." Not to mention that I keep getting an error message that says "component 'comdlg32.ocx' or one of it's dependencies not correctly register or missing."
After compiling, the WAD was made, and it cannot install. At this point, this has become a test of my patience.
 
Last edited by Kirbyranitar,
  • Like
Reactions: SaulFabre

SaulFabre

I like Yoshis and the Wii/Wii U scene.
Member
Joined
Feb 6, 2019
Messages
3,180
Trophies
2
Age
25
Location
Ecuador
Website
saulfabreg-wiivc.blogspot.com
XP
7,815
Country
Ecuador
Today i tried to inject by myself the hack you mentioned here.

Unfortunately, it doesn't work at the Wii VC N64 internal emulator (injected WAD).

I even tried to pad the hack rom to 48 MB (as the hack has an inusual size-45,9 MB) but still no luck.

I guess it's because the VC emulator hates custom/injected code.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
    TwoSpikedHands @ TwoSpikedHands: @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the...