GBAtemp game of the week- week #12
The 12th week of the GBAtempbook game club is upon us and this week we find ourselves looking at an odd DS title. The idea behind these is each week we pick a game from the large library of hacks, commercial titles, homebrew titles or otherwise from one of the systems we cover around here and get together to discuss it. We enjoy top games lists and fun games are always desirable/aimed for but if a game showcases a nice mechanic, an attempt at one or something else that makes it worth your while to say "yeah I played that once" it could find itself among these titles just as easily. Indeed some might argue this week is a good example of such a thing.[/p]
Away: Shuffle Dungeon on the DS
Along with review scores attempting to classify games into genres has come under fire in recent years with the genre "action adventure" becoming something of a byword for "everything else" and this game almost certainly fits into the "everything else" category. On the face of it the game is your fairly standard handheld/16 bit era action RPG that developers Mistwalker and Artoon who have a fair amount of experience in more standard RPGs (between them the are responsible for Archaic Sealed Heat and various Blue Dragon games although they have done a fair bit in other genres too) but underneath it brings a fairly warped story and several gameplay elements usually found in puzzle games, some of the more quirky platformers of yesteryear (at various points we could not help but think of Crusader of the Centy/Soleil) and a healthy dose of roguelikes. The main gimmick so to speak is that each side of the screen gets shuffled when the (normally 10 second) time limit runs out with nasty effects meaning you need to be on the other side. It got fairly mixed reviews when it appeared with the main criticism being it could be too easy at points.[/p]
Fans of box art the EU and Japanese boxart was quite differentGBAtemp release thread
Has our RPG fatigue caused us to mistake novelty for fun or have we pointed you at a quirky game you missed at the time? Share your thoughts int he discussion below[/p]
Discuss
http://gbatemp.net/index.php?app=core&module=search&do=search&search_tags=gbagotw&search_app= should get you other links in this series
The 12th week of the GBAtemp
Away: Shuffle Dungeon on the DS
Along with review scores attempting to classify games into genres has come under fire in recent years with the genre "action adventure" becoming something of a byword for "everything else" and this game almost certainly fits into the "everything else" category. On the face of it the game is your fairly standard handheld/16 bit era action RPG that developers Mistwalker and Artoon who have a fair amount of experience in more standard RPGs (between them the are responsible for Archaic Sealed Heat and various Blue Dragon games although they have done a fair bit in other genres too) but underneath it brings a fairly warped story and several gameplay elements usually found in puzzle games, some of the more quirky platformers of yesteryear (at various points we could not help but think of Crusader of the Centy/Soleil) and a healthy dose of roguelikes. The main gimmick so to speak is that each side of the screen gets shuffled when the (normally 10 second) time limit runs out with nasty effects meaning you need to be on the other side. It got fairly mixed reviews when it appeared with the main criticism being it could be too easy at points.[/p]
Fans of box art the EU and Japanese boxart was quite different
A trailer with a fair bit of gameplay
[youtube]http://www.youtube.com/watch?v=_5YBY30Wayg[/youtube]
Has our RPG fatigue caused us to mistake novelty for fun or have we pointed you at a quirky game you missed at the time? Share your thoughts int he discussion below[/p]
http://gbatemp.net/index.php?app=core&module=search&do=search&search_tags=gbagotw&search_app= should get you other links in this series