Homebrew GBARunner2

Lumpy64

Well-Known Member
Newcomer
Joined
Apr 22, 2020
Messages
48
Trophies
0
Age
17
XP
374
Country
Canada
Hey! it's been a min! I used to follow this during the pandemic when I was really into DS modding! ty for your contributions to the scene Gericom, RocketRobz and all you other cool ass people, yall made it so fun!

I just logged back into my account, and noticed that you guys were talking about a Gbarunner3 coming out soon, and I was wondering if there was any plans to implement a sleep feature?

PS; where can I donate? I'd love to asap for your great work :)
 

RocketRobz

Stylish TWiLight Hero
Developer
Joined
Oct 1, 2010
Messages
16,668
Trophies
3
Age
25
XP
21,173
Country
United States
Hey! it's been a min! I used to follow this during the pandemic when I was really into DS modding! ty for your contributions to the scene Gericom, RocketRobz and all you other cool ass people, yall made it so fun!

I just logged back into my account, and noticed that you guys were talking about a Gbarunner3 coming out soon, and I was wondering if there was any plans to implement a sleep feature?
Yes, it is planned.
PS; where can I donate? I'd love to asap for your great work :)
This page has a Donate button: https://github.com/Gericom/GBARunner2
 

maniacnny

Member
Newcomer
Joined
Mar 29, 2019
Messages
17
Trophies
0
Age
32
XP
204
Country
Ukraine
hello there )
Dear RocketRobz, Is it possible to make a minimum input lag for the new version of gbarunner3? in gbarrunner2 you can remove the centering for minimal input lag, but visual glitches appear outside the game frame.
 

_aurasphere

New Member
Newbie
Joined
Jan 22, 2024
Messages
1
Trophies
0
Age
26
XP
19
Country
United States
Hi @Gericom and @RocketRobz ! I am wondering if GBARunner3 will have the ability to play CFRU hacks such as Radical Red. I'm dying to play that ROM hack on my DSi and right now I get a white screen error trying to run it on my DSi via GBARunner2. Do you expect GBARunner3 to be able to run heavily edited decomp hacks like Radical Red?

I'm a newbie to this scene, but I've seen how much work y'all have done to make so much cool stuff possible, thank you so much! I will try to donate in the near future as well :D
 
  • Like
Reactions: Gericom

RocketRobz

Stylish TWiLight Hero
Developer
Joined
Oct 1, 2010
Messages
16,668
Trophies
3
Age
25
XP
21,173
Country
United States
hello there )
Dear RocketRobz, Is it possible to make a minimum input lag for the new version of gbarunner3? in gbarrunner2 you can remove the centering for minimal input lag, but visual glitches appear outside the game frame.
It's possible, but that's a low-priority feature, I think.
Hi @Gericom and @RocketRobz ! I am wondering if GBARunner3 will have the ability to play CFRU hacks such as Radical Red. I'm dying to play that ROM hack on my DSi and right now I get a white screen error trying to run it on my DSi via GBARunner2. Do you expect GBARunner3 to be able to run heavily edited decomp hacks like Radical Red?

I'm a newbie to this scene, but I've seen how much work y'all have done to make so much cool stuff possible, thank you so much! I will try to donate in the near future as well :D
GBARunner3 will have hicode support in order for it to run certain Pokemon ROM hacks.
 
  • Like
Reactions: CrashMidnick

Gericom

Well-Known Member
OP
Member
Joined
Jun 30, 2011
Messages
1,383
Trophies
2
Age
25
XP
4,725
Country
Netherlands
Hi @Gericom and @RocketRobz ! I am wondering if GBARunner3 will have the ability to play CFRU hacks such as Radical Red. I'm dying to play that ROM hack on my DSi and right now I get a white screen error trying to run it on my DSi via GBARunner2. Do you expect GBARunner3 to be able to run heavily edited decomp hacks like Radical Red?

I'm a newbie to this scene, but I've seen how much work y'all have done to make so much cool stuff possible, thank you so much! I will try to donate in the near future as well :D
It is still possible in gbarunner3 to disable center and mask, but it cannot hide the offscreen area, just like gbarunner2. There's already a hicode branch that might work for some Pokemon hacks. But it's still a troublesome thing.
 

YoungK

Member
Newcomer
Joined
Jan 24, 2024
Messages
11
Trophies
0
Age
31
XP
42
Country
Canada
Custom border support for GBArunner3 has been implemented, and Pokémon Emerald boots now in regular DS mode!

View attachment 408081
How did ya get frames working? I got it working for GBARunner2 but not 3. Thanks!
Post automatically merged:

Anyone got Good Boy Galaxy working on GBARunner2 or 3?
Post automatically merged:

Also just wanted to see you are doing amazing work!
 
Last edited by YoungK,
Joined
Aug 2, 2023
Messages
14
Trophies
0
XP
40
Country
United States
What's the difference between the Arm7 and Arm9 DS build of GBARunner2? Either seems to work on my flash cart in my DSi. Also, I assume that even if I'm using a DSi, if it's on a flash cart I should use the DS build and not the DSi build, correct?
 

RocketRobz

Stylish TWiLight Hero
Developer
Joined
Oct 1, 2010
Messages
16,668
Trophies
3
Age
25
XP
21,173
Country
United States
What's the difference between the Arm7 and Arm9 DS build of GBARunner2? Either seems to work on my flash cart in my DSi. Also, I assume that even if I'm using a DSi, if it's on a flash cart I should use the DS build and not the DSi build, correct?
arm9 build makes the DLDI driver run on arm9, and the arm7 build runs it on arm7.
The arm7 build exists for the DSi to run from the SD card, as well as some flashcards not working with the arm9 build.
 

HK$

Well-Known Member
Newcomer
Joined
May 21, 2015
Messages
61
Trophies
0
Age
42
XP
812
Country
Switzerland
SRAM is currently not supported in GBARunner3 yet. It'll be supported later on.
I compiled your sram-write branch and it works great on my dsi. I can use it for everyday use now. :grog:

For the NDS, maybe add a key combination (or an option if option menu is implemented) for manually save sram to sd card?
 
Last edited by HK$,
  • Like
Reactions: RocketRobz

JuanMena

90's Kid, Old Skull Gamer & Artist
Member
Joined
Dec 17, 2019
Messages
4,947
Trophies
2
Age
30
Location
the 90's 💙
XP
10,352
Country
Mexico
Oh.....Then I go back under my Stone for another Year....😂
You could compile GBARUNNER3 yourself if you want to though. Not sure what you need, but some pages ago someone posted a compiled version, so try that if you don't want to wait for an official release.
 

Alexander1970

XP not matters.
Member
Joined
Nov 8, 2018
Messages
14,973
Trophies
3
Location
Austria
XP
2,512
Country
Austria
You could compile GBARUNNER3 yourself if you want to though. Not sure what you need, but some pages ago someone posted a compiled version, so try that if you don't want to wait for an official release.
Of Course....I am pretty sure my Result looks like this....🤣

il_fullxfull.3395492002_jwq9.jpg
 
  • Haha
Reactions: Nikokaro

DSoryu

GBA/NDS Maniac
Member
Joined
May 5, 2010
Messages
2,375
Trophies
2
Location
In my house
XP
4,831
Country
Mexico
Of Course....I am pretty sure my Result looks like this....🤣

View attachment 419831

https://github.com/Gericom/GBARunner3

How to compile GBARunner3:

- Install the latest version of DevKitPRO from their official repo: https://github.com/devkitPro/installer/releases
- Clone GBARunner3 repo with submodules in your workspace:
`git clone --recursive https://github.com/Gericom/GBARunner3.git`
- Run `make` inside the `/code` folder, you should get `GBARunner3.nds` inside `/code/bootstrap`.
NOTE: Currently only Windows is able to compile, Linux/macOS users may get a fix in the future.

To run it, you need:
- `TwilightMenu++ 26.1.1` or higher already installed in your SD card/flashcard.
- Move your previously compiled `GBARunner3.nds` inside `/_nds/TWiLightMenu/emulators` folder in your SD card.
- Get (on your own) retail GBA bios, rename it as `bios.bin` and put it inside the `/_gba` folder in your SD card.
- Get the configs folder from the repository you cloned, copy it inside of the `/_gba` folder, it should be `/_gba/configs`.
- Write `GBARUNNER3_TEST = 1` text line under the `[SRLOADER]` section in `/_nds/TWiLightMenu/settings.ini`
- If you're using a flashcard, compatibility has been fixed, so will be able to run this as well.

You can check the current status on the compatibility list here (contributors are welcome):
 

Alexander1970

XP not matters.
Member
Joined
Nov 8, 2018
Messages
14,973
Trophies
3
Location
Austria
XP
2,512
Country
Austria
https://github.com/Gericom/GBARunner3

How to compile GBARunner3:

- Install the latest version of DevKitPRO from their official repo: https://github.com/devkitPro/installer/releases
- Clone GBARunner3 repo with submodules in your workspace:
`git clone --recursive https://github.com/Gericom/GBARunner3.git`
- Run `make` inside the `/code` folder, you should get `GBARunner3.nds` inside `/code/bootstrap`.
NOTE: Currently only Windows is able to compile, Linux/macOS users may get a fix in the future.

To run it, you need:
- `TwilightMenu++ 26.1.1` or higher already installed in your SD card/flashcard.
- Move your previously compiled `GBARunner3.nds` inside `/_nds/TWiLightMenu/emulators` folder in your SD card.
- Get (on your own) retail GBA bios, rename it as `bios.bin` and put it inside the `/_gba` folder in your SD card.
- Get the configs folder from the repository you cloned, copy it inside of the `/_gba` folder, it should be `/_gba/configs`.
- Write `GBARUNNER3_TEST = 1` text line under the `[SRLOADER]` section in `/_nds/TWiLightMenu/settings.ini`
- If you're using a flashcard, compatibility has been fixed, so will be able to run this as well.

You can check the current status on the compatibility list here (contributors are welcome):

Thank you.❤️😉👍
 
  • Like
Reactions: Nikokaro

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • light27 @ light27:
    hm
  • light27 @ light27:
    fun fact
  • light27 @ light27:
    the first time i ever played on a wii u EVER was when I was getting my ear tubes removed
  • light27 @ light27:
    i was playing wii party
  • light27 @ light27:
    u*
  • light27 @ light27:
    but i only got to play for like
  • light27 @ light27:
    3 seconds
  • light27 @ light27:
    younger me would've never thought that I would have a wii u now
  • Xdqwerty @ Xdqwerty:
    @light27, i wanted a Wii u as a kid when i watched a Mario kart 8 commercial on tv
  • Psionic Roshambo @ Psionic Roshambo:
    I had a Wii-U it sucked lol
  • Psionic Roshambo @ Psionic Roshambo:
    Even hacked it sucked lol
  • The Real Jdbye @ The Real Jdbye:
    nah the Wii U wasn't bad
    +1
  • The Real Jdbye @ The Real Jdbye:
    the hardware is good
  • Psionic Roshambo @ Psionic Roshambo:
    The controller sucked
  • The Real Jdbye @ The Real Jdbye:
    it has good games, just not enough of them
    +1
  • ColdBlitz @ ColdBlitz:
    the indie games on wii u were amazing though
  • ColdBlitz @ ColdBlitz:
    and also some of nintendo's first party games
  • ColdBlitz @ ColdBlitz:
    some of the best selling games on the switch are wii u ports (that are priced way too high
    like come on 60 for a game thats a decade old??)
    +1
  • Xdqwerty @ Xdqwerty:
    @ColdBlitz, i forgot breath of the wild released for the Wii u
  • The Real Jdbye @ The Real Jdbye:
    $60 for a game that's a decade old might be unheard of on PC but actually is not uncommon on consoles
    +1
  • The Real Jdbye @ The Real Jdbye:
    especially Nintendo because they only ever lower the price of games when they do a greatest hits/platinum hits/players choice re-release
  • Xdqwerty @ Xdqwerty:
    @The Real Jdbye, and the HD collections released for 7th gen consoles too
  • The Real Jdbye @ The Real Jdbye:
    but they don't seem to have done any of those for the switch yet and maybe never will
  • ColdBlitz @ ColdBlitz:
    I think we all forgot breath of the wild released for the wii u tbh
    +1
    ColdBlitz @ ColdBlitz: I think we all forgot breath of the wild released for the wii u tbh +1