What is the difference between BootNTR and just NTR? Also, where can I get BootNTR 3.4?I just updated my Emunand to 11.0 and BootNTR (NTR ver 3.4) still works. I didnt do anything.
What is the difference between BootNTR and just NTR? Also, where can I get BootNTR 3.4?
The benefit is getting rid of Gateway altogether and not being bound to a cart to play your games. What if you lost your gateway cart? Good luck getting your games/saves back. Not to mention, A9LH systems can boot under 10 seconds, and help prevent future bricks.
As I said, if you need live help, I, personally, and many other experienced users are on #3dshacks over at Rizon.
Both Gateway and BootNTR work in EmuNAND FW 11.0? Someone on this thread said BootNTR does not work in EmuNAND FW 11.0... Can you confirm/clarify?
I am confused... BootNTR does not work above 10.2? I was able to use BootNTR in EmuNAND and I think my EmuNAND was above 10.2... Am confused on all this
>native 3ds formatLoosing your gateway cart is as likely as loosing your console for most I would assume. I don't know about anyone else, but the cart never comes out. I just remove the micro sd card when loading games.
The arguments some of you make for only using CFW does not make sense, especially for someone that already owns a red card. Your telling people to get rid of functionally they current can use if they want. Why? it reeks of insecurity. Since GW users can have both if they want it.
The whole argument would be moot if there was some CFW that supported, native 3ds format.. But there is not.
the .3ds file format is not made by Nintendo, so 3DS can't support it. CIA on the other hand is literally made by Nintendo.The whole argument would be moot if there was some CFW that supported, native 3ds format.. But there is not.
>native 3ds format
Fucking what
the .3ds file format is not made by Nintendo, so 3DS can't support it. CIA on the other hand is literally made by Nintendo.
Yes, the red card is important, also just convert your .3ds files, you lazy MFer.Scene format I should be saying then..
With GW you can take scene releases, drop them into your card and play within minutes. That is one of the greatest benefits to using GW.
Same can't be said for CIA releases.
Is that more clear?
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So how exactly does GW accomplish using the .3ds files anyhow? Since GW is another version of CFW, is the red card really that important to being able to launch those?
Yes, the red card is important, also just convert your .3ds files, you lazy MFer.
GW emulates an actual cart for .3ds files the same way DS flashcarts emulate DS carts for .nds files.So how exactly does GW accomplish using the .3ds files anyhow? Since GW is another version of CFW, is the red card really that important to being able to launch those?