I'd say it more then likely will. Flashed DS's have no problems running software that has been sent to them wirelessly, whether it is signed or unsigned. Regardless the Wii would be sending signed code as it wouldn't be expecting a flashed DS. So if flashed DS's don't work w/ the Wii, this won't be the issue.
It would be more likely that Nintendo threw some code in to check for FlashMe and then fails if the code detects it. I find this to be pretty unlikely as it would first be a waste of the DS's already limited RAM first off. Also, I suspect that any connectivity between games on a flash cart and games on the Wii (like GBA/GCN games requiring a GCN version AND a GBA version used in conjunction) will be broken in the same manner DS download play is for the exact same reasons (except for perhaps on the DS-X, but if that's your flash cart of choice you have very little reason to flash your DS). That leaves Nintendo w/ very little reason IMO to "punish" FlashMe users.
Nintendo could easily check for FlashMe in DS games currently and cause them to not work. They don't. They probably never will. Why start doing it w/ the Wii? It would pretty much be a waste of time, effort and money to do so as it would really be more of a problem then a solution.
I mean, I often wonder how many stealth flashed (or hell even non-stealth) DS's have been sold to retailers who sell used hardware. Of those that have been, how many will make it in to the hands of people who have no idea what FlashMe is? Can you imagine the backlash that could happen if Nintendo started doing something like the above to combat FlashMe usage?
It would be more likely that Nintendo threw some code in to check for FlashMe and then fails if the code detects it. I find this to be pretty unlikely as it would first be a waste of the DS's already limited RAM first off. Also, I suspect that any connectivity between games on a flash cart and games on the Wii (like GBA/GCN games requiring a GCN version AND a GBA version used in conjunction) will be broken in the same manner DS download play is for the exact same reasons (except for perhaps on the DS-X, but if that's your flash cart of choice you have very little reason to flash your DS). That leaves Nintendo w/ very little reason IMO to "punish" FlashMe users.
Nintendo could easily check for FlashMe in DS games currently and cause them to not work. They don't. They probably never will. Why start doing it w/ the Wii? It would pretty much be a waste of time, effort and money to do so as it would really be more of a problem then a solution.
I mean, I often wonder how many stealth flashed (or hell even non-stealth) DS's have been sold to retailers who sell used hardware. Of those that have been, how many will make it in to the hands of people who have no idea what FlashMe is? Can you imagine the backlash that could happen if Nintendo started doing something like the above to combat FlashMe usage?