Small update:
- Character are 0x1C byte bigger, because it now allows 100 instead of 90 classes
- Player Structure was updated to allow 270 instead of 256 Support talks (but only 2 new?)
- some databases have a changed structure because of the new/higher values and values are shifted around
- a lot of strings shifted around because of the new classes and other new text.
To support this new save game version, it's too much work to allow loading of old and new saves, so with this quick update only new saves will be supported.
I may add loading of older saves (convert to new format) in a later update.
No new features, just updated for v1.1.0.