Homebrew [DS(i)/3DS] TWiLight Menu++ - GUI for DS(i) games, and DS(i) Menu replacement

RocketRobz

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Hey Robz, is there any way to get original png/bmp files for the themes listed on the skin repo? Or at least a few of the default ones; at some point I had copies like this, because I have a few I edited, but now when I download the skins they only have .grf files in the grf folder. I used to love how easy TWMenu was so easy to modify. Would there possibly be a way to convert them back?
afaik, there's no way to convert a grf back to a png or bmp file. What you could try doing is taking a screenshot of a skin using an emulator such as melonDS, and then take the graphics from that screenshot.
Also, I'd say modifying TWLMenu++ skins is still easy (maybe easier?), because you can create a theme using an example one here, and can contain only bmp/png without the need to convert to grf.
 

ichig0

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Also, I'd say modifying TWLMenu++ skins is still easy (maybe easier?), because you can create a theme using an example one here, and can contain only bmp/png without the need to convert to grf.
Ohh, that's actually kinda what I was asking - If no way to convert between formats, I was just trying to figure out how I had come across all the graphics in their normal format; I was mostly confused because I had assumed the editable skins had come from the main repository.. Which turned out to be all grf files. This is just what I needed, thanks!

EDIT: Also one quick thing I almost forgot -- Are there any examples like the ones you linked, but for the new Wood skin? Or can I use existing skins for some flashcard already? It would be nice to have an editable base for the different layout
 

RocketRobz

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Ohh, that's actually kinda what I was asking - If no way to convert between formats, I was just trying to figure out how I had come across all the graphics in their normal format; I was mostly confused because I had assumed the editable skins had come from the main repository.. Which turned out to be all grf files. This is just what I needed, thanks!

EDIT: Also one quick thing I almost forgot -- Are there any examples like the ones you linked, but for the new Wood skin? Or can I use existing skins for some flashcard already? It would be nice to have an editable base for the different layout
The existing Wood/akMenu skins will work fine. The default one is found here.
 
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Tarmfot

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When wifi option is on in twilight menu options, does waste battery if game or homebrew doesn't use it(like single player) ?
Or only when game is using it(multiplayer)?
 

arm11

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I bought this clone and I am trying to use Twl Autoboot on my DSI but i have black screen, I'm using BL2CK kernel and enable "SCFG access" and "Set Slot-1: Touch Mode to DSi mode / Turn on Auto-start Slot-1" on internal TWL menu

 

RocketRobz

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I bought this clone and I am trying to use Twl Autoboot on my DSI but i have black screen, I'm using BL2CK kernel and enable "SCFG access" and "Set Slot-1: Touch Mode to DSi mode / Turn on Auto-start Slot-1" on internal TWL menu

Did you use the "Original R4" or "Original R4SDHC" autoboot files?
 
v27.3.0

RocketRobz

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v27.3.0: Robz' Birthday Release

What's new?​

  • Readded the Wood UI theme folder. (sd:/_nds/TWiLightMenu/akmenu/themes/)
  • Added SD card brand detection, in order to prevent booting TWLMenu++ on bad/fake SD cards.
    • Please note that the detection system isn't perfect, as certain bad/fake SD cards are known to reuse CIDs of good SD cards.
    • This feature does not work on flashcards, as the DLDI system does not support reading CIDs.
  • Added a .ini-only setting to swap the DS and DSi splash screens.
    • Open `sd:/_nds/TWiLightMenu/settings.ini`, and add `OPPOSITE_SPLASH = 1` underneath the `DSI_SPLASH` line. As a result, you'll see the DSi splash on DS consoles, and the DS splash on DSi and 3DS consoles.
  • The Unlaunch installer is no longer launchable on the 3DS theme, as with no successful fix attempts, past versions have caused a crash when attempting to launch it.
  • The frame rate feature has been removed, as it has served no purpose.

Bug fix (Wood UI theme)​

  • Screen position has been fixed when opening the theme.
 

Zealotus

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v27.3.0: Robz' Birthday Release

What's new?​

  • Readded the Wood UI theme folder. (sd:/_nds/TWiLightMenu/akmenu/themes/)
  • Added SD card brand detection, in order to prevent booting TWLMenu++ on bad/fake SD cards.
    • Please note that the detection system isn't perfect, as certain bad/fake SD cards are known to reuse CIDs of good SD cards.
    • This feature does not work on flashcards, as the DLDI system does not support reading CIDs.
  • Added a .ini-only setting to swap the DS and DSi splash screens.
    • Open `sd:/_nds/TWiLightMenu/settings.ini`, and add `OPPOSITE_SPLASH = 1` underneath the `DSI_SPLASH` line. As a result, you'll see the DSi splash on DS consoles, and the DS splash on DSi and 3DS consoles.
  • The Unlaunch installer is no longer launchable on the 3DS theme, as with no successful fix attempts, past versions have caused a crash when attempting to launch it.
  • The frame rate feature has been removed, as it has served no purpose.

Bug fix (Wood UI theme)​

  • Screen position has been fixed when opening the theme.
Hello the latest update broke my Twilightmenu on 3DS. It says that I have a fake SD card while I have an original and reputable brand(Adata microSD). Pls help.
 

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