Stumbled across this a few hours back and it did not appear to be linked up so we have this. Not had the chance to try it out yet but I thought I would share it as a new midi to SSEQ is always nice to have. I am not sure if it is based on the new lowlines stuff on SSEQ, the older kiwi.DS stuff (or even older) or something else entirely at this stage (the caitsith2 and snakemeat stuff perhaps but that looks to be more of a wrapper and emulator).
http://fincs.drunkencoders.com/category/ds-homebrew/ has the posts although the converter is http://fincs.drunkencoders.com/2011/07/03/...sseq-converter/ github has source https://github.com/fincs/midi2sseqwhich I believe makes this the first open source converter (forgot loveemu released source code too).
It might ask for a couple of DLL files.
http://sourceforge.net/settings/mirror_cho...gcc_s_dw2-1.dll
http://code.google.com/p/wtfu/downloads/de...mp;can=2&q=
As I said I have not tried it but give it a spin if you are into this sort of thing.
Links for stuff you might consider
http://jul.rustedlogic.net/thread.php?id=7518
http://gbatemp.net/index.php?showtopic=122534&hl=
A few other games are starting to have tools as well.
Specs
http://www.romhacking.net/docs/%5B469%5Dnds_formats.htm#SDAT
http://kiwi.ds.googlepages.com/sdat.html
For those really new to this the vast vast majority of DS roms (in recent months several cropped up that used other formats but prior to that it was less than 30 roms and less with region dupes taken into account that did not use it) use a format for sound known as SDAT and SSEQ is the tracker format for it which most games rely heavily upon. This makes DS sound hacking somewhat easier than previous consoles which several hackers have taken advantage of over the years to create some nice hacks.
http://fincs.drunkencoders.com/category/ds-homebrew/ has the posts although the converter is http://fincs.drunkencoders.com/2011/07/03/...sseq-converter/ github has source https://github.com/fincs/midi2sseq
It might ask for a couple of DLL files.
http://sourceforge.net/settings/mirror_cho...gcc_s_dw2-1.dll
http://code.google.com/p/wtfu/downloads/de...mp;can=2&q=
As I said I have not tried it but give it a spin if you are into this sort of thing.
Links for stuff you might consider
http://jul.rustedlogic.net/thread.php?id=7518
http://gbatemp.net/index.php?showtopic=122534&hl=
A few other games are starting to have tools as well.
Specs
http://www.romhacking.net/docs/%5B469%5Dnds_formats.htm#SDAT
http://kiwi.ds.googlepages.com/sdat.html
For those really new to this the vast vast majority of DS roms (in recent months several cropped up that used other formats but prior to that it was less than 30 roms and less with region dupes taken into account that did not use it) use a format for sound known as SDAT and SSEQ is the tracker format for it which most games rely heavily upon. This makes DS sound hacking somewhat easier than previous consoles which several hackers have taken advantage of over the years to create some nice hacks.