Disco Elysium-like RPG 'Broken Roads' gets release date

broken roads.jpg

While drawing its inspiration and mechanics from cRPGs, Disco Elysium ushered a new sub-genre of its own with its philosophical leanings and art direction with games like Citizen Sleeper and the upcoming Sky of Tides being given the "Disco-like" moniker. Another upcoming title might also fall under the same category: Broken Roads. Developed by Australia-based indie studio Drop Bear Bytes, Broken Roads is an isometric, narrative-driven RPG with turn-based combat and meaningful philosophical choices set in a post-apocalyptic Australia. The game's publisher, Versus Evil, has now provide a release date for the game and aired a new trailer for the occasion:



Broken Roads is a narrative-driven RPG that brings exploration, strategic turn-based combat and meaningful philosophical choices to an all-new Australian post-apocalyptic setting. Broken Roads skillfully blends traditional and all-new role-playing elements on top of a classless system offering near-unlimited character development options built around four philosophies: Humanist, Utilitarian, Machiavellian, and Nihilist. Furthermore the game presents players with an original morality system: the Moral Compass which sees dialogue options and questing decisions influence, and be influenced by, a character's philosophical leaning and the tough decisions they make along the way.

Broken Roads’ locations are all authentic recreated from the team visiting towns and landmarks in West Australia and taking photos, videos and audio recordings for it to be as true as possible. Furthermore, even the game's atmospheric soundtrack composed by Tim Sunderland is composed with instruments constructed from everyday objects which brings a wholly unique and distinctive tone to the game.

Broken Roads is coming to PC (Steam, GOG) Xbox Series X|S and Xbox One on November 14th.

:arrow: SOURCE: GBAtemp Inbox
 

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