Deltarune on the wii?

gabrieldj81

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I am wondering whether or not anyone knows how to port Gamemaker Code to A DOL File Readable by the Wii and can play.
If not, would it be possible to translate the pc version's code (Easiest to Decompile) to a readable version, via pure bytes of data?
 

K0rbo

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decompiling a game requires human effort, if you were to try to do it automatically, it would be like trying to unbake bread.
 
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gabrieldj81

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Well Unlike Most Game Out there, Undertale and Deltarune Have a very clever trick up their sleeve because of the ability of The Undertale Mod Tool, I do need to try that though... if I can use this to decompile the game and get the source cod.,(BUT I do need to note this is Gamemaker is the thing that compiled it so recompiling it for the Wii is hard unless I make one)
 

morning_glory

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Nintendo Switch is capable/available, but I think you just want the challenge of how long your keyboards will last (& your patience & sanity).
 

K0rbo

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Well Unlike Most Game Out there, Undertale and Deltarune Have a very clever trick up their sleeve because of the ability of The Undertale Mod Tool, I do need to try that though... if I can use this to decompile the game and get the source cod.,(BUT I do need to note this is Gamemaker is the thing that compiled it so recompiling it for the Wii is hard unless I make one)
1. That's not how that works.
2. Even then, it would still take years for it to be decompiled to a 1:1 version of the source code.
 

K0rbo

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even then, you stlil have to decompile the game engine (Game Maker) it uses, and when you have the code, you cant just set a single variable, and "Poof, it's a wii game now", you have to make changes to the code so it works, let alone actually runs.
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also , the tool you are talking about only extracts the assets from undertale, not the code.
 

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